Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ManggMangg
Geb
Level 21
God Stats
1W - 1L
1,304 SR
Queue Stats
31W - 35L
1,509 Elo+
Solo
Thoth
Thoth
QCpogok
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,558 Elo+
Solo
Hercules
Hercules
TanklessYak4630
Hercules
Level 151
God Stats
10W - 10L
1,605 SR
Queue Stats
482W - 490L
1,514 Elo+
Solo
Xbalanque
Xbalanque
xxMortbide
Xbalanque
Level 159
God Stats
11W - 13L
1,202 SR
Queue Stats
1,939W - 1,953L
1,563 Elo+
Solo
Team Averages
Level 100
1,422 SR
1,529 Elo+

VS

Team Averages
Level 88
1,496 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AlibabaSama
Anubis
Level 104
God Stats
1W - 7L
1,307 SR
Queue Stats
138W - 161L
1,397 Elo+
Party 2
Nike
Nike
FB_ToXiiCGaming
Nike
Level 29
God Stats
1W - 1L
1,679 SR
Queue Stats
30W - 34L
1,415 Elo+
Party 2
Hachiman
Hachiman
ktfownz
Hachiman
Level 88
God Stats
4W - 3L
1,164 SR
Queue Stats
291W - 231L
1,507 Elo+
Party 1
Artemis
Artemis
xJackasaurus
Artemis
Level 116
God Stats
2W - 1L
1,831 SR
Queue Stats
118W - 101L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 4 / 7
9,214
838
8,063
13,090
13,064
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 6 / 10
8,633
785
8,146
16,474
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
QCpogok
Thoth
16
1 / 4 / 9
9,312
847
7,108
7,616
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
7 / 1 / 6
10,374
943
5,532
12,408
15,808
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
xxMortbide
Xbalanque
16
4 / 3 / 9
9,442
858
9,145
11,275
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 3 / 6
7,478
680
9,878
7,971
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
1 / 3 / 9
7,829
712
4,907
6,955
3,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 10
6,931
630
4,643
9,251
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ktfownz
Hachiman
15
6 / 2 / 7
8,607
782
11,397
7,399
2,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
xJackasaurus
Artemis
18
8 / 4 / 7
10,265
933
12,499
10,713
4,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
56
17
Kills
17
18
Deaths
17
41
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
7
2.13
L
Morgan Le Fay
 
Morgan Le Fay
2
3
6
1.67
L
Anubis
1
3
9
1.83
L
0
5
10
1
W
0
6
10
0.83
W
Thoth
QCpogok
Thoth
1
4
9
1.38
W
Hercules
7
1
6
10
L
Hachiman
ktfownz
Hachiman
6
2
7
4.75
L
Artemis
xJackasaurus
Artemis
8
4
7
2.88
W
Xbalanque
xxMortbide
Xbalanque
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
43,324
60,863
Taken
42,289
54,169
Mitigated
23,131
20,592
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,063
877
1,775
2,054
13,090
13,064
0
1,473
11,332
0
16,155
L
Morgan Le Fay
 
Morgan Le Fay
9,878
1,483
743
1,171
7,971
2,863
304
2,596
5,375
16,106
0
L
Anubis
4,907
500
875
2,335
6,955
3,098
341
1,964
4,991
16,651
0
L
4,643
136
186
860
9,251
9,917
0
4,562
4,689
0
5,826
W
8,146
674
827
1,465
16,474
18,599
298
4,221
11,742
15,827
0
W
Thoth
QCpogok
Thoth
7,108
79
291
2,321
7,616
2,340
1,025
2,507
4,925
19,454
0
W
Hercules
5,532
918
1,372
7,650
12,408
15,808
543
3,192
8,838
0
11,278
L
Hachiman
ktfownz
Hachiman
11,397
4,027
508
2,025
7,399
2,699
0
3,153
4,246
0
20,371
L
Artemis
xJackasaurus
Artemis
12,499
3,777
998
3,381
10,713
4,554
286
2,979
7,734
0
28,471
W
Xbalanque
xxMortbide
Xbalanque
9,145
1,615
977
1,860
11,275
4,358
4,228
2,458
8,583
0
26,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
41,110
116
Minions Killed
104
0
Camps Cleared
0
1,038,460
Distance Traveled
886,713
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,214
838
17
2
0
211,777
1
L
Morgan Le Fay
7,478
680
21
2
0
187,040
0
L
Anubis
7,829
712
21
2
0
132,959
0
L
Nike
6,931
630
3
0
0
196,104
0
W
Geb
8,633
785
17
2
0
212,669
0
W
Thoth
9,312
847
28
3
0
199,767
0
W
Hercules
10,374
943
15
1
0
215,849
2
L
Hachiman
8,607
782
20
2
0
167,555
0
L
Artemis
10,265
933
39
4
0
203,055
0
W
Xbalanque
9,442
858
39
4
0
198,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role