Player Matchup

Merlin
Merlin
Silver II
Girgal_
Merlin
Silver II
Level 83
God Stats
0W - 1L
1,164 SR
Queue Stats
17W - 33L
1,061 MMR
Solo
Xbalanque
Xbalanque
Silver I
GuizBtw
Xbalanque
Silver I
Level 99
God Stats
3W - 5L
1,467 SR
Queue Stats
499W - 508L
970 MMR
Solo
Vamana
Vamana
Silver II
elayt-zx
Vamana
Silver II
Level 116
God Stats
18W - 21L
1,459 SR
Queue Stats
217W - 246L
987 MMR
Solo
Ymir
Ymir
Silver III
puuhapetzku
Ymir
Silver III
Level 66
God Stats
5W - 7L
1,700 SR
Queue Stats
43W - 65L
998 MMR
Solo
Hun Batz
Hun Batz
Silver III
xXandreiu46Xx
Hun Batz
Silver III
Level 126
God Stats
2W - 2L
1,811 SR
Queue Stats
164W - 177L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,520 SR
1,011 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,495 SR
1,012 MMR
Agni
Agni
Silver I
By__JoKeR
Agni
Silver I
Level 124
God Stats
10W - 5L
1,578 SR
Queue Stats
28W - 35L
1,179 MMR
Party 1
Skadi
Skadi
Gold V
Goldsmith116
Skadi
Gold V
Level 148
God Stats
30W - 26L
1,442 SR
Queue Stats
332W - 352L
1,023 MMR
Solo
Bastet
Bastet
Silver II
JayMiester669
Bastet
Silver II
Level 83
God Stats
1W - 5L
1,403 SR
Queue Stats
146W - 149L
1,055 MMR
Solo
Osiris
Osiris
Silver III
SeBa7ZaMoRa
Osiris
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
893 MMR
Party 1
Athena
Athena
Silver II
yashka93
Athena
Silver II
Level 101
God Stats
7W - 16L
1,550 SR
Queue Stats
482W - 481L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Girgal_
Merlin
15
0 / 5 / 2
9,753
443
6,105
11,465
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
GuizBtw
Xbalanque
18
2 / 8 / 1
11,252
511
10,102
19,095
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
elayt-zx
Vamana
13
0 / 8 / 3
8,803
400
10,927
22,828
26,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 11 / 2
8,052
366
5,664
29,760
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
xXandreiu46Xx
Hun Batz
15
4 / 10 / 0
9,959
453
11,166
22,312
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ShivaThothFenrirArachne

VS

Bans
CliodhnaAtlasLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
10 / 1 / 12
13,043
593
21,162
9,880
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 0 / 8
14,256
648
18,809
15,079
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 1 / 14
13,603
618
18,826
19,442
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
18
4 / 3 / 15
12,468
567
16,648
23,084
28,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
yashka93
Athena
17
4 / 1 / 29
12,372
562
10,943
19,155
25,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
120
6
Kills
42
42
Deaths
6
8
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Agni
10
1
12
16
L
Merlin
Girgal_
Merlin
0
5
2
0.2
W
11
0
8
15
L
Xbalanque
GuizBtw
Xbalanque
2
8
1
0.31
W
13
1
14
20
W
Osiris
4
3
15
3.83
L
Vamana
elayt-zx
Vamana
0
8
3
0.19
L
0
11
2
0.09
L
Hun Batz
xXandreiu46Xx
Hun Batz
4
10
0
0.4
W
Athena
yashka93
Athena
4
1
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
86,388
105,460
Taken
86,640
65,701
Mitigated
73,379
17,645
Healing
32,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
21,162
800
0
2,016
9,880
4,207
2,074
2,313
7,567
95,476
0
L
Merlin
Girgal_
Merlin
6,105
319
0
1,645
11,465
3,256
0
3,815
7,650
70,818
0
W
18,809
11,106
0
9,598
15,079
6,425
10,707
1,546
13,533
0
131,276
L
Xbalanque
GuizBtw
Xbalanque
10,102
4,399
0
4,376
19,095
4,972
0
3,374
15,721
0
88,609
W
18,826
6,289
0
6,891
19,442
8,397
593
2,794
16,648
0
92,733
W
Osiris
16,648
6,843
0
7,026
23,084
28,844
1,966
2,914
19,965
0
74,834
L
Vamana
elayt-zx
Vamana
10,927
6,033
0
6,487
22,828
26,076
326
9,205
13,623
171
48,248
L
5,664
548
0
3,230
29,760
23,541
0
10,385
19,375
23,615
0
L
Hun Batz
xXandreiu46Xx
Hun Batz
11,166
4,023
679
1,228
22,312
7,856
0
5,326
16,986
0
65,851
W
Athena
yashka93
Athena
10,943
1,298
0
7,083
19,155
25,506
289
3,726
15,429
23,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
65,742
529
Minions Killed
621
0
Camps Cleared
0
1,816,723
Distance Traveled
2,267,418
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,043
593
145
7
0
453,887
6
L
Merlin
9,753
443
147
7
0
374,645
1
W
Skadi
14,256
648
197
9
0
421,456
6
L
Xbalanque
11,252
511
148
7
0
344,058
5
W
Bastet
13,603
618
116
5
0
487,791
8
W
Osiris
12,468
567
134
6
0
420,716
4
L
Vamana
8,803
400
91
4
0
372,779
5
L
Ymir
8,052
366
34
2
0
339,909
2
L
Hun Batz
9,959
453
109
5
0
385,332
1
W
Athena
12,372
562
29
1
0
483,568
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role