Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Encinke
Kukulkan
Level 85
God Stats
23W - 17L
1,467 SR
Queue Stats
34W - 28L
1,353 Elo+
Party 1
Ymir
Ymir
Namiko777
Ymir
Level 127
God Stats
18W - 15L
1,504 SR
Queue Stats
221W - 234L
1,405 Elo+
Solo
Guan Yu
Guan Yu
WARLORD9609
Guan Yu
Level 126
God Stats
58W - 59L
1,544 SR
Queue Stats
148W - 172L
1,421 Elo+
Solo
Artemis
Artemis
ofekPL
Artemis
Level 129
God Stats
28W - 13L
1,676 SR
Queue Stats
496W - 515L
1,448 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,425 Elo+

VS

Team Averages
Level 67
1,461 SR
1,295 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BaTTleOFRuSSkI
Baron Samedi
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
89W - 103L
1,375 Elo+
Solo
Medusa
Medusa
IADrummer
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,143 Elo+
Party 2
Bellona
Bellona
Lore15
Bellona
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 37L
1,221 Elo+
Solo
Ymir
Ymir
kekomardones18
Ymir
Level 7
God Stats
0W - 4L
1,306 SR
Queue Stats
1W - 9L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 0 / 4
8,980
499
5,521
13,775
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Encinke
Kukulkan
15
4 / 0 / 3
9,224
512
11,445
5,021
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
2 / 2 / 7
8,857
492
7,843
15,106
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
WARLORD9609
Guan Yu
14
4 / 3 / 3
8,222
457
5,238
13,235
12,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
ofekPL
Artemis
16
2 / 2 / 3
9,125
507
8,734
9,483
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 3
8,316
462
7,467
14,893
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
BaTTleOFRuSSkI
Baron Samedi
13
4 / 2 / 1
8,306
461
13,293
9,123
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
IADrummer
Medusa
11
0 / 5 / 2
6,949
386
3,575
12,265
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Lore15
Bellona
14
1 / 3 / 0
8,903
495
4,721
10,023
10,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 2 / 3
7,488
416
2,030
13,826
11,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
7
7
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
4
4
L
Geb
 
Geb
1
2
3
1.25
L
Baron Samedi
BaTTleOFRuSSkI
Baron Samedi
4
2
1
2.25
W
Kukulkan
Encinke
Kukulkan
4
0
3
5.5
L
Medusa
IADrummer
Medusa
0
5
2
0.2
L
Bellona
Lore15
Bellona
1
3
0
0.33
W
Ymir
2
2
7
2.75
W
Guan Yu
WARLORD9609
Guan Yu
4
3
3
1.83
L
1
2
3
1.25
W
Artemis
ofekPL
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
31,086
56,620
Taken
60,130
40,296
Mitigated
36,416
21,945
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,521
1,404
0
8,484
13,775
6,038
2,024
4,621
8,935
0
73,977
L
Geb
 
Geb
7,467
681
58
5,480
14,893
5,986
0
4,348
10,545
54,248
0
L
Baron Samedi
BaTTleOFRuSSkI
Baron Samedi
13,293
1,518
761
3,805
9,123
4,011
33
3,814
5,309
47,640
0
W
Kukulkan
Encinke
Kukulkan
11,445
1,880
270
1,716
5,021
2,061
1,031
2,336
2,541
61,909
0
L
Medusa
IADrummer
Medusa
3,575
1,771
237
4,079
12,265
3,832
117
2,318
9,947
0
36,637
L
Bellona
Lore15
Bellona
4,721
1,973
0
1,564
10,023
10,754
1,098
2,466
7,557
0
47,017
W
Ymir
7,843
1,462
0
1,910
15,106
15,289
147
7,475
7,398
25,911
6,632
W
Guan Yu
WARLORD9609
Guan Yu
5,238
333
1,728
4,758
13,235
12,701
427
3,967
9,147
0
26,674
L
2,030
154
687
2,017
13,826
11,833
0
5,444
8,382
25,778
0
W
Artemis
ofekPL
Artemis
8,734
2,719
0
3,079
9,483
4,207
0
3,541
5,809
0
69,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
39,962
454
Minions Killed
379
0
Camps Cleared
0
1,668,253
Distance Traveled
1,556,814
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,980
499
117
7
0
379,681
6
L
Geb
8,316
462
91
5
0
369,917
0
L
Baron Samedi
8,306
461
61
3
0
304,205
7
W
Kukulkan
9,224
512
124
7
0
333,426
3
L
Medusa
6,949
386
69
4
0
299,012
4
L
Bellona
8,903
495
106
6
0
297,672
8
W
Ymir
8,857
492
52
3
0
306,306
2
W
Guan Yu
8,222
457
53
3
0
325,608
1
L
Ymir
7,488
416
52
3
0
286,008
3
W
Artemis
9,125
507
108
6
0
323,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role