Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Karizma4017
Thor
Level 46
God Stats
11W - 5L
1,656 SR
Queue Stats
97W - 95L
1,570 Elo+
Solo
Merlin
Merlin
OOKILL12
Merlin
Level 27
God Stats
15W - 3L
1,500 SR
Queue Stats
139W - 62L
1,792 Elo+
Party 2
Ares
Ares
PresLeches
Ares
Level 109
God Stats
2W - 3L
1,536 SR
Queue Stats
296W - 177L
1,707 Elo+
Party 2
Amaterasu
Amaterasu
UndeadAlchemist
Amaterasu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,515 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,617 Elo+

VS

Team Averages
Level 86
1,599 SR
1,588 Elo+
Atlas
Atlas
LordLinus
Atlas
Level 101
God Stats
8W - 1L
1,768 SR
Queue Stats
64W - 50L
1,589 Elo+
Party 1
King Arthur
King Arthur
Sudohku
King Arthur
Level 35
God Stats
2W - 1L
1,736 SR
Queue Stats
11W - 6L
1,626 Elo+
Party 1
Ullr
Ullr
Thanatos0923
Ullr
Level 107
God Stats
8W - 3L
1,463 SR
Queue Stats
102W - 88L
1,562 Elo+
Party 1
Set
Set
dadoggiesgowoof
Set
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 47L
1,635 Elo+
Party 1
Thoth
Thoth
pelotonzoc
Thoth
Level 62
God Stats
0W - 1L
1,527 SR
Queue Stats
47W - 49L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 2 / 6
10,065
592
10,516
11,113
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 0 / 10
7,452
438
2,633
9,148
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
OOKILL12
Merlin
17
6 / 1 / 7
10,056
592
9,465
3,645
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 8
9,376
552
12,448
12,324
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
UndeadAlchemist
Amaterasu
17
1 / 0 / 3
9,360
551
4,842
13,572
10,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LordLinus
Atlas
10
1 / 3 / 1
7,147
420
6,419
15,494
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Sudohku
King Arthur
14
0 / 2 / 0
8,496
500
9,859
11,832
12,387
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 1
7,875
463
4,745
11,487
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 0
8,454
497
6,713
12,056
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
13
0 / 4 / 0
7,635
449
4,330
7,582
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
3
3
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
6
3
W
1
0
10
6
L
Atlas
LordLinus
Atlas
1
3
1
0.5
W
Merlin
OOKILL12
Merlin
6
1
7
9.5
W
8
0
8
12
L
King Arthur
Sudohku
King Arthur
0
2
0
0
L
0
3
1
0.17
W
Amaterasu
UndeadAlchemist
Amaterasu
1
0
3
2.5
L
2
7
0
0.29
L
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
32,066
49,802
Taken
58,451
31,835
Mitigated
34,574
20,084
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,516
7,939
0
5,465
11,113
4,379
2,723
1,824
8,761
0
92,353
W
2,633
1,030
0
1,520
9,148
7,166
36
3,895
5,075
0
9,145
L
Atlas
LordLinus
Atlas
6,419
2,098
82
2,512
15,494
13,200
0
6,802
8,692
16,059
4,255
W
Merlin
OOKILL12
Merlin
9,465
658
0
416
3,645
1,328
0
733
2,866
77,732
0
W
12,448
1,718
0
4,443
12,324
8,532
0
3,589
8,545
56,023
0
L
King Arthur
Sudohku
King Arthur
9,859
1,430
0
1,962
11,832
12,387
10
2,046
9,786
2,574
59,967
L
4,745
1,616
0
3,830
11,487
3,563
906
6,199
5,288
0
57,173
W
Amaterasu
UndeadAlchemist
Amaterasu
4,842
1,656
0
8,240
13,572
10,430
294
566
13,006
0
62,821
L
6,713
2,928
0
1,249
12,056
3,501
0
2,893
9,163
0
57,085
L
Thoth
4,330
106
0
692
7,582
1,923
0
3,973
3,609
48,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
39,607
555
Minions Killed
493
0
Camps Cleared
0
1,715,449
Distance Traveled
1,687,791
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,065
592
179
11
0
316,161
4
W
Thor
7,452
438
14
1
0
358,791
7
L
Atlas
7,147
420
26
2
0
341,308
4
W
Merlin
10,056
592
152
9
0
330,755
4
W
Ares
9,376
552
68
4
0
374,795
7
L
King Arthur
8,496
500
132
8
0
334,820
8
L
Ullr
7,875
463
103
6
0
363,807
0
W
Amaterasu
9,360
551
142
8
0
334,947
6
L
Set
8,454
497
116
7
0
317,851
9
L
Thoth
7,635
449
116
7
0
330,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role