Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Lokis Horse
Anhur
Platinum II
Level 53
God Stats
5W - 1L
1,832 SR
Queue Stats
24W - 5L
2,237 MMR
Solo
Sol
Sol
Diamond V
WARMACHINE669
Sol
Diamond V
Level 149
God Stats
10W - 2L
1,979 SR
Queue Stats
42W - 46L
2,192 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,770 SR
1,976 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,717 SR
2,252 MMR
Cerberus
Cerberus
Platinum V
CronoszL
Cerberus
Platinum V
Level 129
God Stats
6W - 3L
1,865 SR
Queue Stats
116W - 120L
1,858 MMR
Solo
Persephone
Persephone
Diamond II
ThePrizmParadox
Persephone
Diamond II
Level 160
God Stats
50W - 72L
1,665 SR
Queue Stats
310W - 385L
2,424 MMR
Solo
Ne Zha
Ne Zha
Diamond II
lcbaoKaden1223
Ne Zha
Diamond II
Level 129
God Stats
2W - 4L
1,620 SR
Queue Stats
245W - 236L
2,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 8
9,554
735
13,682
17,353
11,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 6
10,611
816
10,868
10,382
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 5 / 8
11,127
856
11,004
14,966
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KuzenboFenrirThothBastetShiva

VS

Bans
Ah Muzen CabGebAtlasGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CronoszL
Cerberus
14
3 / 5 / 5
9,168
705
7,221
14,909
17,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
ThePrizmParadox
Persephone
14
2 / 3 / 6
10,218
786
13,160
10,992
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 9 / 3
9,220
709
8,747
15,186
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
17
Kills
9
9
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
8
4
L
Cerberus
CronoszL
Cerberus
3
5
5
1.1
W
6
2
6
4.5
L
Persephone
ThePrizmParadox
Persephone
2
3
6
1.67
W
7
5
8
2.2
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,554
Damage
29,128
42,701
Taken
41,087
18,336
Mitigated
27,057
14,034
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,682
5,271
0
4,879
17,353
11,654
120
7,174
9,910
0
36,887
L
Cerberus
CronoszL
Cerberus
7,221
168
0
3,251
14,909
17,001
0
5,252
9,657
21,292
0
W
10,868
5,609
0
2,568
10,382
2,515
140
6,006
4,202
0
36,622
L
Persephone
ThePrizmParadox
Persephone
13,160
406
0
2,754
10,992
3,282
0
3,976
7,013
55,573
0
W
11,004
5,219
0
6,587
14,966
4,167
2,826
7,872
6,888
49,897
0
L
8,747
1,932
0
1,535
15,186
6,774
0
2,464
12,722
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
28,606
170
Minions Killed
157
8
Camps Cleared
4
701,980
Distance Traveled
718,392
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,554
735
34
3
3
246,947
3
L
Cerberus
9,168
705
49
4
2
247,527
2
W
Anhur
10,611
816
62
5
2
227,515
5
L
Persephone
10,218
786
89
7
2
247,198
2
W
Sol
11,127
856
74
6
3
227,518
4
L
Ne Zha
9,220
709
19
1
0
223,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role