Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KingRitze
Merlin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 48L
1,510 Elo+
Solo
Nemesis
Nemesis
LarkSong
Nemesis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NoizamnesYs
Sun Wukong
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,501 Elo+
Solo
Sol
Sol
therealhazi
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,524 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,507 Elo+

VS

Team Averages
Level 89
1,520 SR
1,417 Elo+
Thor
Thor
Ajiex
Thor
Level 49
God Stats
3W - 0L
1,784 SR
Queue Stats
95W - 107L
1,453 Elo+
Solo
Kukulkan
Kukulkan
BongBellyBacchus
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,385 Elo+
Party 1
Charybdis
Charybdis
Chronís
Charybdis
Level 69
God Stats
1W - 2L
1,308 SR
Queue Stats
17W - 17L
1,385 Elo+
Party 1
Ravana
Ravana
ScottishCamz
Ravana
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlipperyLizard-
Morgan Le Fay
Level 148
God Stats
3W - 2L
1,506 SR
Queue Stats
78W - 76L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 5 / 10
9,558
683
7,757
20,256
18,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
KingRitze
Merlin
17
3 / 9 / 12
10,265
733
11,914
14,051
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
LarkSong
Nemesis
17
5 / 9 / 7
10,677
763
8,686
14,973
6,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
NoizamnesYs
Sun Wukong
17
7 / 5 / 10
10,489
749
16,178
20,300
15,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 10
10,497
750
14,934
11,731
4,331
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ajiex
Thor
17
3 / 4 / 16
10,436
745
6,020
14,904
12,713
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
5 / 5 / 19
11,799
843
18,668
10,554
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Chronís
Charybdis
19
5 / 3 / 18
11,184
799
18,751
13,922
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
16
5 / 7 / 16
10,687
763
13,159
16,413
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
SlipperyLizard-
Morgan Le Fay
20
12 / 3 / 14
12,857
918
14,189
9,948
3,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
113
22
Kills
30
31
Deaths
22
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
5
10
1.4
W
Thor
Ajiex
Thor
3
4
16
2.75
W
5
5
19
2.9
W
Charybdis
Chronís
Charybdis
5
3
18
4.67
L
Merlin
KingRitze
Merlin
3
9
12
1
L
Nemesis
LarkSong
Nemesis
5
9
7
0.94
L
Sun Wukong
NoizamnesYs
Sun Wukong
7
5
10
2.4
W
Ravana
5
7
16
1.86
W
Morgan Le Fay
SlipperyLizard-
Morgan Le Fay
12
3
14
6.33
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,469
Damage
70,787
81,311
Taken
65,741
50,474
Mitigated
41,509
26,325
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,757
850
811
6,693
20,256
18,838
284
5,778
14,084
4,270
11,147
W
Thor
Ajiex
Thor
6,020
586
1,914
2,909
14,904
12,713
426
4,850
9,771
52
10,121
W
18,668
1,882
0
1,230
10,554
4,347
1,008
4,985
5,444
42,122
0
W
Charybdis
Chronís
Charybdis
18,751
9,333
1,316
5,272
13,922
5,391
2,240
7,631
6,170
0
44,396
L
Merlin
KingRitze
Merlin
11,914
418
1,157
1,842
14,051
5,388
132
7,766
6,060
32,530
0
L
Nemesis
LarkSong
Nemesis
8,686
2,430
1,494
1,650
14,973
6,277
72
5,730
9,052
0
15,909
L
Sun Wukong
NoizamnesYs
Sun Wukong
16,178
2,313
1,055
4,755
20,300
15,640
341
7,294
12,715
0
27,778
W
Ravana
13,159
4,168
1,731
5,886
16,413
15,114
0
6,287
9,821
100
17,635
W
Morgan Le Fay
SlipperyLizard-
Morgan Le Fay
14,189
963
2,316
2,363
9,948
3,944
1,244
4,800
4,992
36,556
0
L
14,934
2,359
2,014
4,854
11,731
4,331
1,102
6,426
5,187
31,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
56,963
148
Minions Killed
160
0
Camps Cleared
0
1,212,828
Distance Traveled
1,277,967
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,558
683
10
1
0
270,001
2
W
Thor
10,436
745
4
0
0
253,842
1
W
Kukulkan
11,799
843
55
4
0
239,592
0
W
Charybdis
11,184
799
49
4
0
251,433
0
L
Merlin
10,265
733
53
4
0
214,415
1
L
Nemesis
10,677
763
11
1
0
234,266
0
L
Sun Wukong
10,489
749
20
1
0
248,895
0
W
Ravana
10,687
763
10
1
0
255,053
0
W
Morgan Le Fay
12,857
918
42
3
0
278,047
0
L
Sol
10,497
750
54
4
0
245,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role