Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mayuyaa
Sobek
Level 160
God Stats
10W - 11L
1,308 SR
Queue Stats
796W - 795L
1,574 Elo+
Solo
Agni
Agni
TheSpotDaLEGEND
Agni
Level 147
God Stats
2W - 2L
1,729 SR
Queue Stats
40W - 37L
1,598 Elo+
Solo
Cernunnos
Cernunnos
ToxicTrooper69
Cernunnos
Level 122
God Stats
6W - 4L
1,705 SR
Queue Stats
252W - 241L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
barretrifle
Ao Kuang
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
239W - 238L
1,582 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,559 Elo+

VS

Team Averages
Level 140
1,490 SR
1,627 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Critical_DJ_
Geb
Level 160
God Stats
5W - 1L
1,665 SR
Queue Stats
335W - 301L
1,614 Elo+
Party 1
Cernunnos
Cernunnos
Jebus_El_Feik666
Cernunnos
Level 159
God Stats
6W - 1L
1,420 SR
Queue Stats
95W - 59L
1,610 Elo+
Party 1
Ullr
Ullr
WickedAddict
Ullr
Level 156
God Stats
5W - 10L
1,367 SR
Queue Stats
246W - 260L
1,565 Elo+
Solo
Hades
Hades
kaname99
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 6
7,059
706
8,017
9,946
9,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
Mayuyaa
Sobek
14
1 / 4 / 5
7,610
761
4,546
13,217
11,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 4
7,829
783
9,191
7,339
2,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ToxicTrooper69
Cernunnos
15
2 / 2 / 3
8,813
881
7,846
7,260
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ao Kuang
barretrifle
Ao Kuang
13
4 / 5 / 5
8,192
819
4,284
9,743
4,681
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 3 / 14
8,667
867
4,386
12,737
15,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 16
8,622
862
5,729
13,519
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
15
4 / 1 / 8
8,814
881
10,137
9,062
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 7
9,388
939
13,145
6,315
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
kaname99
Hades
15
4 / 2 / 12
9,052
905
8,028
12,431
9,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
9
Kills
17
18
Deaths
9
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
6
0.75
W
Ares
 
Ares
2
3
14
3
W
0
2
16
4
W
Cernunnos
4
1
8
8
L
Sobek
Mayuyaa
Sobek
1
4
5
0.88
L
2
3
4
1.33
L
Cernunnos
ToxicTrooper69
Cernunnos
2
2
3
1.75
W
7
1
7
10.5
L
Ao Kuang
barretrifle
Ao Kuang
4
5
5
1.3
W
Hades
kaname99
Hades
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
41,425
47,505
Taken
54,064
31,871
Mitigated
46,292
12,151
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,017
102
1,247
892
9,946
9,133
0
3,968
5,978
17,327
0
W
Ares
 
Ares
4,386
285
568
1,752
12,737
15,745
240
6,925
5,812
8,299
0
W
5,729
482
135
2,529
13,519
13,993
314
4,371
9,148
8,853
0
W
Cernunnos
10,137
2,780
218
1,828
9,062
4,230
1,695
4,628
2,958
0
28,062
L
Sobek
Mayuyaa
Sobek
4,546
73
1,637
2,524
13,217
11,420
175
4,131
9,086
9,566
0
L
9,191
882
0
1,083
7,339
2,815
507
2,994
4,345
18,264
0
L
Cernunnos
ToxicTrooper69
Cernunnos
7,846
1,903
1,038
1,639
7,260
3,822
714
4,316
2,944
0
30,423
W
13,145
3,469
1,388
231
6,315
3,296
1,009
3,747
2,568
0
24,321
L
Ao Kuang
barretrifle
Ao Kuang
4,284
863
551
1,540
9,743
4,681
340
2,734
7,009
5,935
0
W
Hades
kaname99
Hades
8,028
506
4,398
5,317
12,431
9,028
1,242
6,367
6,064
20,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
44,543
94
Minions Killed
103
0
Camps Cleared
0
922,830
Distance Traveled
1,044,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,059
706
12
1
0
199,890
0
W
Ares
8,667
867
3
0
0
197,519
1
W
Geb
8,622
862
0
0
0
215,035
2
W
Cernunnos
8,814
881
35
4
0
198,302
0
L
Sobek
7,610
761
5
1
0
191,624
0
L
Agni
7,829
783
27
3
0
187,018
1
L
Cernunnos
8,813
881
45
5
0
184,302
0
W
Ullr
9,388
939
25
3
0
218,001
0
L
Ao Kuang
8,192
819
5
1
0
159,996
0
W
Hades
9,052
905
40
4
0
215,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role