Player Matchup

Sun Wukong
Sun Wukong
Blue8216369
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 122L
1,462 Elo+
Solo
Anubis
Anubis
Daabdtcrew
Anubis
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,506 Elo+
Solo
Ares
Ares
Silverfang44
Ares
Level 116
God Stats
2W - 1L
1,476 SR
Queue Stats
86W - 83L
1,464 Elo+
Solo
Nemesis
Nemesis
damix-reverse
Nemesis
Level 47
God Stats
23W - 25L
1,284 SR
Queue Stats
215W - 261L
1,163 Elo+
Solo
Xbalanque
Xbalanque
gman71147114
Xbalanque
Level 56
God Stats
13W - 6L
1,502 SR
Queue Stats
256W - 256L
1,348 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,388 Elo+

VS

Team Averages
Level 68
1,359 SR
1,354 Elo+
Charybdis
Charybdis
Crunchyy_Cookie
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 160L
1,457 Elo+
Solo
Merlin
Merlin
IssahO90
Merlin
Level 119
God Stats
0W - 8L
1,335 SR
Queue Stats
86W - 102L
1,360 Elo+
Solo
Cerberus
Cerberus
SmiteBae4Life
Cerberus
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 126L
1,247 Elo+
Solo
Bellona
Bellona
UnM_73
Bellona
Level 39
God Stats
15W - 11L
1,175 SR
Queue Stats
41W - 47L
1,413 Elo+
Solo
Ra
Ra
dante940211
Ra
Level 57
God Stats
1W - 3L
1,286 SR
Queue Stats
245W - 272L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blue8216369
Sun Wukong
13
6 / 3 / 2
8,137
626
8,579
11,700
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Daabdtcrew
Anubis
13
0 / 0 / 3
7,184
553
3,195
6,917
2,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 5
7,546
580
6,340
11,383
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
10
6 / 1 / 2
7,174
552
5,022
5,648
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
gman71147114
Xbalanque
13
6 / 3 / 7
7,663
589
11,700
7,697
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crunchyy_Cookie
Charybdis
10
2 / 5 / 3
6,074
467
6,688
10,595
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
IssahO90
Merlin
11
3 / 3 / 1
6,792
522
3,388
9,286
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SmiteBae4Life
Cerberus
9
1 / 6 / 4
6,283
483
4,194
16,042
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
UnM_73
Bellona
11
2 / 7 / 1
6,891
530
4,965
12,215
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 0
6,403
493
4,268
6,996
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
24
Kills
8
8
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blue8216369
Sun Wukong
6
3
2
2.33
L
Charybdis
Crunchyy_Cookie
Charybdis
2
5
3
0.7
W
Anubis
Daabdtcrew
Anubis
0
0
3
1.5
L
Merlin
IssahO90
Merlin
3
3
1
1.17
W
6
1
5
8.5
L
Cerberus
SmiteBae4Life
Cerberus
1
6
4
0.5
L
Bellona
UnM_73
Bellona
2
7
1
0.36
W
Nemesis
6
1
2
7
L
0
4
0
0
W
Xbalanque
gman71147114
Xbalanque
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
23,503
43,345
Taken
55,134
23,339
Mitigated
22,731
15,214
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blue8216369
Sun Wukong
8,579
2,151
0
3,186
11,700
7,082
0
1,696
10,004
0
44,085
L
Charybdis
Crunchyy_Cookie
Charybdis
6,688
4,288
0
3,287
10,595
2,905
349
2,785
7,810
0
32,334
W
Anubis
Daabdtcrew
Anubis
3,195
156
0
4,234
6,917
2,962
0
3,844
3,073
46,412
0
L
Merlin
IssahO90
Merlin
3,388
250
0
1,435
9,286
2,429
156
898
8,388
35,886
0
W
6,340
621
0
3,792
11,383
9,147
0
3,280
8,103
13,336
0
L
Cerberus
SmiteBae4Life
Cerberus
4,194
575
243
5,370
16,042
7,120
90
3,191
12,851
22,180
0
L
Bellona
UnM_73
Bellona
4,965
1,476
0
2,941
12,215
8,380
458
0
12,215
0
30,112
W
Nemesis
5,022
1,589
388
921
5,648
1,973
867
1,090
4,558
0
24,231
L
4,268
153
98
2,184
6,996
1,897
78
2,661
4,335
41,276
0
W
Xbalanque
gman71147114
Xbalanque
11,700
5,336
0
2,693
7,697
2,175
152
1,940
5,757
0
45,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
32,443
316
Minions Killed
312
0
Camps Cleared
0
1,274,977
Distance Traveled
1,175,779
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,137
626
97
7
0
280,849
1
L
Charybdis
6,074
467
52
4
0
212,877
1
W
Anubis
7,184
553
94
7
0
221,333
1
L
Merlin
6,792
522
64
5
0
260,374
2
W
Ares
7,546
580
8
1
0
267,596
3
L
Cerberus
6,283
483
52
4
0
211,487
0
L
Bellona
6,891
530
64
5
0
237,608
5
W
Nemesis
7,174
552
51
4
0
251,581
1
L
Ra
6,403
493
80
6
0
253,433
2
W
Xbalanque
7,663
589
66
5
0
253,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role