Player Matchup

Hera
Hera
General_Ghost330
Hera
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 246L
1,379 Elo+
Solo
Bakasura
Bakasura
RellShotEm
Bakasura
Level 104
God Stats
12W - 5L
1,529 SR
Queue Stats
173W - 168L
1,412 Elo+
Solo
Artemis
Artemis
allexpaullo569
Artemis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 42L
1,280 Elo+
Solo
Shiva
Shiva
assasins2187
Shiva
Level 108
God Stats
58W - 41L
1,443 SR
Queue Stats
293W - 296L
1,398 Elo+
Solo
Bacchus
Bacchus
blooblud22
Bacchus
Level 68
God Stats
51W - 36L
1,492 SR
Queue Stats
424W - 486L
1,274 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,349 Elo+

VS

Team Averages
Level 91
1,548 SR
1,326 Elo+
Chaac
Chaac
BubbaGump1974
Chaac
Level 102
God Stats
8W - 6L
1,378 SR
Queue Stats
62W - 70L
1,386 Elo+
Solo
Medusa
Medusa
Divingecho
Medusa
Level 48
God Stats
1W - 3L
1,355 SR
Queue Stats
21W - 16L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
HuskarWarrior
Tsukuyomi
Level 83
God Stats
9W - 12L
1,694 SR
Queue Stats
46W - 61L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Pancake_box
Cthulhu
Level 149
God Stats
17W - 11L
1,812 SR
Queue Stats
383W - 401L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
tassalhof
Baron Samedi
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 185L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,401
560
4,643
7,185
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
RellShotEm
Bakasura
14
2 / 3 / 5
8,118
541
5,261
12,350
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 2
8,246
550
6,034
7,937
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 0 / 1
8,703
580
12,094
14,463
9,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
blooblud22
Bacchus
10
1 / 2 / 0
6,691
446
1,563
6,857
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,032
469
7,043
15,452
12,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
Divingecho
Medusa
1
0 / 0 / 0
2,934
196
0
0
0
Tsukuyomi
HuskarWarrior
Tsukuyomi
12
2 / 3 / 3
7,056
470
3,407
10,765
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Pancake_box
Cthulhu
12
2 / 2 / 3
7,423
495
6,014
7,941
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
tassalhof
Baron Samedi
15
5 / 1 / 0
8,401
560
9,957
9,680
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
9
9
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
Divingecho
Medusa
0
0
0
0
W
0
2
3
0.75
L
Tsukuyomi
HuskarWarrior
Tsukuyomi
2
3
3
1.17
L
Cthulhu
Pancake_box
Cthulhu
2
2
3
1.75
W
Bakasura
RellShotEm
Bakasura
2
3
5
1.5
W
2
2
2
1.5
W
4
0
1
4.5
W
Bacchus
blooblud22
Bacchus
1
2
0
0.5
L
Baron Samedi
tassalhof
Baron Samedi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
26,421
48,792
Taken
43,838
23,485
Mitigated
23,225
15,971
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,043
666
0
7,469
15,452
12,732
0
1,277
14,053
11,464
31,955
L
Medusa
Divingecho
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,643
1,167
114
1,245
7,185
2,582
471
4,232
2,889
54,524
112
L
Tsukuyomi
HuskarWarrior
Tsukuyomi
3,407
875
0
1,702
10,765
3,281
0
1,397
9,140
0
31,362
L
Cthulhu
Pancake_box
Cthulhu
6,014
283
280
1,590
7,941
3,661
0
1,198
6,699
35,199
0
W
Bakasura
RellShotEm
Bakasura
5,261
3,837
33
6,367
12,350
4,602
624
4,493
7,823
0
43,996
W
6,034
2,077
424
2,453
7,937
2,584
620
3,137
4,657
0
50,575
W
12,094
2,685
188
4,046
14,463
9,811
338
4,348
10,036
8,955
47,052
W
Bacchus
blooblud22
Bacchus
1,563
176
61
1,040
6,857
3,906
0
1,883
4,824
14,642
0
L
Baron Samedi
tassalhof
Baron Samedi
9,957
594
248
4,112
9,680
3,551
645
4,021
5,382
52,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
32,846
423
Minions Killed
310
0
Camps Cleared
0
1,460,150
Distance Traveled
1,149,836
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,032
469
85
6
0
275,623
0
L
Medusa
2,934
196
0
0
0
0
0
W
Hera
8,401
560
119
8
0
306,957
1
L
Tsukuyomi
7,056
470
67
4
0
300,308
0
L
Cthulhu
7,423
495
69
5
0
248,926
6
W
Bakasura
8,118
541
92
6
0
297,899
0
W
Artemis
8,246
550
93
6
0
275,787
5
W
Shiva
8,703
580
99
7
0
273,948
0
W
Bacchus
6,691
446
20
1
0
305,559
4
L
Baron Samedi
8,401
560
89
6
0
324,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role