Player Matchup

Janus
Janus
FuffoloCurioso
Janus
Level 128
God Stats
1W - 1L
1,462 SR
Queue Stats
15W - 23L
1,322 Elo+
Solo
Bastet
Bastet
LocoSn1pes
Bastet
Level 157
God Stats
1W - 2L
1,707 SR
Queue Stats
152W - 162L
1,523 Elo+
Solo
Cupid
Cupid
Mudfingers
Cupid
Level 54
God Stats
3W - 7L
1,500 SR
Queue Stats
238W - 243L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Polypoker513
Ne Zha
Level 75
God Stats
1W - 1L
1,682 SR
Queue Stats
57W - 44L
1,567 Elo+
Solo
Ra
Ra
unleas
Ra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,548 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,501 Elo+

VS

Team Averages
Level 129
1,679 SR
1,529 Elo+
Chang'e
Chang'e
Bruserfar
Chang'e
Level 99
God Stats
2W - 1L
1,735 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DrBokz
Ah Muzen Cab
Level 153
God Stats
2W - 1L
2,158 SR
Queue Stats
7W - 7L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
Inferos13
Zhong Kui
Level 149
God Stats
3W - 2L
1,504 SR
Queue Stats
317W - 305L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
firthnsons
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
xStanis
Ratatoskr
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 92L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 8
13,167
732
14,126
17,462
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
LocoSn1pes
Bastet
18
4 / 6 / 8
12,227
679
16,114
17,119
5,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
20
4 / 7 / 9
13,429
746
17,217
20,781
6,891
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
4 / 7 / 10
13,286
738
13,509
19,520
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
20
6 / 5 / 9
13,559
753
12,398
14,719
5,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bruserfar
Chang'e
20
7 / 5 / 8
14,204
789
11,426
17,875
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
DrBokz
Ah Muzen Cab
20
11 / 2 / 10
15,146
841
23,915
17,101
7,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Inferos13
Zhong Kui
20
5 / 8 / 9
14,043
780
16,722
23,229
16,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
firthnsons
Cthulhu
20
2 / 3 / 19
13,492
750
16,329
19,841
28,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
xStanis
Ratatoskr
20
8 / 4 / 13
14,547
808
12,366
22,025
12,398
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
92
22
Kills
33
33
Deaths
22
44
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bruserfar
Chang'e
7
5
8
2.2
W
Ah Muzen Cab
DrBokz
Ah Muzen Cab
11
2
10
8
L
4
8
8
1
W
Zhong Kui
Inferos13
Zhong Kui
5
8
9
1.19
L
Bastet
LocoSn1pes
Bastet
4
6
8
1.33
L
Cupid
4
7
9
1.21
L
Ne Zha
4
7
10
1.29
W
Cthulhu
firthnsons
Cthulhu
2
3
19
3.83
L
Ra
6
5
9
2.1
W
Ratatoskr
xStanis
Ratatoskr
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,364
Damage
80,758
89,601
Taken
100,071
29,597
Mitigated
70,354
18,913
Healing
37,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bruserfar
Chang'e
11,426
594
4,975
7,206
17,875
5,856
1,383
4,001
13,672
47,784
0
W
Ah Muzen Cab
DrBokz
Ah Muzen Cab
23,915
7,889
0
8,275
17,101
7,375
6,419
3,142
13,855
0
75,404
L
14,126
151
0
1,437
17,462
5,687
670
9,026
7,804
57,286
0
W
Zhong Kui
Inferos13
Zhong Kui
16,722
2,190
0
6,145
23,229
16,163
2,450
6,313
16,738
61,603
0
L
Bastet
LocoSn1pes
Bastet
16,114
2,033
0
2,643
17,119
5,173
0
9,778
6,737
0
28,154
L
Cupid
17,217
10,071
753
5,032
20,781
6,891
1,154
10,389
9,872
0
46,327
L
Ne Zha
13,509
2,626
0
3,173
19,520
6,235
242
7,802
11,134
0
61,142
W
Cthulhu
firthnsons
Cthulhu
16,329
635
451
3,560
19,841
28,562
18
5,428
14,198
30,261
0
L
Ra
12,398
405
2,315
3,560
14,719
5,611
48
5,315
8,513
57,021
0
W
Ratatoskr
xStanis
Ratatoskr
12,366
1,711
0
6,785
22,025
12,398
1,420
6,769
15,084
0
49,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
71,432
420
Minions Killed
368
0
Camps Cleared
0
1,756,373
Distance Traveled
1,925,846
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,204
789
81
5
0
363,195
5
W
Ah Muzen Cab
15,146
841
108
6
0
434,069
1
L
Janus
13,167
732
114
6
0
333,144
0
W
Zhong Kui
14,043
780
88
5
0
333,467
4
L
Bastet
12,227
679
36
2
0
376,130
0
L
Cupid
13,429
746
51
3
0
349,062
4
L
Ne Zha
13,286
738
104
6
0
365,818
6
W
Cthulhu
13,492
750
42
2
0
407,160
0
L
Ra
13,559
753
115
6
0
332,219
1
W
Ratatoskr
14,547
808
49
3
0
387,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role