Player Matchup

Bellona
Bellona
Bronze III
BehindEnemy
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Anhur
Anhur
Bronze V
Sirso
Anhur
Bronze V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,454 MMR
Party 1
Thoth
Thoth
Silver II
Tarisek
Thoth
Silver II
Level 121
God Stats
0W - 2L
1,181 SR
Queue Stats
17W - 16L
1,737 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,394 SR
1,564 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,647 SR
1,512 MMR
Fenrir
Fenrir
Bronze V
KabouterSpiIbeen
Fenrir
Bronze V
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,554 MMR
Party 2
Olorun
Olorun
Bronze V
Saper312
Olorun
Bronze V
Level 63
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 74L
1,482 MMR
Solo
Ares
Ares
Bronze III
aThomyy
Ares
Bronze III
Level 38
God Stats
2W - 3L
1,726 SR
Queue Stats
29W - 22L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BehindEnemy
Bellona
14
4 / 5 / 2
10,412
694
15,274
18,338
25,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Sirso
Anhur
13
1 / 8 / 4
9,297
620
6,580
12,309
4,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Tarisek
Thoth
11
1 / 9 / 4
8,724
582
14,279
11,090
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAh Muzen CabCthulhuPersephoneSol

VS

Bans
ArtioScyllaGaneshaNoxGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 8
12,121
808
13,740
20,542
19,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Saper312
Olorun
16
5 / 1 / 13
10,954
730
7,590
11,067
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
aThomyy
Ares
16
6 / 1 / 15
11,958
797
15,727
22,168
27,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
22
22
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
BehindEnemy
Bellona
4
5
2
1
W
11
4
8
3.75
W
Olorun
Saper312
Olorun
5
1
13
11.5
L
Anhur
Sirso
Anhur
1
8
4
0.38
L
Thoth
Tarisek
Thoth
1
9
4
0.33
W
Ares
aThomyy
Ares
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
37,057
41,737
Taken
53,777
33,645
Mitigated
52,843
4,239
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BehindEnemy
Bellona
15,274
3,904
0
3,016
18,338
25,579
0
9,566
8,772
0
27,908
W
13,740
3,902
949
3,088
20,542
19,867
478
6,016
14,147
0
40,562
W
Olorun
Saper312
Olorun
7,590
4,067
3,873
4,908
11,067
5,762
1,782
3,178
7,663
50,209
0
L
Anhur
Sirso
Anhur
6,580
2,694
0
843
12,309
4,409
0
7,967
4,342
0
22,889
L
Thoth
Tarisek
Thoth
14,279
501
0
380
11,090
3,657
0
5,882
5,208
34,636
0
W
Ares
aThomyy
Ares
15,727
933
0
6,854
22,168
27,214
60
6,255
15,209
29,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
35,033
112
Minions Killed
140
2
Camps Cleared
10
758,201
Distance Traveled
880,932
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,412
694
35
2
1
273,459
3
W
Fenrir
12,121
808
44
3
0
296,967
2
W
Olorun
10,954
730
69
5
3
273,321
2
L
Anhur
9,297
620
44
3
1
233,721
1
L
Thoth
8,724
582
33
2
0
251,021
7
W
Ares
11,958
797
27
2
7
310,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role