Player Matchup

Chang'e
Chang'e
Devil_May_Cry423
Chang'e
Level 33
God Stats
3W - 8L
1,739 SR
Queue Stats
143W - 155L
1,385 Elo+
Solo
Medusa
Medusa
GallazPatrao
Medusa
Level 69
God Stats
6W - 4L
1,712 SR
Queue Stats
196W - 211L
1,529 Elo+
Solo
Loki
Loki
Maxacc149
Loki
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 102L
1,265 Elo+
Party 2
Ganesha
Ganesha
Ste363636
Ganesha
Level 145
God Stats
34W - 30L
1,589 SR
Queue Stats
124W - 147L
1,445 Elo+
Solo
Kali
Kali
phillacc149
Kali
Level 26
God Stats
1W - 4L
1,267 SR
Queue Stats
31W - 47L
1,116 Elo+
Party 2
Team Averages
Level 61
1,561 SR
1,348 Elo+

VS

Team Averages
Level 89
1,564 SR
1,521 Elo+
Susano
Susano
DrJizztazztic
Susano
Level 119
God Stats
239W - 105L
1,719 SR
Queue Stats
383W - 287L
1,579 Elo+
Party 1
Atlas
Atlas
E-Eye
Atlas
Level 122
God Stats
16W - 16L
1,502 SR
Queue Stats
403W - 312L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Martyks
Nu Wa
Level 59
God Stats
1W - 2L
1,286 SR
Queue Stats
51W - 64L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Podkova
Hou Yi
Level 33
God Stats
9W - 3L
1,460 SR
Queue Stats
17W - 11L
1,495 Elo+
Solo
Chaac
Chaac
SundIey-
Chaac
Level 113
God Stats
10W - 8L
1,856 SR
Queue Stats
354W - 264L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
9,022
902
4,633
12,877
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
0 / 7 / 0
8,950
895
5,056
15,509
3,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
0 / 3 / 0
8,784
878
2,069
6,609
1,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Ste363636
Ganesha
16
0 / 3 / 0
10,150
1,015
4,940
22,080
22,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 0
8,752
875
1,615
10,126
2,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

122

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 13
12,057
1,206
22,323
7,115
3,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
E-Eye
Atlas
17
4 / 0 / 19
11,711
1,171
9,160
3,928
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Martyks
Nu Wa
17
4 / 0 / 15
10,363
1,036
7,851
4,953
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Podkova
Hou Yi
17
1 / 0 / 17
10,297
1,030
7,407
4,095
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
SundIey-
Chaac
17
6 / 0 / 15
10,427
1,043
15,834
7,218
3,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
105
0
Kills
26
26
Deaths
0
0
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
11
0
13
17.5
W
Atlas
E-Eye
Atlas
4
0
19
13.5
L
Medusa
0
7
0
0
W
Nu Wa
Martyks
Nu Wa
4
0
15
11.5
L
Loki
0
3
0
0
W
Hou Yi
Podkova
Hou Yi
1
0
17
9.5
L
Ganesha
Ste363636
Ganesha
0
3
0
0
W
Chaac
SundIey-
Chaac
6
0
15
13.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
62,575
67,201
Taken
27,309
33,266
Mitigated
16,076
6,411
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,633
56
788
925
12,877
2,569
0
3,776
9,101
18,576
0
W
22,323
5,498
0
162
7,115
3,440
0
1,977
5,138
0
33,840
W
Atlas
E-Eye
Atlas
9,160
2,926
0
886
3,928
5,364
0
915
3,013
19,215
0
L
Medusa
5,056
1,744
0
380
15,509
3,921
0
2,350
13,159
0
16,865
W
Nu Wa
Martyks
Nu Wa
7,851
2,647
0
658
4,953
1,768
0
2,350
2,603
22,810
0
L
Loki
2,069
260
0
212
6,609
1,589
0
1,988
4,621
0
8,787
W
Hou Yi
Podkova
Hou Yi
7,407
4,412
0
1,717
4,095
1,822
0
2,343
1,752
0
33,602
L
Ganesha
Ste363636
Ganesha
4,940
28
2,182
1,577
22,080
22,669
0
6,534
15,546
47,100
0
W
Chaac
SundIey-
Chaac
15,834
1,969
0
3,712
7,218
3,682
0
1,988
4,136
0
28,410
L
1,615
750
0
347
10,126
2,518
0
2,363
7,763
0
9,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
54,855
178
Minions Killed
178
6
Camps Cleared
7
756,114
Distance Traveled
975,673
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,022
902
56
6
3
167,436
0
W
Susano
12,057
1,206
26
3
1
213,416
1
W
Atlas
11,711
1,171
19
2
1
207,001
0
L
Medusa
8,950
895
57
6
0
136,302
0
W
Nu Wa
10,363
1,036
30
3
0
175,261
0
L
Loki
8,784
878
35
4
1
141,232
0
W
Hou Yi
10,297
1,030
68
7
4
167,456
0
L
Ganesha
10,150
1,015
3
0
0
193,307
0
W
Chaac
10,427
1,043
35
4
1
212,539
0
L
Kali
8,752
875
27
3
2
117,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role