Player Matchup

Medusa
Medusa
GHOSTw000
Medusa
Level 107
God Stats
2W - 1L
1,776 SR
Queue Stats
283W - 284L
1,454 Elo+
Solo
Shiva
Shiva
MasterofAfking
Shiva
Level 87
God Stats
1W - 2L
1,280 SR
Queue Stats
253W - 243L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
Nexusgawd
Kuzenbo
Level 128
God Stats
1W - 1L
1,807 SR
Queue Stats
110W - 106L
1,480 Elo+
Solo
Tyr
Tyr
Silentkill1996
Tyr
Level 68
God Stats
8W - 4L
1,729 SR
Queue Stats
200W - 202L
1,514 Elo+
Party 1
Hachiman
Hachiman
xLiLJoRdaN23x
Hachiman
Level 156
God Stats
6W - 5L
1,448 SR
Queue Stats
496W - 496L
1,499 Elo+
Solo
Team Averages
Level 109
1,608 SR
1,489 Elo+

VS

Team Averages
Level 116
1,565 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MzPynki88
Baba Yaga
Level 149
God Stats
24W - 12L
1,685 SR
Queue Stats
1,026W - 1,034L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
ORASMASH666
Baron Samedi
Level 111
God Stats
4W - 5L
1,330 SR
Queue Stats
540W - 619L
1,496 Elo+
Solo
Ravana
Ravana
an375der
Ravana
Level 82
God Stats
3W - 1L
1,641 SR
Queue Stats
46W - 34L
1,522 Elo+
Solo
Ymir
Ymir
priklyblue
Ymir
Level 132
God Stats
6W - 3L
1,666 SR
Queue Stats
332W - 394L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GHOSTw000
Medusa
12
1 / 9 / 7
8,002
616
11,701
14,176
4,618
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 5 / 6
9,097
700
11,899
17,166
15,131
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Nexusgawd
Kuzenbo
14
5 / 8 / 7
8,868
682
12,161
19,757
29,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 10
9,416
724
7,270
22,449
12,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
xLiLJoRdaN23x
Hachiman
16
2 / 2 / 7
8,689
668
13,663
8,589
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 2 / 12
10,355
797
12,964
14,649
21,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
MzPynki88
Baba Yaga
18
7 / 2 / 15
10,884
837
20,090
10,081
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baron Samedi
ORASMASH666
Baron Samedi
16
3 / 6 / 14
9,873
759
15,609
13,744
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
an375der
Ravana
17
6 / 2 / 12
10,781
829
11,025
13,179
10,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 3 / 18
10,945
842
11,173
14,063
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
98
14
Kills
27
27
Deaths
15
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
12
6.5
L
Medusa
GHOSTw000
Medusa
1
9
7
0.5
L
2
5
6
1
W
Baba Yaga
MzPynki88
Baba Yaga
7
2
15
7.25
L
Kuzenbo
Nexusgawd
Kuzenbo
5
8
7
1.06
W
Baron Samedi
ORASMASH666
Baron Samedi
3
6
14
1.67
L
4
3
10
3
W
Ravana
an375der
Ravana
6
2
12
6
W
4
3
18
4.33
L
Hachiman
xLiLJoRdaN23x
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
70,861
82,137
Taken
65,716
64,866
Mitigated
60,720
29,085
Healing
31,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,964
2,549
1,902
6,052
14,649
21,219
338
2,712
11,786
4,344
12,100
L
Medusa
GHOSTw000
Medusa
11,701
5,333
612
2,357
14,176
4,618
310
6,865
7,176
0
19,386
L
11,899
943
1,789
4,980
17,166
15,131
276
10,810
6,089
0
24,922
W
Baba Yaga
MzPynki88
Baba Yaga
20,090
2,367
1,263
3,307
10,081
4,230
2,097
2,397
7,619
44,939
0
L
Kuzenbo
Nexusgawd
Kuzenbo
12,161
2,948
1,084
3,823
19,757
29,778
30
11,642
7,824
18,084
0
W
Baron Samedi
ORASMASH666
Baron Samedi
15,609
1,041
6,214
4,159
13,744
6,549
1,300
2,786
10,888
30,904
0
L
7,270
492
1,070
9,000
22,449
12,216
0
14,967
7,100
0
14,598
W
Ravana
an375der
Ravana
11,025
2,427
2,169
3,189
13,179
10,398
1,083
1,688
11,099
0
21,328
W
11,173
496
556
2,328
14,063
18,324
266
2,578
11,285
22,461
0
L
Hachiman
xLiLJoRdaN23x
Hachiman
13,663
5,188
1,830
2,540
8,589
3,123
975
4,464
4,079
0
30,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
52,838
107
Minions Killed
140
0
Camps Cleared
0
1,138,337
Distance Traveled
1,253,204
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,355
797
6
0
0
278,188
1
L
Medusa
8,002
616
11
1
0
220,109
1
L
Shiva
9,097
700
35
3
0
210,860
0
W
Baba Yaga
10,884
837
62
5
0
248,357
0
L
Kuzenbo
8,868
682
4
0
0
210,884
0
W
Baron Samedi
9,873
759
28
2
0
217,901
1
L
Tyr
9,416
724
13
1
0
281,085
1
W
Ravana
10,781
829
21
2
0
278,956
4
W
Ymir
10,945
842
23
2
0
229,802
2
L
Hachiman
8,689
668
44
3
0
215,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role