Player Matchup

He Bo
He Bo
I Its Raam I
He Bo
Level 128
God Stats
11W - 20L
1,569 SR
Queue Stats
288W - 286L
1,484 Elo+
Solo
Artemis
Artemis
cribalicious
Artemis
Level 96
God Stats
84W - 50L
1,663 SR
Queue Stats
835W - 877L
1,593 Elo+
Solo
Bellona
Bellona
ninja_fox320
Bellona
Level 78
God Stats
1W - 1L
1,709 SR
Queue Stats
9W - 11L
1,377 Elo+
Solo
Team Averages
Level 101
1,647 SR
1,484 Elo+

VS

Team Averages
Level 115
1,694 SR
1,581 Elo+
Atlas
Atlas
CharlyDanielMTZ
Atlas
Level 148
God Stats
2W - 4L
1,428 SR
Queue Stats
35W - 33L
1,439 Elo+
Solo
Anubis
Anubis
FabulousJoe663
Anubis
Level 79
God Stats
10W - 2L
1,829 SR
Queue Stats
149W - 108L
1,651 Elo+
Party 1
Hun Batz
Hun Batz
doritos85
Hun Batz
Level 119
God Stats
7W - 4L
1,825 SR
Queue Stats
141W - 99L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,834
578
9,732
11,514
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
cribalicious
Artemis
15
4 / 8 / 0
10,756
633
11,327
14,641
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ninja_fox320
Bellona
15
0 / 4 / 2
9,394
553
6,971
17,089
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
12,182
717
10,970
19,308
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
5 / 0 / 11
12,123
713
14,188
7,641
4,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
doritos85
Hun Batz
18
8 / 1 / 8
12,483
734
12,903
9,911
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
17
18
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
5
0
11
10.5
L
1
6
3
0.42
L
Artemis
cribalicious
Artemis
4
8
0
0.5
W
Hun Batz
doritos85
Hun Batz
8
1
8
12
L
Bellona
ninja_fox320
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,030
Damage
38,061
43,244
Taken
36,860
22,958
Mitigated
30,353
7,810
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,970
3,042
371
6,128
19,308
22,142
84
5,824
12,326
25,789
0
W
14,188
141
0
5,870
7,641
4,060
921
1,058
6,315
64,595
0
L
9,732
700
321
1,517
11,514
2,858
0
7,855
3,659
27,543
0
L
Artemis
cribalicious
Artemis
11,327
5,302
0
3,010
14,641
3,154
0
8,974
5,667
0
47,405
W
Hun Batz
doritos85
Hun Batz
12,903
2,501
0
1,448
9,911
4,151
1,096
2,276
7,249
0
48,486
L
Bellona
ninja_fox320
Bellona
6,971
1,059
0
2,962
17,089
16,946
0
8,489
8,600
0
17,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
36,788
153
Minions Killed
208
3
Camps Cleared
12
867,322
Distance Traveled
888,821
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,182
717
27
2
3
298,842
7
W
Anubis
12,123
713
105
6
4
279,886
3
L
He Bo
9,834
578
45
3
1
286,839
4
L
Artemis
10,756
633
79
5
1
243,025
4
W
Hun Batz
12,483
734
76
4
5
310,093
0
L
Bellona
9,394
553
29
2
1
337,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role