Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Rechuga
Ra
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 220L
1,481 Elo+
Solo
Anhur
Anhur
Varannus
Anhur
Level 149
God Stats
7W - 11L
1,697 SR
Queue Stats
49W - 56L
1,564 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,515 Elo+

VS

Team Averages
Level 124
1,485 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Killfight145
Sobek
Level 160
God Stats
25W - 13L
1,500 SR
Queue Stats
783W - 497L
1,653 Elo+
Solo
Izanami
Izanami
MartihASDFG
Izanami
Level 86
God Stats
0W - 1L
1,454 SR
Queue Stats
14W - 15L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 2 / 5
8,079
734
11,026
7,548
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 8
7,417
674
7,369
6,374
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Varannus
Anhur
13
7 / 0 / 2
8,556
778
8,108
7,871
2,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 5 / 2
7,170
652
3,179
7,145
1,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 3
7,256
660
3,181
13,150
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MartihASDFG
Izanami
10
2 / 4 / 1
7,041
640
8,149
9,057
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
5
2.75
L
Janus
 
Janus
1
5
2
0.4
L
0
1
3
1.5
L
Izanami
MartihASDFG
Izanami
2
4
1
0.63
W
0
1
8
4
W
Anhur
Varannus
Anhur
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
14,509
21,793
Taken
29,352
7,231
Mitigated
15,248
9,887
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,026
4,350
0
2,529
7,548
3,040
625
2,216
5,332
0
22,358
L
Janus
 
Janus
3,179
69
0
245
7,145
1,478
0
1,329
5,816
24,819
0
L
3,181
626
0
2,427
13,150
11,457
0
4,576
8,574
8,963
0
L
Izanami
MartihASDFG
Izanami
8,149
6,042
0
259
9,057
2,313
0
1,634
7,423
0
27,424
W
7,369
565
1,056
3,393
6,374
1,937
497
1,464
4,910
30,727
0
W
Anhur
Varannus
Anhur
8,108
5,174
0
2,909
7,871
2,254
1,099
3,428
4,443
0
26,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
21,467
115
Minions Killed
108
7
Camps Cleared
2
632,578
Distance Traveled
585,674
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,079
734
35
3
2
224,521
5
L
Janus
7,170
652
54
5
0
188,504
1
L
Sobek
7,256
660
12
1
0
210,381
6
L
Izanami
7,041
640
42
4
2
186,789
1
W
Ra
7,417
674
44
4
2
215,067
2
W
Anhur
8,556
778
36
3
3
192,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role