Player Matchup

Gilgamesh
Gilgamesh
Platinum III
ABleedingMonkey
Gilgamesh
Platinum III
Level 155
God Stats
9W - 7L
1,672 SR
Queue Stats
126W - 122L
1,939 MMR
Party 1
Zeus
Zeus
Platinum III
BodaciousBully
Zeus
Platinum III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 122L
1,939 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
ConniJohnson
Sun Wukong
Platinum I
Level 127
God Stats
2W - 7L
1,336 SR
Queue Stats
322W - 313L
2,006 MMR
Solo
Athena
Athena
Platinum II
Fake News 37
Athena
Platinum II
Level 160
God Stats
39W - 24L
1,803 SR
Queue Stats
283W - 265L
1,967 MMR
Solo
Artemis
Artemis
Platinum IV
carlitosPR7
Artemis
Platinum IV
Level 160
God Stats
1W - 1L
1,830 SR
Queue Stats
48W - 37L
1,964 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,628 SR
1,963 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,648 SR
1,964 MMR
Charybdis
Charybdis
Platinum II
BoycottHiRez
Charybdis
Platinum II
Level 59
God Stats
1W - 0L
1,703 SR
Queue Stats
180W - 157L
1,925 MMR
Solo
Loki
Loki
Platinum I
OneTone4All
Loki
Platinum I
Level 101
God Stats
4W - 3L
1,697 SR
Queue Stats
77W - 65L
1,989 MMR
Solo
Scylla
Scylla
Platinum I
SleepyLeppard
Scylla
Platinum I
Level 140
God Stats
3W - 1L
1,628 SR
Queue Stats
55W - 49L
2,020 MMR
Solo
Set
Set
Platinum III
Yeqqon
Set
Platinum III
Level 160
God Stats
43W - 20L
1,714 SR
Queue Stats
108W - 63L
1,979 MMR
Solo
Sobek
Sobek
Platinum V
mrWeeaboi
Sobek
Platinum V
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
31W - 17L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABleedingMonkey
Gilgamesh
11
0 / 4 / 2
6,304
450
2,985
9,074
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 1
6,909
494
4,614
6,210
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ConniJohnson
Sun Wukong
11
0 / 6 / 0
6,752
482
4,915
11,191
9,698
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
8
2 / 2 / 1
5,953
425
1,839
6,073
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
carlitosPR7
Artemis
12
0 / 2 / 1
6,640
474
3,368
6,416
2,106
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliArtioShivaGanesha

VS

Bans
BastetGebCliodhnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoycottHiRez
Charybdis
15
2 / 1 / 1
8,997
643
2,794
8,400
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 4
10,388
742
6,983
9,765
3,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 6
8,351
597
2,873
3,630
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Yeqqon
Set
16
8 / 1 / 5
10,302
736
10,185
9,025
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
mrWeeaboi
Sobek
12
2 / 0 / 8
8,038
574
1,855
6,875
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
19
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ABleedingMonkey
Gilgamesh
0
4
2
0.25
L
1
5
1
0.3
W
Charybdis
BoycottHiRez
Charybdis
2
1
1
2.5
L
Sun Wukong
ConniJohnson
Sun Wukong
0
6
0
0
L
Athena
2
2
1
1.25
W
5
0
4
7
W
2
1
6
5
W
Set
Yeqqon
Set
8
1
5
10.5
L
Artemis
carlitosPR7
Artemis
0
2
1
0.25
W
Sobek
mrWeeaboi
Sobek
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
24,690
38,964
Taken
37,695
21,557
Mitigated
20,300
5,613
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ABleedingMonkey
Gilgamesh
2,985
616
0
387
9,074
3,096
0
187
8,887
0
35,350
L
4,614
387
0
638
6,210
2,256
0
678
5,492
45,669
0
W
Charybdis
BoycottHiRez
Charybdis
2,794
982
0
4,668
8,400
2,594
2,295
477
7,923
0
65,459
L
Sun Wukong
ConniJohnson
Sun Wukong
4,915
598
0
1,135
11,191
9,698
0
1,998
9,061
0
41,870
L
Athena
1,839
417
0
1,669
6,073
4,401
0
1,344
4,645
9,018
0
W
6,983
1,522
0
3,597
9,765
3,502
1,672
165
9,600
0
72,045
W
2,873
280
0
899
3,630
1,163
1,026
1,339
2,157
46,850
0
W
Set
Yeqqon
Set
10,185
4,929
0
4,549
9,025
6,559
1,280
2,174
6,665
0
71,270
L
Artemis
carlitosPR7
Artemis
3,368
1,107
0
1,784
6,416
2,106
0
265
6,151
0
46,208
W
Sobek
mrWeeaboi
Sobek
1,855
180
0
2,668
6,875
6,482
195
1,898
4,576
11,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
46,076
397
Minions Killed
496
0
Camps Cleared
0
1,239,218
Distance Traveled
1,446,017
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,304
450
71
5
0
273,214
4
L
Zeus
6,909
494
112
8
0
253,056
6
W
Charybdis
8,997
643
112
8
0
269,469
2
L
Sun Wukong
6,752
482
105
8
0
260,940
4
L
Athena
5,953
425
9
1
0
219,472
2
W
Loki
10,388
742
142
10
0
278,195
4
W
Scylla
8,351
597
88
6
0
281,216
4
W
Set
10,302
736
128
9
0
310,775
3
L
Artemis
6,640
474
100
7
0
232,536
5
W
Sobek
8,038
574
26
2
0
306,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role