Player Matchup
Ah Muzen Cab
Diamond III
Level 141
God Stats
3W - 0L
1,936 SR
Queue Stats
9W - 12L
2,173
MMR
Team Averages
Diamond III
Average Tier
Level 141
1,936 SR
2,173
MMR
VS
Team Averages
Diamond V
Average Tier
Level 148
1,500 SR
2,168
MMR
Osiris
Diamond V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
2,168
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SSBReyzi
Ah Muzen Cab
10
1 / 0 / 0
5,460
1,092
2,861
2,756
849
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Living_Terror27
Osiris
8
0 / 1 / 0
3,701
740
1,272
5,218
3,152
Warding Sigil
+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
Heavy Hammer
+20
Physical Power
+150
Health
PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,701
740
20
4
1
90,984
2
W
5,460
1,092
63
13
4
103,275
1