Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver III
GODz Ligma
Cernunnos
Silver III
Level 72
God Stats
3W - 1L
1,690 SR
Queue Stats
20W - 22L
1,378 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,563 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,427 SR
1,506 MMR
Vulcan
Vulcan
Silver II
SwarmaKebab
Vulcan
Silver II
Level 158
God Stats
2W - 7L
1,393 SR
Queue Stats
51W - 93L
1,281 MMR
Solo
Fenrir
Fenrir
Gold I
iFuzioNx o
Fenrir
Gold I
Level 129
God Stats
13W - 19L
1,607 SR
Queue Stats
187W - 216L
1,686 MMR
Solo
Nemesis
Nemesis
Bronze III
xZUKKIx
Nemesis
Bronze III
Level 82
God Stats
1W - 4L
1,281 SR
Queue Stats
7W - 10L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
8 / 0 / 5
8,379
838
8,885
2,645
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
12
3 / 2 / 10
7,787
779
7,097
11,260
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
GODz Ligma
Cernunnos
12
2 / 2 / 8
7,455
746
5,359
6,629
1,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ShivaBastetSolGilgameshGeb

VS

Bans
AtlasCabrakanAh Muzen CabTiamatChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 2 / 2
7,554
755
7,458
4,531
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iFuzioNx o
Fenrir
8
0 / 6 / 3
6,270
627
2,108
10,664
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xZUKKIx
Nemesis
10
2 / 5 / 0
6,516
652
5,385
9,378
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
5
10.5
W
Xing Tian
 
Xing Tian
3
2
10
4
W
Cernunnos
GODz Ligma
Cernunnos
2
2
8
3
L
Vulcan
2
2
2
1.5
L
Fenrir
iFuzioNx o
Fenrir
0
6
3
0.25
L
Nemesis
xZUKKIx
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
14,951
20,534
Taken
24,573
13,110
Mitigated
11,445
4,646
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,885
393
0
250
2,645
866
501
1,320
1,325
27,053
0
W
Xing Tian
 
Xing Tian
7,097
806
0
2,186
11,260
10,295
54
3,595
7,665
12,950
0
W
Cernunnos
GODz Ligma
Cernunnos
5,359
2,076
0
2,210
6,629
1,949
375
2,723
3,906
0
23,813
L
Vulcan
7,458
4,446
0
358
4,531
1,361
0
2,909
1,398
31,555
0
L
Fenrir
iFuzioNx o
Fenrir
2,108
561
43
1,279
10,664
6,669
0
6,333
3,692
0
6,125
L
Nemesis
xZUKKIx
Nemesis
5,385
1,936
0
1,486
9,378
3,415
0
5,908
2,977
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
20,340
126
Minions Killed
98
5
Camps Cleared
5
587,628
Distance Traveled
509,970
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,379
838
51
5
1
210,809
1
W
Xing Tian
7,787
779
19
2
1
200,338
6
W
Cernunnos
7,455
746
56
6
3
176,481
3
L
Vulcan
7,554
755
58
6
1
203,620
4
L
Fenrir
6,270
627
8
1
1
133,428
0
L
Nemesis
6,516
652
32
3
3
172,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role