Player Matchup

Thanatos
Thanatos
FTWJulio
Thanatos
Level 41
God Stats
12W - 6L
1,618 SR
Queue Stats
43W - 52L
1,413 Elo+
Party 3
Kuzenbo
Kuzenbo
ItsHoracio
Kuzenbo
Level 29
God Stats
3W - 4L
1,413 SR
Queue Stats
109W - 93L
1,568 Elo+
Party 3
Artio
Artio
Seabiscuit564
Artio
Level 89
God Stats
4W - 3L
1,619 SR
Queue Stats
180W - 175L
1,542 Elo+
Party 4
Thoth
Thoth
oAXLR8
Thoth
Level 87
God Stats
6W - 4L
1,676 SR
Queue Stats
593W - 525L
1,539 Elo+
Party 3
Cernunnos
Cernunnos
ucantseeme22
Cernunnos
Level 25
God Stats
14W - 8L
1,713 SR
Queue Stats
26W - 18L
1,574 Elo+
Party 4
Team Averages
Level 54
1,608 SR
1,527 Elo+

VS

Team Averages
Level 67
1,431 SR
1,455 Elo+
Mulan
Mulan
KronicBlladez
Mulan
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
123W - 127L
1,467 Elo+
Party 1
Anubis
Anubis
Raider0626
Anubis
Level 25
God Stats
3W - 7L
1,377 SR
Queue Stats
11W - 23L
1,323 Elo+
Party 2
Thor
Thor
VSDJ
Thor
Level 126
God Stats
0W - 3L
1,284 SR
Queue Stats
23W - 34L
1,390 Elo+
Party 2
Anhur
Anhur
apathyj
Anhur
Level 129
God Stats
2W - 2L
1,478 SR
Queue Stats
176W - 136L
1,636 Elo+
Party 1
Sobek
Sobek
jayy5
Sobek
Level 28
God Stats
13W - 15L
1,515 SR
Queue Stats
118W - 111L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FTWJulio
Thanatos
18
18 / 3 / 7
12,561
598
18,004
19,894
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ItsHoracio
Kuzenbo
16
4 / 0 / 13
11,008
524
7,147
14,113
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 1 / 7
12,236
583
17,481
28,302
34,605
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
oAXLR8
Thoth
16
6 / 3 / 3
11,390
542
10,059
8,664
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ucantseeme22
Cernunnos
17
0 / 4 / 5
10,887
518
6,773
10,116
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,051
431
12,975
18,720
18,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Raider0626
Anubis
10
0 / 6 / 1
7,163
341
2,711
9,190
3,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
VSDJ
Thor
18
5 / 8 / 2
11,331
540
10,147
18,000
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
apathyj
Anhur
19
5 / 5 / 3
12,072
575
15,310
14,170
3,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
jayy5
Sobek
12
0 / 6 / 4
8,446
402
3,645
18,957
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
31
Kills
11
11
Deaths
31
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FTWJulio
Thanatos
18
3
7
7.17
W
Kuzenbo
ItsHoracio
Kuzenbo
4
0
13
10.5
L
1
6
1
0.25
L
Anubis
Raider0626
Anubis
0
6
1
0.08
W
3
1
7
6.5
L
Thor
VSDJ
Thor
5
8
2
0.75
L
Anhur
apathyj
Anhur
5
5
3
1.3
L
Sobek
jayy5
Sobek
0
6
4
0.33
W
Thoth
oAXLR8
Thoth
6
3
3
2.5
W
Cernunnos
ucantseeme22
Cernunnos
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,464
Damage
44,788
81,089
Taken
79,037
68,959
Mitigated
44,504
37,629
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FTWJulio
Thanatos
18,004
4,846
0
16,483
19,894
8,978
0
1,874
18,020
0
84,455
W
Kuzenbo
ItsHoracio
Kuzenbo
7,147
2,323
0
2,401
14,113
19,651
715
1,567
12,546
38,982
4,909
L
12,975
2,703
0
6,761
18,720
18,148
0
10,462
8,258
0
58,730
L
Anubis
Raider0626
Anubis
2,711
254
0
1,435
9,190
3,037
0
4,177
5,013
26,328
0
W
17,481
3,371
512
14,242
28,302
34,605
39
2,125
26,177
83,093
0
L
Thor
VSDJ
Thor
10,147
3,311
0
4,454
18,000
4,336
0
6,080
11,920
0
75,916
L
Anhur
apathyj
Anhur
15,310
7,400
0
2,822
14,170
3,357
0
5,087
9,083
0
92,191
L
Sobek
jayy5
Sobek
3,645
413
0
2,690
18,957
15,626
0
8,386
10,571
18,059
0
W
Thoth
oAXLR8
Thoth
10,059
529
0
547
8,664
2,875
672
587
8,077
73,024
0
W
Cernunnos
ucantseeme22
Cernunnos
6,773
3,396
0
3,444
10,116
2,850
1,740
203
9,913
0
85,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,082
Gold Earned
48,063
608
Minions Killed
469
0
Camps Cleared
0
2,009,802
Distance Traveled
1,815,959
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,561
598
105
5
0
446,540
1
W
Kuzenbo
11,008
524
52
2
0
430,027
9
L
Mulan
9,051
431
99
5
0
359,196
0
L
Anubis
7,163
341
44
2
0
265,469
5
W
Artio
12,236
583
164
8
0
390,992
1
L
Thor
11,331
540
135
6
0
406,959
3
L
Anhur
12,072
575
159
8
0
387,914
11
L
Sobek
8,446
402
32
2
0
396,421
10
W
Thoth
11,390
542
129
6
0
379,989
1
W
Cernunnos
10,887
518
158
8
0
362,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role