Player Matchup

Merlin
Merlin
CapsuleSnail
Merlin
Level 129
God Stats
2W - 2L
1,699 SR
Queue Stats
170W - 159L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
LexiHarper101
Danzaburou
Level 37
God Stats
4W - 9L
1,191 SR
Queue Stats
24W - 39L
1,426 Elo+
Party 3
Cerberus
Cerberus
OceanKam
Cerberus
Level 8
God Stats
4W - 1L
1,805 SR
Queue Stats
8W - 15L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
Raya Lucaria
Jormungandr
Level 87
God Stats
38W - 24L
1,576 SR
Queue Stats
78W - 64L
1,443 Elo+
Party 3
Ratatoskr
Ratatoskr
Seraphim786
Ratatoskr
Level 46
God Stats
4W - 1L
1,857 SR
Queue Stats
47W - 56L
1,469 Elo+
Solo
Team Averages
Level 61
1,625 SR
1,429 Elo+

VS

Team Averages
Level 78
1,485 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BNax
Sol
Level 88
God Stats
1W - 6L
1,359 SR
Queue Stats
140W - 151L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Evolutions1
Gilgamesh
Level 72
God Stats
5W - 4L
1,713 SR
Queue Stats
167W - 181L
1,486 Elo+
Party 2
Olorun
Olorun
IamRedDragon
Olorun
Level 19
God Stats
7W - 7L
1,351 SR
Queue Stats
9W - 8L
1,427 Elo+
Party 2
Ravana
Ravana
Tlink1234
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 0 / 1
6,776
678
2,574
2,809
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
LexiHarper101
Danzaburou
8
2 / 2 / 4
5,232
523
3,639
5,472
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
OceanKam
Cerberus
7
0 / 2 / 4
4,955
496
2,631
7,270
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Raya Lucaria
Jormungandr
10
1 / 0 / 2
6,046
605
7,001
7,224
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Seraphim786
Ratatoskr
11
5 / 3 / 5
6,744
674
4,442
8,072
2,605
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 3 / 1
5,277
528
4,208
5,514
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
BNax
Sol
9
2 / 2 / 3
5,388
539
3,934
4,366
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Evolutions1
Gilgamesh
9
1 / 2 / 0
5,625
563
3,610
9,572
3,803
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
10
2 / 2 / 0
5,767
577
1,892
4,029
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
Tlink1234
Ravana
9
0 / 3 / 0
5,230
523
1,652
6,039
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
7
7
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
1
0.83
L
Sol
BNax
Sol
2
2
3
1.75
W
Merlin
4
0
1
4.5
L
Gilgamesh
Evolutions1
Gilgamesh
1
2
0
0.5
L
Olorun
2
2
0
1
W
Danzaburou
LexiHarper101
Danzaburou
2
2
4
2
W
Cerberus
OceanKam
Cerberus
0
2
4
1
W
Jormungandr
Raya Lucaria
Jormungandr
1
0
2
2
W
Ratatoskr
Seraphim786
Ratatoskr
5
3
5
2.5
L
Ravana
Tlink1234
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
15,296
30,847
Taken
29,520
13,937
Mitigated
8,890
9,965
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,208
2,530
0
1,598
5,514
1,365
0
1,725
3,789
0
25,943
L
Sol
BNax
Sol
3,934
1,248
0
1,952
4,366
823
45
732
3,634
20,646
0
W
Merlin
2,574
19
0
500
2,809
843
0
538
2,183
32,162
0
L
Gilgamesh
Evolutions1
Gilgamesh
3,610
1,062
0
2,790
9,572
3,803
0
6,817
2,755
0
25,396
L
Olorun
1,892
670
69
1,331
4,029
1,163
0
1,941
2,088
25,159
0
W
Danzaburou
LexiHarper101
Danzaburou
3,639
1,169
0
2,482
5,472
1,502
590
1,603
3,869
0
21,232
W
Cerberus
OceanKam
Cerberus
2,631
342
327
2,688
7,270
2,910
0
1,880
5,350
9,243
0
W
Jormungandr
Raya Lucaria
Jormungandr
7,001
3,120
89
3,135
7,224
6,077
193
0
7,224
33,182
0
W
Ratatoskr
Seraphim786
Ratatoskr
4,442
1,435
0
744
8,072
2,605
0
1,599
6,395
0
37,397
L
Ravana
Tlink1234
Ravana
1,652
976
0
623
6,039
1,736
0
991
5,048
0
29,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
27,287
263
Minions Killed
270
0
Camps Cleared
0
984,186
Distance Traveled
963,736
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,277
528
61
6
0
187,606
4
L
Sol
5,388
539
35
4
0
172,005
3
W
Merlin
6,776
678
70
7
0
205,983
4
L
Gilgamesh
5,625
563
51
5
0
195,261
2
L
Olorun
5,767
577
57
6
0
201,859
1
W
Danzaburou
5,232
523
47
5
0
183,866
1
W
Cerberus
4,955
496
7
1
0
173,286
2
W
Jormungandr
6,046
605
70
7
0
195,792
1
W
Ratatoskr
6,744
674
69
7
0
225,259
2
L
Ravana
5,230
523
66
7
0
207,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role