Player Matchup

Shiva
Shiva
Krækēn
Shiva
Level 111
God Stats
3W - 3L
1,217 SR
Queue Stats
138W - 133L
1,549 Elo+
Party 2
Pele
Pele
MoonshineBacchus
Pele
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 2
Fenrir
Fenrir
Thehawk20
Fenrir
Level 119
God Stats
7W - 3L
1,872 SR
Queue Stats
338W - 346L
1,456 Elo+
Party 1
Raijin
Raijin
Zrill
Raijin
Level 27
God Stats
0W - 2L
1,324 SR
Queue Stats
47W - 70L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
sinperlego
Danzaburou
Level 102
God Stats
19W - 17L
1,455 SR
Queue Stats
107W - 111L
1,537 Elo+
Party 2
Team Averages
Level 75
1,514 SR
1,523 Elo+

VS

Team Averages
Level 73
1,476 SR
1,509 Elo+
Agni
Agni
AkaashSSJBLU
Agni
Level 47
God Stats
4W - 12L
1,047 SR
Queue Stats
162W - 153L
1,457 Elo+
Solo
Khepri
Khepri
CW Reaver
Khepri
Level 60
God Stats
5W - 5L
1,535 SR
Queue Stats
35W - 34L
1,608 Elo+
Party 3
Shiva
Shiva
MBITS3
Shiva
Level 126
God Stats
3W - 1L
1,654 SR
Queue Stats
281W - 327L
1,365 Elo+
Solo
Medusa
Medusa
McKILLEN417
Medusa
Level 29
God Stats
22W - 11L
1,574 SR
Queue Stats
60W - 49L
1,599 Elo+
Party 3
Hun Batz
Hun Batz
jonesroxthebox
Hun Batz
Level 103
God Stats
15W - 12L
1,568 SR
Queue Stats
113W - 97L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Krækēn
Shiva
19
2 / 4 / 3
12,146
467
23,426
21,320
22,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 2
9,869
380
4,643
22,816
19,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Thehawk20
Fenrir
18
5 / 9 / 5
12,009
462
10,301
24,599
10,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
Zrill
Raijin
16
2 / 12 / 6
11,284
434
5,132
22,334
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
sinperlego
Danzaburou
16
2 / 12 / 3
10,978
422
13,669
22,256
7,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
14,874
572
16,293
16,095
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
CW Reaver
Khepri
18
1 / 1 / 24
13,634
524
6,473
20,490
37,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
MBITS3
Shiva
20
4 / 2 / 9
14,906
573
12,101
22,031
21,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
20
20 / 1 / 10
16,130
620
27,483
16,155
9,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
20
12 / 4 / 14
15,058
579
22,459
17,594
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
12
Kills
44
44
Deaths
13
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
7
5
14
2.8
W
Khepri
CW Reaver
Khepri
1
1
24
13
L
Shiva
Krækēn
Shiva
2
4
3
0.88
W
Shiva
MBITS3
Shiva
4
2
9
4.25
W
Medusa
20
1
10
25
L
1
7
2
0.29
L
Fenrir
Thehawk20
Fenrir
5
9
5
0.83
L
Raijin
Zrill
Raijin
2
12
6
0.42
W
Hun Batz
12
4
14
4.75
L
Danzaburou
sinperlego
Danzaburou
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,171
Damage
84,809
113,325
Taken
92,365
69,887
Mitigated
86,922
18,119
Healing
25,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,293
859
0
1,439
16,095
8,006
1,220
1,410
14,513
98,129
565
W
Khepri
CW Reaver
Khepri
6,473
689
883
5,060
20,490
37,840
1,217
3,800
16,339
29,942
0
L
Shiva
Krækēn
Shiva
23,426
3,088
66
1,330
21,320
22,791
0
1,862
19,410
0
99,496
W
Shiva
MBITS3
Shiva
12,101
715
2,095
8,716
22,031
21,916
801
933
18,062
0
81,662
W
Medusa
27,483
16,447
0
2,056
16,155
9,618
7,022
530
15,585
0
143,494
L
4,643
1,224
751
2,636
22,816
19,771
453
4,581
18,161
0
32,909
L
Fenrir
Thehawk20
Fenrir
10,301
2,109
0
7,374
24,599
10,897
0
7,578
16,737
0
65,397
L
Raijin
Zrill
Raijin
5,132
724
0
1,810
22,334
8,517
0
4,069
18,047
49,623
0
W
Hun Batz
22,459
4,817
0
5,403
17,594
9,542
6,500
1,828
15,348
0
113,929
L
Danzaburou
sinperlego
Danzaburou
13,669
6,924
196
3,956
22,256
7,911
220
4,159
17,983
0
65,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
74,602
535
Minions Killed
636
0
Camps Cleared
0
2,183,543
Distance Traveled
2,460,335
10
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,874
572
143
6
0
468,808
3
W
Khepri
13,634
524
39
2
0
487,055
12
L
Shiva
12,146
467
159
6
0
530,443
0
W
Shiva
14,906
573
150
6
0
465,049
6
W
Medusa
16,130
620
156
6
0
500,928
7
L
Pele
9,869
380
48
2
0
438,054
2
L
Fenrir
12,009
462
100
4
0
469,356
2
L
Raijin
11,284
434
107
4
0
369,284
3
W
Hun Batz
15,058
579
148
6
0
538,495
5
L
Danzaburou
10,978
422
121
5
0
376,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role