Player Matchup

Awilix
Awilix
CBjordahl
Awilix
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 133L
1,551 Elo+
Solo
Vulcan
Vulcan
Rickii x
Vulcan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 106L
1,534 Elo+
Solo
Jing Wei
Jing Wei
SillyPlays
Jing Wei
Level 61
God Stats
4W - 4L
1,530 SR
Queue Stats
147W - 138L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
TABOO_T13B00
Sun Wukong
Level 103
God Stats
1W - 1L
1,607 SR
Queue Stats
25W - 20L
1,631 Elo+
Solo
Sobek
Sobek
TPourriNorm
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,872 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,637 Elo+

VS

Team Averages
Level 102
1,598 SR
1,506 Elo+
Izanami
Izanami
Premiumskills00
Izanami
Level 79
God Stats
36W - 26L
1,677 SR
Queue Stats
231W - 172L
1,568 Elo+
Party 1
Yemoja
Yemoja
PrettyLitty
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,660 Elo+
Party 1
Sol
Sol
SilentxBama
Sol
Level 86
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 10L
1,276 Elo+
Party 1
Chaac
Chaac
nbayoungboy38
Chaac
Level 126
God Stats
2W - 5L
1,634 SR
Queue Stats
160W - 172L
1,479 Elo+
Party 1
Kali
Kali
sSlaatttt
Kali
Level 64
God Stats
1W - 1L
1,705 SR
Queue Stats
43W - 50L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CBjordahl
Awilix
19
8 / 2 / 9
11,854
564
15,275
13,264
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Rickii x
Vulcan
20
8 / 2 / 6
12,725
606
19,623
13,184
5,418
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SillyPlays
Jing Wei
19
5 / 0 / 6
12,184
580
10,132
15,313
6,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TABOO_T13B00
Sun Wukong
20
10 / 1 / 10
13,734
654
21,953
21,577
29,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 14
10,433
497
9,592
15,575
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,317
491
14,614
19,569
8,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
1 / 6 / 4
8,850
421
6,843
20,608
24,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 7 / 0
9,401
448
6,494
14,876
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 0
8,906
424
10,997
23,341
20,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
15
2 / 7 / 2
9,545
455
8,335
23,008
12,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
34
Kills
7
7
Deaths
34
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
CBjordahl
Awilix
8
2
9
6.25
L
3
6
1
0.58
L
Yemoja
1
6
4
0.5
W
Vulcan
Rickii x
Vulcan
8
2
6
5.5
L
1
7
0
0.14
W
Jing Wei
SillyPlays
Jing Wei
5
0
6
8
W
Sun Wukong
TABOO_T13B00
Sun Wukong
10
1
10
15
W
3
2
14
5
L
0
8
0
0
L
Kali
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,575
Damage
47,283
78,913
Taken
101,402
67,203
Mitigated
70,583
25,657
Healing
24,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CBjordahl
Awilix
15,275
4,894
0
1,508
13,264
5,425
0
1,699
11,565
0
83,902
L
14,614
9,418
0
5,114
19,569
8,804
0
9,312
10,257
0
85,038
L
Yemoja
6,843
1,472
1,560
2,212
20,608
24,965
0
8,519
12,089
23,563
0
W
Vulcan
Rickii x
Vulcan
19,623
5,070
246
4,855
13,184
5,418
1,594
2,125
11,059
112,313
0
L
6,494
1,408
0
6,261
14,876
4,273
498
2,624
12,252
76,476
0
W
Jing Wei
SillyPlays
Jing Wei
10,132
9,691
0
7,083
15,313
6,327
6,715
3,800
11,513
0
106,450
W
Sun Wukong
TABOO_T13B00
Sun Wukong
21,953
5,376
0
6,828
21,577
29,852
643
4,331
17,246
0
104,051
W
9,592
803
0
5,137
15,575
20,181
0
4,409
11,166
32,995
6,291
L
10,997
767
0
6,314
23,341
20,050
184
2,469
20,872
11,501
56,652
L
Kali
8,335
2,544
0
3,004
23,008
12,491
0
5,537
17,471
0
65,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,930
Gold Earned
47,019
723
Minions Killed
552
0
Camps Cleared
0
2,181,081
Distance Traveled
1,930,587
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,854
564
117
6
0
484,219
6
L
Izanami
10,317
491
154
7
0
363,625
0
L
Yemoja
8,850
421
41
2
0
363,229
0
W
Vulcan
12,725
606
183
9
0
447,138
5
L
Sol
9,401
448
120
6
0
389,754
10
W
Jing Wei
12,184
580
175
8
0
392,846
2
W
Sun Wukong
13,734
654
189
9
0
425,653
0
W
Sobek
10,433
497
59
3
0
431,225
10
L
Chaac
8,906
424
133
6
0
370,402
2
L
Kali
9,545
455
104
5
0
443,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role