Player Matchup

Danzaburou
Danzaburou
B_HelSinG
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 237L
1,345 Elo+
Solo
Atlas
Atlas
Protée
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Vitorgamershow
Hera
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 81L
1,338 Elo+
Party 1
He Bo
He Bo
luizasd
He Bo
Level 108
God Stats
1W - 3L
1,546 SR
Queue Stats
138W - 167L
1,439 Elo+
Party 1
Bastet
Bastet
shadow666nightma
Bastet
Level 121
God Stats
6W - 7L
1,556 SR
Queue Stats
232W - 276L
1,343 Elo+
Party 1
Team Averages
Level 100
1,521 SR
1,393 Elo+

VS

Team Averages
Level 83
1,462 SR
1,406 Elo+
Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CombativeBeast
Sun Wukong
Level 116
God Stats
92W - 99L
1,421 SR
Queue Stats
248W - 272L
1,331 Elo+
Solo
Discordia
Discordia
MORTE ET DABO13
Discordia
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 113L
1,418 Elo+
Solo
Athena
Athena
Sean sunset
Athena
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 114L
1,347 Elo+
Solo
Anubis
Anubis
Tsumeii
Anubis
Level 68
God Stats
10W - 8L
1,390 SR
Queue Stats
296W - 272L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B_HelSinG
Danzaburou
8
0 / 2 / 1
5,653
404
1,549
4,255
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Protée
Atlas
10
0 / 2 / 2
5,862
419
3,369
9,750
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 4 / 0
7,758
554
4,497
6,899
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
luizasd
He Bo
9
1 / 2 / 1
5,809
415
3,688
5,184
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 2
7,269
519
2,858
7,903
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 1
7,164
512
1,985
5,061
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
CombativeBeast
Sun Wukong
12
3 / 1 / 2
7,521
537
7,231
6,928
2,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
MORTE ET DABO13
Discordia
13
0 / 4 / 2
7,309
522
2,047
8,894
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 1 / 4
6,500
464
1,396
3,989
2,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
Tsumeii
Anubis
14
7 / 3 / 0
8,534
610
7,486
7,620
4,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
11
11
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
L
Danzaburou
B_HelSinG
Danzaburou
0
2
1
0.25
W
Sun Wukong
CombativeBeast
Sun Wukong
3
1
2
4
W
Discordia
MORTE ET DABO13
Discordia
0
4
2
0.25
L
Atlas
Protée
Atlas
0
2
2
0.5
W
Athena
0
1
4
2
W
Anubis
Tsumeii
Anubis
7
3
0
2.33
L
3
4
0
0.75
L
He Bo
luizasd
He Bo
1
2
1
0.75
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
20,145
33,991
Taken
32,492
12,316
Mitigated
13,130
5,426
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,985
999
0
2,072
5,061
1,926
2,680
1,289
3,772
0
53,093
L
Danzaburou
B_HelSinG
Danzaburou
1,549
603
0
1,476
4,255
923
0
1,267
2,988
0
21,258
W
Sun Wukong
CombativeBeast
Sun Wukong
7,231
1,356
0
2,597
6,928
2,573
1,271
2,401
4,330
0
36,449
W
Discordia
MORTE ET DABO13
Discordia
2,047
251
0
3,544
8,894
2,441
2
1,732
6,827
42,578
0
L
Atlas
Protée
Atlas
3,369
594
0
1,411
9,750
6,040
526
2,541
7,209
19,286
0
W
Athena
1,396
395
0
480
3,989
2,060
0
979
3,010
15,015
5,834
W
Anubis
Tsumeii
Anubis
7,486
297
51
2,700
7,620
4,130
0
4,586
2,999
44,885
0
L
4,497
1,822
0
256
6,899
1,893
1,329
3,784
3,115
47,329
0
L
He Bo
luizasd
He Bo
3,688
495
0
495
5,184
1,084
0
1,706
3,478
15,065
0
L
2,858
944
0
1,788
7,903
2,376
410
1,437
6,466
0
41,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
37,028
277
Minions Killed
400
0
Camps Cleared
0
1,194,367
Distance Traveled
1,189,255
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,164
512
112
8
0
236,604
5
L
Danzaburou
5,653
404
40
3
0
166,551
2
W
Sun Wukong
7,521
537
72
5
0
251,137
0
W
Discordia
7,309
522
93
7
0
198,323
1
L
Atlas
5,862
419
35
3
0
250,971
1
W
Athena
6,500
464
38
3
0
276,709
0
W
Anubis
8,534
610
85
6
0
226,482
7
L
Hera
7,758
554
107
8
0
233,714
3
L
He Bo
5,809
415
28
2
0
249,211
1
L
Bastet
7,269
519
67
5
0
293,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role