Player Matchup

Horus
Horus
Adalýnn
Horus
Level 158
God Stats
31W - 2L
1,547 SR
Queue Stats
1,959W - 215L
2,098 Elo+
Party 1
Nox
Nox
Anastasía
Nox
Level 160
God Stats
74W - 4L
2,155 SR
Queue Stats
2,484W - 325L
2,094 Elo+
Party 1
Geb
Geb
PitchBlack1z
Geb
Level 160
God Stats
489W - 48L
2,213 SR
Queue Stats
1,520W - 195L
2,148 Elo+
Party 1
Vulcan
Vulcan
PleXyaN
Vulcan
Level 154
God Stats
73W - 3L
2,036 SR
Queue Stats
773W - 34L
2,147 Elo+
Party 1
Ullr
Ullr
däymn
Ullr
Level 160
God Stats
30W - 9L
1,747 SR
Queue Stats
1,000W - 217L
1,896 Elo+
Party 1
Team Averages
Level 158
1,939 SR
2,077 Elo+

VS

Team Averages
Level 144
1,573 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
HeyArlo
Tsukuyomi
Level 144
God Stats
25W - 27L
1,404 SR
Queue Stats
187W - 185L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Kampfunky
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,444 Elo+
Party 2
Chronos
Chronos
Loxard1
Chronos
Level 146
God Stats
5W - 1L
1,748 SR
Queue Stats
145W - 170L
1,479 Elo+
Solo
Tiamat
Tiamat
Parasympathicus
Tiamat
Level 153
God Stats
9W - 9L
1,640 SR
Queue Stats
98W - 102L
1,472 Elo+
Party 2
Cupid
Cupid
Sympathikus
Cupid
Level 154
God Stats
1W - 3L
1,574 SR
Queue Stats
90W - 93L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adalýnn
Horus
16
5 / 2 / 21
11,263
1,126
12,858
14,904
19,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 2 / 23
10,370
1,037
6,300
7,049
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 19
9,879
988
6,563
14,217
14,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
PleXyaN
Vulcan
18
10 / 1 / 15
12,372
1,237
26,062
6,805
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
däymn
Ullr
18
14 / 2 / 12
13,698
1,370
21,903
8,589
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

278

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeyArlo
Tsukuyomi
15
2 / 9 / 7
9,741
974
12,416
16,329
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Kampfunky
Cabrakan
15
0 / 5 / 8
9,481
948
4,796
16,656
22,419
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
Loxard1
Chronos
15
1 / 7 / 7
9,698
970
8,951
15,670
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 5
10,614
1,061
13,844
12,212
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 5
10,545
1,055
8,240
16,032
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
31
Kills
10
10
Deaths
31
90
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
Adalýnn
Horus
5
2
21
7.75
W
1
2
23
6.25
L
Tsukuyomi
HeyArlo
Tsukuyomi
2
9
7
0.61
L
Cabrakan
Kampfunky
Cabrakan
0
5
8
0.8
L
Chronos
Loxard1
Chronos
1
7
7
0.64
L
4
5
5
1.3
W
1
3
19
3.5
W
Vulcan
PleXyaN
Vulcan
10
1
15
17.5
L
3
5
5
1.1
W
Ullr
däymn
Ullr
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,686
Damage
48,247
51,564
Taken
76,899
43,792
Mitigated
44,178
9,460
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Adalýnn
Horus
12,858
4,403
2,628
4,090
14,904
19,062
0
7,939
6,236
0
17,107
W
6,300
549
0
227
7,049
3,487
0
3,697
3,014
22,286
0
L
Tsukuyomi
HeyArlo
Tsukuyomi
12,416
1,601
0
588
16,329
6,904
0
6,425
9,820
0
29,587
L
Cabrakan
Kampfunky
Cabrakan
4,796
710
0
0
16,656
22,419
0
9,390
7,082
14,125
0
L
Chronos
Loxard1
Chronos
8,951
2,022
0
624
15,670
4,488
0
8,045
7,528
20,564
0
L
13,844
899
0
1,136
12,212
5,587
0
6,634
5,537
27,031
0
W
6,563
493
0
1,521
14,217
14,746
0
7,085
6,690
13,711
0
W
Vulcan
PleXyaN
Vulcan
26,062
5,118
0
537
6,805
2,961
0
3,531
3,190
45,466
0
L
8,240
4,675
470
1,766
16,032
4,780
0
7,983
8,007
0
36,974
W
Ullr
däymn
Ullr
21,903
9,300
0
457
8,589
3,536
0
4,327
3,887
0
49,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
50,079
175
Minions Killed
172
11
Camps Cleared
5
1,039,150
Distance Traveled
949,381
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,263
1,126
8
1
0
190,511
0
W
Nox
10,370
1,037
40
4
0
196,936
0
L
Tsukuyomi
9,741
974
28
3
0
182,195
0
L
Cabrakan
9,481
948
25
3
1
180,139
1
L
Chronos
9,698
970
26
3
0
206,324
0
L
Tiamat
10,614
1,061
37
4
4
205,767
0
W
Geb
9,879
988
10
1
1
185,801
3
W
Vulcan
12,372
1,237
53
5
4
247,354
4
L
Cupid
10,545
1,055
56
6
0
174,956
0
W
Ullr
13,698
1,370
64
6
6
218,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role