Player Matchup

Khepri
Khepri
Gold III
DEClMO
Khepri
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 123L
1,483 MMR
Solo
Kali
Kali
Gold II
Gate of Healing
Kali
Gold II
Level 157
God Stats
5W - 3L
1,645 SR
Queue Stats
173W - 174L
1,493 MMR
Solo
Sylvanus
Sylvanus
Gold IV
JhowRambo
Sylvanus
Gold IV
Level 158
God Stats
6W - 9L
1,477 SR
Queue Stats
35W - 50L
1,486 MMR
Solo
Izanami
Izanami
Bronze III
Packetfacket
Izanami
Bronze III
Level 115
God Stats
1W - 0L
1,818 SR
Queue Stats
4W - 4L
1,494 MMR
Solo
Charybdis
Charybdis
Silver I
VIIIDesrtFox
Charybdis
Silver I
Level 69
God Stats
18W - 14L
1,631 SR
Queue Stats
85W - 74L
1,479 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,614 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,451 SR
1,491 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
MotorcycleJesus
Anhur
Silver II
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 4L
1,515 MMR
Party 1
He Bo
He Bo
Gold III
Raffigi
He Bo
Gold III
Level 155
God Stats
0W - 3L
1,443 SR
Queue Stats
133W - 136L
1,481 MMR
Solo
Ares
Ares
Bronze V
Sachikored
Ares
Bronze V
Level 82
God Stats
0W - 2L
1,383 SR
Queue Stats
2W - 5L
1,469 MMR
Party 1
Loki
Loki
Gold IV
zlJuanManuelCg
Loki
Gold IV
Level 160
God Stats
21W - 14L
1,621 SR
Queue Stats
208W - 203L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DEClMO
Khepri
17
1 / 0 / 11
11,763
560
6,476
14,875
23,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 2 / 11
13,491
642
11,003
20,757
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
JhowRambo
Sylvanus
19
6 / 4 / 6
13,240
630
17,992
20,821
15,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Izanami
Packetfacket
Izanami
20
8 / 0 / 8
14,324
682
19,927
12,609
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
VIIIDesrtFox
Charybdis
17
6 / 8 / 7
11,994
571
10,603
20,508
9,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GilgameshArachne

VS

Bans
BastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 3 / 9
10,002
476
9,080
24,685
15,701
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 6 / 2
9,361
446
6,278
12,983
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Raffigi
He Bo
18
6 / 7 / 3
11,015
525
16,045
13,772
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 9
9,602
457
7,016
20,730
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 6 / 6
10,650
507
10,907
16,948
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
27
Kills
13
14
Deaths
27
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
9
1.83
W
Khepri
DEClMO
Khepri
1
0
11
6.5
W
6
2
11
5.75
W
Sylvanus
JhowRambo
Sylvanus
6
4
6
2.25
L
0
6
2
0.17
W
Izanami
Packetfacket
Izanami
8
0
8
12
L
He Bo
Raffigi
He Bo
6
7
3
1.07
L
1
5
9
1.1
W
Charybdis
VIIIDesrtFox
Charybdis
6
8
7
1.19
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,001
Damage
49,326
89,570
Taken
89,118
63,694
Mitigated
48,474
35,163
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,080
604
0
6,358
24,685
15,701
0
8,772
15,913
0
60,180
W
Khepri
DEClMO
Khepri
6,476
222
0
2,320
14,875
23,276
235
4,523
10,120
26,431
11,964
W
11,003
4,669
0
10,487
20,757
9,204
1,327
5,039
15,718
0
83,303
W
Sylvanus
JhowRambo
Sylvanus
17,992
4,137
3,348
9,273
20,821
15,205
944
2,827
17,994
63,342
12,919
L
6,278
2,201
0
2,224
12,983
2,958
0
1,389
11,594
0
66,467
W
Izanami
Packetfacket
Izanami
19,927
12,107
0
4,449
12,609
6,051
4,999
3,752
8,857
0
156,622
L
He Bo
Raffigi
He Bo
16,045
326
0
941
13,772
3,500
0
1,560
12,212
82,539
0
L
7,016
387
0
1,954
20,730
20,814
0
6,099
14,631
26,743
0
W
Charybdis
VIIIDesrtFox
Charybdis
10,603
4,309
0
5,286
20,508
9,958
2,614
9,165
11,343
0
70,897
L
10,907
2,740
0
3,387
16,948
5,501
536
4,138
12,810
0
83,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,812
Gold Earned
50,630
656
Minions Killed
524
0
Camps Cleared
0
2,034,345
Distance Traveled
2,087,103
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,002
476
110
5
0
474,983
1
W
Khepri
11,763
560
55
3
0
444,005
4
W
Kali
13,491
642
143
7
0
458,749
5
W
Sylvanus
13,240
630
136
6
0
352,345
9
L
Anhur
9,361
446
117
6
0
380,040
4
W
Izanami
14,324
682
205
10
0
410,228
5
L
He Bo
11,015
525
119
6
0
397,401
7
L
Ares
9,602
457
34
2
0
410,368
8
W
Charybdis
11,994
571
117
6
0
369,018
3
L
Loki
10,650
507
144
7
0
424,311
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role