Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Waldo555
Zeus
Level 107
God Stats
66W - 73L
1,538 SR
Queue Stats
292W - 351L
1,503 Elo+
Solo
Geb
Geb
blubber214
Geb
Level 75
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 172L
1,081 Elo+
Solo
Team Averages
Level 110
1,513 SR
1,361 Elo+

VS

Team Averages
Level 97
1,568 SR
1,569 Elo+
Kukulkan
Kukulkan
Daabdtcrew
Kukulkan
Level 44
God Stats
0W - 1L
1,830 SR
Queue Stats
4W - 4L
1,584 Elo+
Solo
Izanami
Izanami
Ronnie503
Izanami
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
353W - 125L
1,790 Elo+
Solo
Chaac
Chaac
Sasquatchadon
Chaac
Level 105
God Stats
9W - 12L
1,375 SR
Queue Stats
71W - 81L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 3 / 7
11,413
878
14,195
14,186
5,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
10 / 3 / 6
10,637
818
16,822
9,287
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 2 / 14
10,421
802
3,735
12,340
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daabdtcrew
Kukulkan
13
0 / 5 / 4
8,242
634
4,119
10,753
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ronnie503
Izanami
15
7 / 5 / 1
10,793
830
14,777
12,604
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 9 / 2
8,006
616
6,834
15,429
10,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
3
7
3.83
L
Kukulkan
Daabdtcrew
Kukulkan
0
5
4
0.4
L
Izanami
Ronnie503
Izanami
7
5
1
1.5
L
1
9
2
0.22
W
Zeus
10
3
6
4.33
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,752
Damage
25,730
35,813
Taken
38,786
21,910
Mitigated
17,131
9,954
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,195
6,577
0
5,921
14,186
5,186
1,732
645
13,541
0
44,599
L
Kukulkan
Daabdtcrew
Kukulkan
4,119
75
0
364
10,753
3,661
0
8,855
1,898
22,219
0
L
Izanami
Ronnie503
Izanami
14,777
8,322
0
1,357
12,604
2,546
0
3,311
9,293
0
43,929
L
6,834
1,231
409
3,596
15,429
10,924
0
8,684
6,745
0
14,665
W
Zeus
16,822
1,287
22
1,392
9,287
3,673
841
1,396
7,891
53,733
0
W
3,735
485
0
2,619
12,340
13,051
332
2,304
10,036
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
27,041
148
Minions Killed
126
7
Camps Cleared
5
752,314
Distance Traveled
628,722
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,413
878
63
5
5
251,300
5
L
Kukulkan
8,242
634
38
3
1
231,040
0
L
Izanami
10,793
830
72
6
3
210,917
5
L
Chaac
8,006
616
16
1
1
186,765
3
W
Zeus
10,637
818
71
5
1
238,657
2
W
Geb
10,421
802
14
1
1
262,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role