Player Matchup

Loki
Loki
I_Becky_l
Loki
Level 158
God Stats
1W - 4L
1,497 SR
Queue Stats
86W - 102L
1,463 Elo+
Party 2
Terra
Terra
Sam Dragonborn1
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,381 Elo+
Solo
Bellona
Bellona
Thicci
Bellona
Level 62
God Stats
0W - 4L
1,180 SR
Queue Stats
31W - 42L
1,343 Elo+
Solo
Yemoja
Yemoja
Tiolith
Yemoja
Level 89
God Stats
3W - 8L
1,232 SR
Queue Stats
114W - 130L
1,448 Elo+
Party 2
Janus
Janus
nattimovie
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,378 Elo+
Solo
Team Averages
Level 84
1,382 SR
1,403 Elo+

VS

Team Averages
Level 116
1,623 SR
1,499 Elo+
Kukulkan
Kukulkan
COAKL
Kukulkan
Level 127
God Stats
15W - 8L
1,504 SR
Queue Stats
95W - 101L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
George8706
Sun Wukong
Level 27
God Stats
5W - 3L
1,769 SR
Queue Stats
60W - 65L
1,500 Elo+
Party 1
Izanami
Izanami
Mr-HAPPY34
Izanami
Level 148
God Stats
5W - 2L
1,589 SR
Queue Stats
72W - 55L
1,527 Elo+
Party 1
Anubis
Anubis
TheFECKENING
Anubis
Level 123
God Stats
6W - 1L
1,665 SR
Queue Stats
50W - 63L
1,429 Elo+
Party 3
Bakasura
Bakasura
jet-ax
Bakasura
Level 155
God Stats
15W - 18L
1,588 SR
Queue Stats
107W - 109L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 5 / 1
10,100
673
6,915
13,511
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 2
9,523
635
1,456
19,443
13,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Thicci
Bellona
17
3 / 2 / 2
10,448
697
11,558
17,936
15,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Tiolith
Yemoja
17
1 / 5 / 2
9,922
661
6,619
14,392
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
17
1 / 6 / 4
10,120
675
9,540
15,010
5,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COAKL
Kukulkan
20
5 / 2 / 9
12,341
823
22,057
6,874
3,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
George8706
Sun Wukong
17
3 / 1 / 10
10,964
731
5,851
13,649
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Mr-HAPPY34
Izanami
18
3 / 1 / 8
11,429
762
12,575
7,701
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
4 / 0 / 5
10,800
720
10,705
8,255
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
jet-ax
Bakasura
20
7 / 3 / 6
12,340
823
16,562
16,259
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
22
22
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
COAKL
Kukulkan
5
2
9
4.75
W
Sun Wukong
George8706
Sun Wukong
3
1
10
8
L
Loki
1
5
1
0.3
W
Izanami
Mr-HAPPY34
Izanami
3
1
8
7
L
0
4
2
0.25
W
Anubis
4
0
5
6.5
L
Bellona
Thicci
Bellona
3
2
2
2
L
Yemoja
Tiolith
Yemoja
1
5
2
0.4
W
Bakasura
jet-ax
Bakasura
7
3
6
3.33
L
Janus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
67,750
80,292
Taken
52,738
47,403
Mitigated
36,264
22,232
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
COAKL
Kukulkan
22,057
1,149
0
1,622
6,874
3,187
2,114
2,754
3,978
73,393
0
W
Sun Wukong
George8706
Sun Wukong
5,851
546
39
865
13,649
15,762
654
3,308
9,936
0
16,921
L
Loki
6,915
310
0
3,176
13,511
6,550
804
4,505
8,256
0
38,925
W
Izanami
Mr-HAPPY34
Izanami
12,575
6,751
0
923
7,701
4,056
5,181
2,098
5,325
0
54,619
L
1,456
91
5,737
7,426
19,443
13,685
450
8,159
9,830
26,354
0
W
Anubis
10,705
0
0
3,393
8,255
4,059
709
4,593
3,595
23,887
0
L
Bellona
Thicci
Bellona
11,558
2,290
0
1,693
17,936
15,422
0
6,760
10,319
0
35,041
L
Yemoja
Tiolith
Yemoja
6,619
919
1,696
201
14,392
6,243
0
6,686
7,458
27,503
0
W
Bakasura
jet-ax
Bakasura
16,562
8,935
0
5,280
16,259
9,200
2,053
4,862
11,112
0
50,053
L
Janus
9,540
562
62
2,241
15,010
5,503
225
6,652
7,732
34,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
57,874
244
Minions Killed
337
0
Camps Cleared
0
1,360,616
Distance Traveled
1,546,125
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,341
823
115
8
0
300,205
2
W
Sun Wukong
10,964
731
22
1
0
311,146
3
L
Loki
10,100
673
61
4
0
302,193
2
W
Izanami
11,429
762
77
5
0
279,223
4
L
Terra
9,523
635
31
2
0
231,560
4
W
Anubis
10,800
720
21
1
0
315,966
0
L
Bellona
10,448
697
52
3
0
328,156
2
L
Yemoja
9,922
661
37
2
0
230,239
2
W
Bakasura
12,340
823
102
7
0
339,585
4
L
Janus
10,120
675
63
4
0
268,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role