Player Matchup

Cthulhu
Cthulhu
Anbu X Prime
Cthulhu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,480 Elo+
Party 2
Tiamat
Tiamat
SaiyansWrath
Tiamat
Level 75
God Stats
7W - 11L
1,500 SR
Queue Stats
233W - 198L
1,289 Elo+
Party 1
Odin
Odin
TossedXfactor
Odin
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
319W - 291L
1,498 Elo+
Party 1
Shiva
Shiva
Tre was taken
Shiva
Level 157
God Stats
10W - 5L
1,737 SR
Queue Stats
74W - 64L
1,572 Elo+
Party 2
Izanami
Izanami
generaljk
Izanami
Level 39
God Stats
8W - 3L
1,653 SR
Queue Stats
47W - 52L
1,517 Elo+
Solo
Team Averages
Level 114
1,578 SR
1,471 Elo+

VS

Team Averages
Level 109
1,619 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Giovanne39
Poseidon
Level 106
God Stats
8W - 13L
1,398 SR
Queue Stats
784W - 804L
1,530 Elo+
Solo
Apollo
Apollo
KidDynaMyte1605
Apollo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,293 Elo+
Solo
Serqet
Serqet
LeftySmote
Serqet
Level 111
God Stats
2W - 1L
1,816 SR
Queue Stats
188W - 198L
1,563 Elo+
Solo
Eset
Eset
STEAMxPUNK-
Eset
Level 64
God Stats
8W - 4L
1,883 SR
Queue Stats
104W - 93L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anbu X Prime
Cthulhu
15
3 / 0 / 10
9,943
552
8,877
10,355
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
14
1 / 6 / 7
8,644
480
6,871
12,822
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 3
9,911
551
8,981
12,264
5,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 2 / 3
10,275
571
13,255
13,226
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
generaljk
Izanami
17
4 / 1 / 2
10,376
576
4,907
7,199
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 2
7,276
404
3,337
12,426
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Giovanne39
Poseidon
14
4 / 2 / 1
8,820
490
8,446
7,283
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 0
8,424
468
3,788
12,419
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
LeftySmote
Serqet
14
2 / 4 / 5
8,488
472
6,276
13,929
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 6 / 2
10,056
559
10,347
14,252
12,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
14
14
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Cthulhu
Anbu X Prime
Cthulhu
3
0
10
8
L
Poseidon
Giovanne39
Poseidon
4
2
1
2.25
L
1
6
0
0.17
L
Serqet
LeftySmote
Serqet
2
4
5
1.13
L
6
6
2
1.17
W
Tiamat
1
6
7
0.75
W
4
5
3
1.1
W
8
2
3
4.75
W
Izanami
generaljk
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,891
Damage
32,194
55,866
Taken
60,309
28,957
Mitigated
32,334
16,097
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,337
1,133
1,469
3,330
12,426
9,968
0
5,086
7,170
23,067
0
W
Cthulhu
Anbu X Prime
Cthulhu
8,877
931
296
2,597
10,355
9,459
318
3,037
6,829
39,996
0
L
Poseidon
Giovanne39
Poseidon
8,446
1,513
0
1,419
7,283
2,237
90
3,377
3,688
55,014
0
L
3,788
2,128
0
4,001
12,419
3,013
0
1,323
10,978
0
55,717
L
Serqet
LeftySmote
Serqet
6,276
1,047
0
4,132
13,929
5,016
0
3,626
10,163
0
49,770
L
10,347
1,421
108
3,856
14,252
12,100
0
1,690
12,562
59,407
0
W
Tiamat
6,871
639
396
3,860
12,822
5,012
108
6,528
5,698
42,573
0
W
8,981
2,678
0
728
12,264
5,999
364
6,119
5,871
0
57,951
W
13,255
2,829
44
4,626
13,226
6,154
286
4,859
7,887
0
64,938
W
Izanami
generaljk
Izanami
4,907
3,597
0
3,550
7,199
2,333
0
987
6,212
0
85,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
43,064
553
Minions Killed
485
0
Camps Cleared
0
1,670,004
Distance Traveled
1,507,076
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,276
404
49
3
0
243,831
1
W
Cthulhu
9,943
552
73
4
0
354,236
6
L
Poseidon
8,820
490
109
6
0
292,531
5
L
Apollo
8,424
468
105
6
0
325,822
3
L
Serqet
8,488
472
91
5
0
364,311
1
L
Eset
10,056
559
131
7
0
280,581
2
W
Tiamat
8,644
480
82
5
0
325,084
1
W
Odin
9,911
551
128
7
0
309,360
1
W
Shiva
10,275
571
103
6
0
366,439
1
W
Izanami
10,376
576
167
9
0
314,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role