Player Matchup

Jormungandr
Jormungandr
ExecutedJoko
Jormungandr
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
402W - 420L
1,382 Elo+
Solo
Arachne
Arachne
MANchestHAIRR
Arachne
Level 58
God Stats
3W - 2L
1,418 SR
Queue Stats
283W - 271L
1,491 Elo+
Solo
Poseidon
Poseidon
SaintJamesRa
Poseidon
Level 78
God Stats
4W - 5L
1,476 SR
Queue Stats
363W - 364L
1,278 Elo+
Party 1
Da Ji
Da Ji
Snow6Mexican
Da Ji
Level 47
God Stats
2W - 1L
1,472 SR
Queue Stats
171W - 208L
1,413 Elo+
Solo
Bellona
Bellona
guillykinz
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,204 Elo+
Party 1
Team Averages
Level 72
1,473 SR
1,354 Elo+

VS

Team Averages
Level 114
1,544 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
NoBiTä
Tsukuyomi
Level 149
God Stats
3W - 8L
1,500 SR
Queue Stats
407W - 583L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpasticSlinky
Morgan Le Fay
Level 51
God Stats
10W - 7L
1,732 SR
Queue Stats
323W - 297L
1,450 Elo+
Solo
Atlas
Atlas
Tealos1277
Atlas
Level 148
God Stats
1W - 3L
1,267 SR
Queue Stats
172W - 179L
1,400 Elo+
Party 2
The Morrigan
The Morrigan
brinkj81
The Morrigan
Level 156
God Stats
2W - 2L
1,535 SR
Queue Stats
105W - 110L
1,354 Elo+
Party 2
Tyr
Tyr
quack-Jean
Tyr
Level 64
God Stats
1W - 1L
1,684 SR
Queue Stats
94W - 70L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExecutedJoko
Jormungandr
20
8 / 4 / 18
14,958
712
20,368
23,597
31,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
20
8 / 8 / 27
15,221
725
15,772
21,008
13,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SaintJamesRa
Poseidon
20
6 / 5 / 24
15,213
724
19,310
14,561
7,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 9 / 20
13,985
666
13,037
19,447
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
guillykinz
Bellona
20
14 / 3 / 19
16,435
783
14,028
19,279
24,680
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NoBiTä
Tsukuyomi
13
2 / 7 / 7
10,520
501
3,684
10,165
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SpasticSlinky
Morgan Le Fay
20
13 / 9 / 10
16,038
764
23,300
20,147
9,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
20
2 / 8 / 14
14,179
675
18,009
24,164
26,747
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
brinkj81
The Morrigan
20
4 / 8 / 9
13,430
640
11,745
10,979
4,068
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 10 / 10
12,995
619
15,755
24,333
31,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
76
42
Kills
26
29
Deaths
42
108
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ExecutedJoko
Jormungandr
8
4
18
4.25
W
Arachne
8
8
27
2.69
L
Tsukuyomi
NoBiTä
Tsukuyomi
2
7
7
0.79
W
Poseidon
SaintJamesRa
Poseidon
6
5
24
3.6
W
6
9
20
1.78
L
Morgan Le Fay
SpasticSlinky
Morgan Le Fay
13
9
10
2
L
Atlas
2
8
14
1.13
L
The Morrigan
brinkj81
The Morrigan
4
8
9
1.06
W
Bellona
guillykinz
Bellona
14
3
19
7.83
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,515
Damage
72,493
97,892
Taken
89,788
86,723
Mitigated
74,774
26,475
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ExecutedJoko
Jormungandr
20,368
2,729
2,992
3,897
23,597
31,347
541
10,659
10,361
58,215
0
W
Arachne
15,772
12,437
3,239
4,905
21,008
13,275
1,525
11,524
9,255
0
33,400
L
Tsukuyomi
NoBiTä
Tsukuyomi
3,684
709
0
944
10,165
3,176
321
4,391
5,718
0
9,057
W
Poseidon
SaintJamesRa
Poseidon
19,310
1,563
1,273
2,907
14,561
7,003
1,013
10,253
4,173
49,711
0
W
13,037
2,352
742
2,590
19,447
10,418
1,521
10,427
8,774
0
26,627
L
Morgan Le Fay
SpasticSlinky
Morgan Le Fay
23,300
1,137
552
4,018
20,147
9,243
236
9,131
10,978
49,472
0
L
Atlas
18,009
4,503
347
3,548
24,164
26,747
0
12,168
11,894
54,946
0
L
The Morrigan
brinkj81
The Morrigan
11,745
1,694
805
1,707
10,979
4,068
342
4,292
6,474
41,603
0
W
Bellona
guillykinz
Bellona
14,028
1,447
1,339
2,591
19,279
24,680
2,507
10,395
8,636
0
32,816
L
15,755
2,175
2,286
6,298
24,333
31,540
82
9,259
14,960
279
24,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,812
Gold Earned
67,162
222
Minions Killed
206
0
Camps Cleared
0
1,930,559
Distance Traveled
1,523,662
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,958
712
57
3
0
360,335
4
W
Arachne
15,221
725
31
1
0
416,179
0
L
Tsukuyomi
10,520
501
14
1
0
147,923
0
W
Poseidon
15,213
724
71
3
0
384,610
0
W
Da Ji
13,985
666
30
1
0
347,609
4
L
Morgan Le Fay
16,038
764
47
2
0
350,267
0
L
Atlas
14,179
675
59
3
0
336,441
0
L
The Morrigan
13,430
640
59
3
0
319,932
0
W
Bellona
16,435
783
33
2
0
421,826
1
L
Tyr
12,995
619
27
1
0
369,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role