Player Matchup

Ymir
Ymir
kostanayskiy
Ymir
Level 13
God Stats
6W - 15L
1,245 SR
Queue Stats
7W - 42L
1,042 Elo+
Party 2
Nox
Nox
sadmasdkas
Nox
Level 41
God Stats
6W - 23L
1,231 SR
Queue Stats
10W - 46L
1,124 Elo+
Party 2
Neith
Neith
uncentrik132
Neith
Level 24
God Stats
8W - 33L
1,172 SR
Queue Stats
9W - 42L
1,107 Elo+
Party 2
Team Averages
Level 26
1,216 SR
1,091 Elo+

VS

Team Averages
Level 65
1,484 SR
1,351 Elo+
Kukulkan
Kukulkan
Dizeli
Kukulkan
Level 48
God Stats
1W - 7L
1,442 SR
Queue Stats
1W - 9L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
EVICTEDpro
Cthulhu
Level 78
God Stats
1W - 1L
1,509 SR
Queue Stats
11W - 24L
1,408 Elo+
Party 1
Neith
Neith
MywkaSPB
Neith
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
11,051
737
6,052
13,076
13,938
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 3 / 5
12,384
826
15,436
11,358
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 10
10,235
682
7,547
10,206
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dizeli
Kukulkan
12
1 / 6 / 3
8,661
577
7,954
10,092
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
EVICTEDpro
Cthulhu
15
6 / 6 / 2
11,198
747
9,084
18,763
16,853
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
MywkaSPB
Neith
14
2 / 6 / 4
9,494
633
6,612
9,986
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
9
9
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dizeli
Kukulkan
1
6
3
0.42
L
Cthulhu
EVICTEDpro
Cthulhu
6
6
2
1.17
L
Neith
MywkaSPB
Neith
2
6
4
0.67
W
3
2
10
4
W
13
3
5
5.17
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
23,650
34,640
Taken
38,841
23,675
Mitigated
25,852
7,283
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dizeli
Kukulkan
7,954
518
0
232
10,092
4,131
163
4,701
5,183
18,276
0
L
Cthulhu
EVICTEDpro
Cthulhu
9,084
106
47
1,190
18,763
16,853
148
10,540
8,015
33,557
0
L
Neith
MywkaSPB
Neith
6,612
1,539
0
1,026
9,986
4,868
0
5,833
3,923
0
33,177
W
6,052
1,624
0
657
13,076
13,938
589
6,464
6,411
18,339
0
W
15,436
525
0
4,949
11,358
5,341
232
6,058
5,102
34,509
0
W
7,547
4,265
0
1,677
10,206
4,396
1,522
4,558
5,447
0
48,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
29,353
141
Minions Killed
123
4
Camps Cleared
5
755,940
Distance Traveled
696,321
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,661
577
26
2
1
223,604
0
L
Cthulhu
11,198
747
33
2
0
261,943
0
L
Neith
9,494
633
64
4
4
210,774
0
W
Ymir
11,051
737
20
1
1
249,090
0
W
Nox
12,384
826
44
3
1
265,772
0
W
Neith
10,235
682
77
5
2
241,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role