Player Matchup

Shiva
Shiva
Giyusan
Shiva
Level 128
God Stats
20W - 15L
1,647 SR
Queue Stats
142W - 170L
1,489 Elo+
Party 2
Ganesha
Ganesha
JAKE2FRESH
Ganesha
Level 128
God Stats
3W - 2L
1,609 SR
Queue Stats
204W - 217L
1,502 Elo+
Party 2
Mulan
Mulan
LurkingMonk7992
Mulan
Level 156
God Stats
22W - 18L
1,572 SR
Queue Stats
227W - 224L
1,482 Elo+
Party 3
Poseidon
Poseidon
MeezyThaGr8
Poseidon
Level 139
God Stats
10W - 18L
1,368 SR
Queue Stats
183W - 183L
1,448 Elo+
Party 3
Hou Yi
Hou Yi
Nova elixir
Hou Yi
Level 84
God Stats
10W - 18L
1,184 SR
Queue Stats
176W - 188L
1,412 Elo+
Party 2
Team Averages
Level 127
1,476 SR
1,467 Elo+

VS

Team Averages
Level 103
1,502 SR
1,446 Elo+
Fenrir
Fenrir
KidDynaMyte1605
Fenrir
Level 106
God Stats
1W - 1L
1,747 SR
Queue Stats
9W - 21L
1,356 Elo+
Solo
Neith
Neith
Mikhael Kynight
Neith
Level 109
God Stats
21W - 22L
1,472 SR
Queue Stats
105W - 88L
1,477 Elo+
Party 1
Tiamat
Tiamat
NoSoyPako420
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Sergio OPJ
Sylvanus
Level 133
God Stats
8W - 12L
1,266 SR
Queue Stats
81W - 77L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Suffokate_1
Danzaburou
Level 83
God Stats
59W - 55L
1,528 SR
Queue Stats
99W - 101L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Giyusan
Shiva
15
2 / 1 / 10
9,037
502
8,902
12,823
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
JAKE2FRESH
Ganesha
13
1 / 1 / 11
8,792
488
4,746
14,291
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
5 / 1 / 5
9,923
551
7,938
8,871
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
MeezyThaGr8
Poseidon
16
3 / 3 / 6
9,702
539
3,809
5,474
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
4 / 3 / 2
8,363
465
4,524
9,429
3,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,800
433
1,425
10,589
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 2
7,811
434
6,501
7,662
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
2 / 3 / 0
9,348
519
5,098
7,720
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Sergio OPJ
Sylvanus
13
3 / 4 / 1
8,804
489
9,450
13,727
15,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Suffokate_1
Danzaburou
17
2 / 1 / 2
10,728
596
5,721
8,587
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
15
Kills
9
9
Deaths
15
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
Giyusan
Shiva
2
1
10
7
W
Ganesha
JAKE2FRESH
Ganesha
1
1
11
6.5
L
0
3
3
0.5
W
5
1
5
7.5
W
Poseidon
MeezyThaGr8
Poseidon
3
3
6
2
L
2
4
2
0.75
L
Tiamat
2
3
0
0.67
W
Hou Yi
4
3
2
1.67
L
Sylvanus
Sergio OPJ
Sylvanus
3
4
1
0.88
L
Danzaburou
Suffokate_1
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
28,195
50,888
Taken
48,285
31,520
Mitigated
28,216
17,592
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Giyusan
Shiva
8,902
1,966
850
7,098
12,823
6,179
171
2,650
10,019
0
62,256
W
Ganesha
JAKE2FRESH
Ganesha
4,746
895
519
3,242
14,291
12,222
428
4,815
9,348
29,560
0
L
1,425
456
0
3,924
10,589
3,399
0
978
9,575
0
40,938
W
7,938
1,084
0
4,209
8,871
8,240
124
1,263
7,588
0
51,237
W
Poseidon
MeezyThaGr8
Poseidon
3,809
778
0
406
5,474
1,634
124
2,142
3,194
61,183
0
L
6,501
2,519
180
976
7,662
2,504
476
1,186
6,353
0
45,557
L
Tiamat
5,098
290
0
2,024
7,720
4,399
775
1,272
6,350
50,886
0
W
Hou Yi
4,524
2,168
0
1,268
9,429
3,245
999
2,576
6,853
0
43,063
L
Sylvanus
Sergio OPJ
Sylvanus
9,450
1,808
1,057
4,086
13,727
15,183
178
3,731
9,920
28,304
1,617
L
Danzaburou
Suffokate_1
Danzaburou
5,721
1,957
56
5,011
8,587
2,731
2,232
1,388
7,019
0
70,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
44,491
483
Minions Killed
455
0
Camps Cleared
0
1,719,810
Distance Traveled
1,636,483
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,037
502
109
6
0
411,407
4
W
Ganesha
8,792
488
23
1
0
316,782
0
L
Fenrir
7,800
433
70
4
0
340,126
0
W
Mulan
9,923
551
102
6
0
347,596
2
W
Poseidon
9,702
539
143
8
0
305,983
2
L
Neith
7,811
434
66
4
0
322,210
6
L
Tiamat
9,348
519
129
7
0
325,480
2
W
Hou Yi
8,363
465
106
6
0
338,042
2
L
Sylvanus
8,804
489
42
2
0
316,473
2
L
Danzaburou
10,728
596
148
8
0
332,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role