Player Matchup

Khepri
Khepri
BronzeBoiii
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,497 Elo+
Party 3
Mulan
Mulan
ClarkTHFC
Mulan
Level 48
God Stats
36W - 31L
1,501 SR
Queue Stats
649W - 645L
1,471 Elo+
Solo
Vulcan
Vulcan
KralBrambora
Vulcan
Level 46
God Stats
2W - 1L
1,798 SR
Queue Stats
16W - 20L
1,447 Elo+
Party 3
Eset
Eset
hony2001
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,540 Elo+
Party 3
Awilix
Awilix
pepega2533
Awilix
Level 44
God Stats
1W - 0L
1,257 SR
Queue Stats
18W - 20L
1,447 Elo+
Party 3
Team Averages
Level 41
1,511 SR
1,480 Elo+

VS

Team Averages
Level 81
1,544 SR
1,504 Elo+
Neith
Neith
Conimor
Neith
Level 61
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
Da OG Washi
Sobek
Level 38
God Stats
1W - 3L
1,461 SR
Queue Stats
66W - 68L
1,489 Elo+
Party 1
Serqet
Serqet
DayyZero
Serqet
Level 160
God Stats
5W - 4L
1,235 SR
Queue Stats
166W - 135L
1,567 Elo+
Party 1
Vulcan
Vulcan
Zaan24
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Zorrekky
Cliodhna
Level 3
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
3 / 0 / 18
13,334
741
9,906
19,726
29,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
ClarkTHFC
Mulan
20
9 / 2 / 11
13,851
770
15,890
19,780
23,266
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
9 / 2 / 12
14,557
809
17,826
7,643
4,156
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
20
6 / 2 / 16
13,547
753
21,196
14,687
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
pepega2533
Awilix
19
3 / 9 / 10
12,870
715
11,250
22,927
11,925
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Conimor
Neith
20
4 / 3 / 6
12,535
696
16,889
14,909
6,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 6
11,190
622
3,961
21,379
26,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
DayyZero
Serqet
19
7 / 9 / 4
12,441
691
13,587
20,293
9,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Zaan24
Vulcan
19
1 / 5 / 6
11,768
654
16,570
15,087
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Zorrekky
Cliodhna
19
2 / 9 / 3
11,915
662
10,410
19,458
8,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
30
Kills
15
15
Deaths
31
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
18
12
W
Mulan
ClarkTHFC
Mulan
9
2
11
7.25
L
Neith
Conimor
Neith
4
3
6
2.33
L
1
5
6
0.8
L
Serqet
DayyZero
Serqet
7
9
4
1
W
Vulcan
9
2
12
7.5
L
Vulcan
Zaan24
Vulcan
1
5
6
0.8
L
Cliodhna
Zorrekky
Cliodhna
2
9
3
0.39
W
Eset
6
2
16
7
W
Awilix
pepega2533
Awilix
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,068
Damage
61,417
84,763
Taken
91,126
76,300
Mitigated
58,202
14,651
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,906
802
507
2,200
19,726
29,127
214
7,307
12,071
24,724
0
W
Mulan
ClarkTHFC
Mulan
15,890
1,685
0
3,071
19,780
23,266
953
5,493
13,549
0
42,348
L
Neith
Conimor
Neith
16,889
5,322
0
3,109
14,909
6,366
1,820
9,213
5,546
0
57,423
L
3,961
237
105
2,450
21,379
26,756
196
12,765
8,279
16,577
0
L
Serqet
DayyZero
Serqet
13,587
3,051
0
644
20,293
9,534
0
11,222
8,981
0
28,332
W
Vulcan
17,826
6,619
0
606
7,643
4,156
2,617
1,526
5,879
75,308
0
L
Vulcan
Zaan24
Vulcan
16,570
6,694
0
500
15,087
7,213
0
6,679
8,278
57,224
0
L
Cliodhna
Zorrekky
Cliodhna
10,410
1,334
0
3,600
19,458
8,333
420
8,534
10,825
0
34,644
W
Eset
21,196
874
2,470
3,411
14,687
7,826
2,252
3,065
11,548
60,171
0
W
Awilix
pepega2533
Awilix
11,250
3,027
0
2,386
22,927
11,925
194
2,348
19,779
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,159
Gold Earned
59,849
287
Minions Killed
297
0
Camps Cleared
0
1,874,628
Distance Traveled
1,616,137
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,334
741
20
1
0
378,445
0
W
Mulan
13,851
770
43
2
0
383,524
0
L
Neith
12,535
696
106
6
0
306,411
1
L
Sobek
11,190
622
10
1
0
348,801
1
L
Serqet
12,441
691
41
2
0
312,106
0
W
Vulcan
14,557
809
122
7
0
371,284
5
L
Vulcan
11,768
654
82
5
0
346,110
1
L
Cliodhna
11,915
662
58
3
0
302,709
1
W
Eset
13,547
753
69
4
0
385,683
3
W
Awilix
12,870
715
33
2
0
355,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role