Player Matchup

Ah Puch
Ah Puch
BOLINHA__GOSTOSO
Ah Puch
Level 155
God Stats
4W - 3L
1,567 SR
Queue Stats
94W - 112L
1,382 Elo+
Party 1
Poseidon
Poseidon
Mutilador2000
Poseidon
Level 131
God Stats
1W - 1L
1,624 SR
Queue Stats
11W - 11L
1,272 Elo+
Party 1
Cerberus
Cerberus
Myco_Mag1ck
Cerberus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 96L
1,346 Elo+
Solo
Hou Yi
Hou Yi
PsychoticTonic
Hou Yi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,507 Elo+
Solo
Chaac
Chaac
jai007kill3r
Chaac
Level 16
God Stats
0W - 3L
1,251 SR
Queue Stats
15W - 29L
1,310 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,363 Elo+

VS

Team Averages
Level 118
1,466 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Creative2023
Izanami
Level 129
God Stats
3W - 3L
1,315 SR
Queue Stats
83W - 84L
1,414 Elo+
Solo
Ymir
Ymir
SapphireGlow
Ymir
Level 28
God Stats
2W - 1L
1,514 SR
Queue Stats
40W - 54L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
TerrasDigBick
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,265
878
4,336
1,271
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Mutilador2000
Poseidon
10
2 / 5 / 2
5,331
889
6,220
5,246
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Myco_Mag1ck
Cerberus
12
3 / 1 / 2
6,097
1,016
3,954
6,495
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 0 / 0
2,863
477
0
0
0
10
0 / 2 / 0
4,770
795
1,271
6,657
2,980
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 2
5,850
975
4,038
3,441
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
 
Bellona
11
2 / 3 / 4
5,549
925
3,186
6,069
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Creative2023
Izanami
11
2 / 1 / 2
5,607
935
4,321
4,399
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 4
5,165
861
1,076
5,005
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TerrasDigBick
Baron Samedi
12
0 / 1 / 3
5,569
928
2,698
2,728
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
8
8
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
W
Bellona
 
Bellona
2
3
4
1.33
L
0
0
1
0.5
W
Izanami
Creative2023
Izanami
2
1
2
3
L
Poseidon
Mutilador2000
Poseidon
2
5
2
0.6
L
Cerberus
Myco_Mag1ck
Cerberus
3
1
2
4
L
0
0
0
0
W
0
0
4
2
W
Baron Samedi
TerrasDigBick
Baron Samedi
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,781
Damage
15,319
19,669
Taken
21,642
9,006
Mitigated
9,575
4,845
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,038
1,044
0
1,681
3,441
911
255
2,374
1,067
17,515
0
W
Bellona
 
Bellona
3,186
664
0
590
6,069
4,013
264
3,256
2,813
0
14,245
L
4,336
48
0
555
1,271
366
0
484
787
21,176
0
W
Izanami
Creative2023
Izanami
4,321
3,334
0
1,301
4,399
1,058
0
3,638
761
0
19,628
L
Poseidon
Mutilador2000
Poseidon
6,220
559
0
240
5,246
1,832
0
2,526
2,720
17,589
0
L
Cerberus
Myco_Mag1ck
Cerberus
3,954
28
0
1,334
6,495
3,828
0
3,012
3,483
15,319
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,076
75
0
1,449
5,005
2,761
0
4,092
913
4,305
0
W
Baron Samedi
TerrasDigBick
Baron Samedi
2,698
75
279
871
2,728
832
510
1,150
1,578
18,914
0
L
1,271
282
0
2,716
6,657
2,980
0
1,790
4,867
0
6,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
27,740
114
Minions Killed
149
0
Camps Cleared
0
501,696
Distance Traveled
661,264
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,850
975
30
5
0
151,605
1
W
Bellona
5,549
925
24
4
0
125,124
1
L
Ah Puch
5,265
878
45
8
0
119,774
2
W
Izanami
5,607
935
47
8
0
110,469
0
L
Poseidon
5,331
889
24
4
0
121,477
0
L
Cerberus
6,097
1,016
38
6
0
138,887
2
L
Hou Yi
2,863
477
0
0
0
0
0
W
Ymir
5,165
861
10
2
0
136,999
1
W
Baron Samedi
5,569
928
38
6
0
137,067
4
L
Chaac
4,770
795
7
1
0
121,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role