Player Matchup

Baron Samedi
Baron Samedi
Observant-_-
Baron Samedi
Level 129
God Stats
12W - 2L
1,948 SR
Queue Stats
271W - 216L
1,678 Elo+
Solo
Thoth
Thoth
RFAR15
Thoth
Level 58
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 1
Tyr
Tyr
Tehmperv
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 105
1,661 SR
1,498 Elo+

VS

Team Averages
Level 111
1,534 SR
1,556 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JASON010203
Raijin
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 140L
1,531 Elo+
Solo
Ymir
Ymir
KilnBansheStyle
Ymir
Level 101
God Stats
281W - 253L
1,602 SR
Queue Stats
394W - 423L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Observant-_-
Baron Samedi
13
3 / 9 / 1
8,686
668
10,759
14,140
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
RFAR15
Thoth
13
1 / 6 / 4
8,591
661
7,890
9,391
2,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 10 / 2
7,960
612
10,591
15,291
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
18 / 1 / 7
12,307
947
18,137
12,246
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
14
3 / 2 / 16
10,021
771
8,966
10,861
3,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 17
10,759
828
5,136
20,924
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
25
25
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
18
1
7
21.5
W
Raijin
3
2
16
5.5
W
4
2
17
6.25
L
Baron Samedi
Observant-_-
Baron Samedi
3
9
1
0.39
L
Thoth
RFAR15
Thoth
1
6
4
0.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
32,239
38,822
Taken
44,031
19,068
Mitigated
41,573
5,586
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,137
4,275
319
3,501
12,246
11,337
1,473
5,524
6,571
0
39,707
W
Raijin
8,966
1,554
1,515
1,860
10,861
3,980
823
4,357
6,289
39,402
0
W
5,136
1,103
0
4,841
20,924
26,256
156
8,894
11,870
20,681
0
L
Baron Samedi
Observant-_-
Baron Samedi
10,759
1,163
564
3,103
14,140
6,141
0
4,813
8,997
29,668
0
L
Thoth
RFAR15
Thoth
7,890
538
0
888
9,391
2,773
0
2,992
6,246
28,237
0
L
10,591
2,090
0
1,031
15,291
10,154
0
6,635
8,230
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
33,087
107
Minions Killed
136
5
Camps Cleared
5
603,060
Distance Traveled
700,365
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,307
947
41
3
1
252,989
3
W
Raijin
10,021
771
70
5
3
223,098
1
W
Ymir
10,759
828
25
2
1
224,278
4
L
Baron Samedi
8,686
668
35
3
1
187,838
6
L
Thoth
8,591
661
54
4
2
205,267
0
L
Tyr
7,960
612
18
1
2
209,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role