Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
CurroTheBasilon
Fafnir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,591 Elo+
Party 2
Neith
Neith
Dang3rDoom13579
Neith
Level 88
God Stats
17W - 7L
1,500 SR
Queue Stats
232W - 212L
1,533 Elo+
Party 1
Hera
Hera
PriXxOr22
Hera
Level 83
God Stats
10W - 13L
1,444 SR
Queue Stats
174W - 140L
1,519 Elo+
Party 2
Odin
Odin
jdsdoce
Odin
Level 102
God Stats
6W - 7L
1,494 SR
Queue Stats
181W - 150L
1,543 Elo+
Party 2
Team Averages
Level 87
1,487 SR
1,537 Elo+

VS

Team Averages
Level 110
1,446 SR
1,500 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
M4yh3M6
Merlin
Level 79
God Stats
6W - 12L
1,152 SR
Queue Stats
72W - 77L
1,396 Elo+
Solo
Cliodhna
Cliodhna
Petsknoe
Cliodhna
Level 122
God Stats
6W - 7L
1,358 SR
Queue Stats
310W - 304L
1,573 Elo+
Solo
Anhur
Anhur
allroundloonatic
Anhur
Level 79
God Stats
9W - 7L
1,637 SR
Queue Stats
113W - 112L
1,550 Elo+
Solo
Ah Puch
Ah Puch
natillo666
Ah Puch
Level 134
God Stats
45W - 42L
1,585 SR
Queue Stats
613W - 662L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 3 / 4
10,839
570
10,817
10,229
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 11
11,284
594
5,784
15,739
24,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 7
10,128
533
7,852
9,147
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
16
7 / 2 / 8
11,025
580
12,541
8,331
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
jdsdoce
Odin
17
5 / 1 / 8
11,382
599
9,419
15,905
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 6 / 2
8,498
447
7,577
16,367
11,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
M4yh3M6
Merlin
14
2 / 7 / 2
8,244
434
5,079
9,617
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Petsknoe
Cliodhna
6
0 / 3 / 0
5,937
312
1,077
4,621
1,016
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 4
8,534
449
6,450
13,301
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
natillo666
Ah Puch
11
0 / 5 / 4
6,981
367
5,395
19,850
15,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
7
7
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
3
4
3.67
L
Erlang Shen
 
Erlang Shen
3
6
2
0.67
W
4
0
11
9.5
W
1
1
7
4.5
L
Merlin
M4yh3M6
Merlin
2
7
2
0.43
L
Cliodhna
Petsknoe
Cliodhna
0
3
0
0
W
Hera
7
2
8
5.5
L
2
5
4
0.8
W
Odin
jdsdoce
Odin
5
1
8
9
L
Ah Puch
natillo666
Ah Puch
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,413
Damage
25,578
59,351
Taken
63,756
45,782
Mitigated
33,434
20,752
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,817
1,321
0
10,714
10,229
4,353
1,375
1,593
7,918
0
49,366
L
Erlang Shen
 
Erlang Shen
7,577
4,977
0
1,763
16,367
11,173
0
3,788
12,341
0
53,413
W
5,784
2,244
0
3,830
15,739
24,024
960
1,996
12,672
33,583
3,470
W
7,852
1,477
0
3,140
9,147
2,594
4,670
2,135
6,956
0
67,892
L
Merlin
M4yh3M6
Merlin
5,079
172
0
656
9,617
2,687
609
2,941
6,597
49,293
0
L
Cliodhna
Petsknoe
Cliodhna
1,077
52
0
354
4,621
1,016
0
348
4,088
0
10,681
W
Hera
12,541
4,076
137
1,311
8,331
3,153
4,852
1,533
6,597
79,109
0
L
6,450
1,607
0
3,159
13,301
3,390
0
2,434
10,821
0
44,522
W
Odin
jdsdoce
Odin
9,419
2,396
0
1,620
15,905
11,658
1,930
2,465
11,078
0
71,203
L
Ah Puch
natillo666
Ah Puch
5,395
515
360
5,182
19,850
15,168
305
8,814
10,912
26,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
38,194
501
Minions Killed
347
0
Camps Cleared
0
1,884,247
Distance Traveled
1,280,136
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,839
570
77
4
0
397,693
9
L
Erlang Shen
8,498
447
99
5
0
306,035
1
W
Fafnir
11,284
594
48
3
0
391,616
3
W
Neith
10,128
533
124
7
0
369,836
3
L
Merlin
8,244
434
101
5
0
329,498
1
L
Cliodhna
5,937
312
22
1
0
86,934
1
W
Hera
11,025
580
125
7
0
352,695
2
L
Anhur
8,534
449
94
5
0
272,493
5
W
Odin
11,382
599
127
7
0
372,407
1
L
Ah Puch
6,981
367
31
2
0
285,176
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role