Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dirkrezo
Freya
Level 115
God Stats
5W - 3L
1,611 SR
Queue Stats
220W - 230L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
EiRiCh77
Cu Chulainn
Level 84
God Stats
0W - 3L
1,239 SR
Queue Stats
6W - 6L
1,256 Elo+
Solo
Thanatos
Thanatos
Snymies85
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,366 Elo+
Solo
Ares
Ares
ghostyboom
Ares
Level 36
God Stats
5W - 4L
1,772 SR
Queue Stats
234W - 245L
1,464 Elo+
Solo
Team Averages
Level 75
1,524 SR
1,392 Elo+

VS

Team Averages
Level 105
1,619 SR
1,440 Elo+
Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Caspeeeeer__17
Cliodhna
Level 68
God Stats
3W - 4L
1,692 SR
Queue Stats
57W - 66L
1,347 Elo+
Solo
Shiva
Shiva
mikolaj562
Shiva
Level 142
God Stats
10W - 8L
1,593 SR
Queue Stats
283W - 302L
1,464 Elo+
Solo
Kali
Kali
nuno2592
Kali
Level 156
God Stats
10W - 8L
1,820 SR
Queue Stats
354W - 373L
1,482 Elo+
Solo
Sol
Sol
stevenmcfly87
Sol
Level 123
God Stats
44W - 26L
1,489 SR
Queue Stats
430W - 464L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 1
4,861
486
2,771
6,168
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Dirkrezo
Freya
7
0 / 4 / 2
4,582
458
1,216
5,089
1,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
EiRiCh77
Cu Chulainn
9
2 / 3 / 1
5,487
549
2,996
6,590
3,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Snymies85
Thanatos
9
2 / 7 / 0
5,283
528
3,435
8,681
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 3
4,606
461
1,018
8,460
3,480
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 0 / 0
5,215
522
1,074
2,344
660
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cliodhna
9
4 / 1 / 1
6,145
615
3,816
4,455
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
9
3 / 1 / 6
5,546
555
4,533
4,795
2,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
11
4 / 3 / 7
6,873
687
5,635
7,498
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 0 / 5
6,526
653
6,273
5,586
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
19
20
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Medusa
 
Medusa
1
0
0
1
W
Cliodhna
4
1
1
4.5
L
Freya
Dirkrezo
Freya
0
4
2
0.25
L
Cu Chulainn
EiRiCh77
Cu Chulainn
2
3
1
0.83
L
Thanatos
Snymies85
Thanatos
2
7
0
0.29
L
0
5
3
0.3
W
Shiva
3
1
6
6
W
Kali
4
3
7
2.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,436
Damage
21,331
34,988
Taken
24,678
14,254
Mitigated
9,959
7,375
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,771
319
0
1,222
6,168
3,399
0
565
5,440
19,208
0
W
Medusa
 
Medusa
1,074
445
0
250
2,344
660
778
1,012
1,332
0
16,916
W
Cliodhna
3,816
337
0
1,556
4,455
1,210
0
904
3,551
0
28,763
L
Freya
Dirkrezo
Freya
1,216
423
0
1,072
5,089
1,544
0
1,831
3,254
15,668
0
L
Cu Chulainn
EiRiCh77
Cu Chulainn
2,996
293
0
657
6,590
3,480
0
1,198
5,331
2,519
20,202
L
Thanatos
Snymies85
Thanatos
3,435
790
0
3,257
8,681
2,351
0
993
7,594
0
24,629
L
1,018
88
0
1,167
8,460
3,480
0
1,262
7,120
6,659
0
W
Shiva
4,533
499
129
1,645
4,795
2,064
0
1,994
2,801
0
12,407
W
Kali
5,635
2,676
0
2,743
7,498
4,003
0
232
7,266
0
31,121
W
6,273
2,098
0
4,053
5,586
2,022
1,200
1,191
4,395
35,215
4,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
30,305
176
Minions Killed
248
0
Camps Cleared
0
886,593
Distance Traveled
887,251
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,861
486
26
3
0
209,983
0
W
Medusa
5,215
522
42
4
0
160,956
0
W
Cliodhna
6,145
615
60
6
0
189,612
0
L
Freya
4,582
458
38
4
0
166,576
0
L
Cu Chulainn
5,487
549
53
5
0
157,949
5
L
Thanatos
5,283
528
51
5
0
181,001
1
L
Ares
4,606
461
8
1
0
171,084
0
W
Shiva
5,546
555
17
2
0
189,043
3
W
Kali
6,873
687
56
6
0
175,266
0
W
Sol
6,526
653
73
7
0
172,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role