Player Matchup

Charybdis
Charybdis
Ballmilski
Charybdis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
FluffieFoxBoi
Izanami
Level 27
God Stats
3W - 2L
1,358 SR
Queue Stats
11W - 8L
1,536 Elo+
Party 1
Geb
Geb
FunkInNuts
Geb
Level 134
God Stats
3W - 1L
1,590 SR
Queue Stats
41W - 42L
1,498 Elo+
Party 1
Nox
Nox
RaavenTokoyami
Nox
Level 64
God Stats
12W - 12L
1,462 SR
Queue Stats
66W - 70L
1,525 Elo+
Solo
Ah Puch
Ah Puch
trueno456
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,525 Elo+
Solo
Team Averages
Level 62
1,482 SR
1,517 Elo+

VS

Team Averages
Level 74
1,603 SR
1,473 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ClamkinKing
Chronos
Level 13
God Stats
27W - 18L
1,709 SR
Queue Stats
31W - 21L
1,683 Elo+
Solo
Fafnir
Fafnir
FireMandango
Fafnir
Level 87
God Stats
5W - 5L
1,682 SR
Queue Stats
117W - 149L
1,453 Elo+
Solo
Ra
Ra
sketchy-polygon1
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Ravana
Ravana
ytfmyppsosmelly
Ravana
Level 127
God Stats
0W - 1L
1,624 SR
Queue Stats
84W - 86L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ballmilski
Charybdis
18
11 / 2 / 4
10,226
1,023
16,364
9,436
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
15
7 / 4 / 7
8,422
842
8,045
7,854
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 10
8,092
809
5,141
8,425
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 6
8,022
802
4,470
4,856
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
trueno456
Ah Puch
16
5 / 0 / 9
8,759
876
7,153
6,251
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 5 / 1
7,927
793
7,376
9,685
3,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ClamkinKing
Chronos
14
2 / 5 / 3
7,761
776
6,543
9,761
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
13
0 / 5 / 4
7,381
738
3,040
12,542
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 8 / 1
6,867
687
2,072
8,143
2,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 6 / 2
7,160
716
3,942
10,152
4,367
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
29
Kills
8
8
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
5
1
0.9
W
Charybdis
Ballmilski
Charybdis
11
2
4
6.5
L
Chronos
ClamkinKing
Chronos
2
5
3
0.7
L
Fafnir
0
5
4
0.4
W
Izanami
7
4
7
2.63
W
2
1
10
7
W
4
1
6
7
L
0
8
1
0.06
W
Ah Puch
trueno456
Ah Puch
5
0
9
9.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
22,973
36,822
Taken
50,283
18,316
Mitigated
28,540
5,428
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,376
3,596
0
664
9,685
3,575
0
3,635
6,050
0
17,309
W
Charybdis
Ballmilski
Charybdis
16,364
11,512
0
822
9,436
3,404
0
3,757
5,679
0
55,918
L
Chronos
ClamkinKing
Chronos
6,543
4,206
0
1,754
9,761
3,823
0
4,102
5,659
25,319
0
L
Fafnir
3,040
1,525
0
2,466
12,542
14,056
52
4,722
7,820
13,073
0
W
Izanami
8,045
4,628
0
544
7,854
2,447
1,037
2,677
5,177
0
22,931
W
5,141
1,507
0
1,290
8,425
8,444
124
2,956
5,469
9,225
0
W
4,470
735
0
1,080
4,856
1,674
624
1,370
3,486
26,138
0
L
2,072
430
30
0
8,143
2,719
28
1,502
6,641
17,602
0
W
Ah Puch
trueno456
Ah Puch
7,153
858
0
1,692
6,251
2,347
1,365
895
5,356
29,105
0
L
3,942
635
0
955
10,152
4,367
148
2,803
7,349
0
19,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
37,096
242
Minions Killed
179
0
Camps Cleared
0
1,004,869
Distance Traveled
904,856
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,927
793
32
3
0
186,080
1
W
Charybdis
10,226
1,023
96
10
0
185,824
0
L
Chronos
7,761
776
60
6
0
185,555
2
L
Fafnir
7,381
738
24
2
0
165,584
4
W
Izanami
8,422
842
40
4
0
208,787
3
W
Geb
8,092
809
3
0
0
214,697
0
W
Nox
8,022
802
39
4
0
209,267
4
L
Ra
6,867
687
33
3
0
157,353
0
W
Ah Puch
8,759
876
64
6
0
186,294
0
L
Ravana
7,160
716
30
3
0
210,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role