Player Matchup

Atlas
Atlas
Checco Assassin
Atlas
Level 160
God Stats
4W - 6L
1,708 SR
Queue Stats
144W - 181L
1,517 Elo+
Solo
Shiva
Shiva
HalconSebas6022
Shiva
Level 128
God Stats
0W - 1L
1,486 SR
Queue Stats
14W - 8L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Katea10
Kukulkan
Level 61
God Stats
2W - 2L
1,728 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 2
Medusa
Medusa
Qby256
Medusa
Level 81
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
YoGirlAhoe
Cliodhna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 2
Team Averages
Level 103
1,582 SR
1,549 Elo+

VS

Team Averages
Level 91
1,542 SR
1,471 Elo+
Hades
Hades
Bensday9028
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Solo
Shiva
Shiva
DaMilkWagon
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,429 Elo+
Party 3
Chiron
Chiron
ElusiveFork
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,245 Elo+
Party 3
Bastet
Bastet
LordSwift13
Bastet
Level 132
God Stats
3W - 0L
1,695 SR
Queue Stats
26W - 25L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
PhilipMacrevis
Baron Samedi
Level 155
God Stats
4W - 4L
1,516 SR
Queue Stats
189W - 164L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
8,838
737
8,001
14,573
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 5
8,441
703
13,800
18,137
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Katea10
Kukulkan
15
4 / 2 / 2
9,107
759
6,113
4,931
1,509
Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Qby256
Medusa
14
1 / 6 / 2
7,898
658
6,527
11,105
3,626
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
YoGirlAhoe
Cliodhna
13
0 / 7 / 2
7,580
632
7,970
12,244
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
9,316
776
7,300
9,092
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 10
8,518
710
10,507
13,901
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
17
5 / 2 / 7
9,480
790
12,629
12,844
4,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
16
4 / 0 / 8
9,524
794
9,896
11,143
4,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PhilipMacrevis
Baron Samedi
18
8 / 2 / 12
10,136
845
13,785
12,255
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
10
Kills
24
24
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
2
3
4
1.33
W
3
4
10
2
W
Chiron
5
2
7
4.25
L
3
6
5
0.92
L
Kukulkan
Katea10
Kukulkan
4
2
2
2.5
W
Bastet
4
0
8
8
W
Baron Samedi
PhilipMacrevis
Baron Samedi
8
2
12
7
L
Medusa
Qby256
Medusa
1
6
2
0.33
L
Cliodhna
YoGirlAhoe
Cliodhna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
54,117
60,990
Taken
59,235
36,647
Mitigated
29,332
3,594
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,300
944
342
1,288
9,092
3,515
694
1,413
7,319
26,968
0
L
8,001
2,312
0
1,014
14,573
12,741
0
3,185
10,941
26,183
0
W
10,507
1,463
0
2,085
13,901
10,911
105
4,610
9,013
0
16,411
W
Chiron
12,629
2,757
419
4,546
12,844
4,667
1,100
2,434
10,173
0
41,952
L
13,800
1,705
52
1,136
18,137
14,615
0
6,922
10,507
0
25,232
L
Kukulkan
Katea10
Kukulkan
6,113
37
0
0
4,931
1,509
0
895
3,803
30,792
0
W
Bastet
9,896
1,929
320
4,406
11,143
4,174
786
1,945
8,963
0
45,958
W
Baron Samedi
PhilipMacrevis
Baron Samedi
13,785
634
2,855
5,217
12,255
6,065
226
3,059
8,818
37,147
0
L
Medusa
Qby256
Medusa
6,527
1,650
0
450
11,105
3,626
0
4,648
6,047
0
21,237
L
Cliodhna
YoGirlAhoe
Cliodhna
7,970
515
0
942
12,244
4,156
0
3,958
7,806
0
18,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
46,974
180
Minions Killed
263
0
Camps Cleared
0
1,197,848
Distance Traveled
1,241,414
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,316
776
43
4
0
237,145
3
L
Atlas
8,838
737
30
3
0
235,692
1
W
Shiva
8,518
710
19
2
0
246,353
0
W
Chiron
9,480
790
76
6
0
229,976
0
L
Shiva
8,441
703
32
3
0
254,062
0
L
Kukulkan
9,107
759
54
5
0
242,535
1
W
Bastet
9,524
794
64
5
0
288,584
4
W
Baron Samedi
10,136
845
61
5
0
239,356
1
L
Medusa
7,898
658
40
3
0
214,626
2
L
Cliodhna
7,580
632
24
2
0
250,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role