Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Deardarling
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 199L
1,469 Elo+
Solo
Mercury
Mercury
Dookacha
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,521 Elo+
Solo
He Bo
He Bo
Roitlam
He Bo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 117L
1,634 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,525 Elo+

VS

Team Averages
Level 60
1,510 SR
1,525 Elo+
Fenrir
Fenrir
Miss_Honita_
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
Schelix93
Chronos
Level 121
God Stats
4W - 4L
1,407 SR
Queue Stats
292W - 329L
1,562 Elo+
Solo
Janus
Janus
Stealth_Ryuga_
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
TheLegendxx96
Izanami
Level 109
God Stats
1W - 4L
1,427 SR
Queue Stats
149W - 173L
1,492 Elo+
Solo
Heimdallr
Heimdallr
TheNorthernUnit
Heimdallr
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
32W - 21L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 2 / 17
10,207
928
8,685
9,405
4,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
 
Tsukuyomi
16
4 / 4 / 18
9,206
837
11,865
10,692
5,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
14
2 / 3 / 11
8,512
774
2,821
9,057
9,999
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Dookacha
Mercury
15
7 / 3 / 15
9,424
857
13,387
9,002
4,555
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Roitlam
He Bo
17
13 / 3 / 13
10,655
969
16,219
8,164
3,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 6 / 5
7,419
674
947
10,077
10,216
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Schelix93
Chronos
16
3 / 5 / 7
9,346
850
7,734
9,414
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 11 / 4
7,983
726
2,812
13,141
3,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
4 / 4 / 10
10,123
920
9,367
12,386
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heimdallr
TheNorthernUnit
Heimdallr
17
7 / 5 / 5
9,747
886
12,484
10,548
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
31
Kills
15
15
Deaths
31
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
17
6.75
W
Tsukuyomi
 
Tsukuyomi
4
4
18
3.25
W
Khepri
2
3
11
2.5
W
Mercury
Dookacha
Mercury
7
3
15
4.83
L
Fenrir
0
6
5
0.42
W
He Bo
Roitlam
He Bo
13
3
13
6.5
L
Chronos
Schelix93
Chronos
3
5
7
1.3
L
1
11
4
0.27
L
Izanami
4
4
10
2.25
L
Heimdallr
TheNorthernUnit
Heimdallr
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
33,344
46,320
Taken
55,566
28,150
Mitigated
25,161
12,289
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,685
4,505
853
2,356
9,405
4,597
3,402
1,093
8,312
0
36,635
W
Tsukuyomi
 
Tsukuyomi
11,865
3,136
1,026
3,069
10,692
5,262
704
2,982
7,710
0
23,125
W
Khepri
2,821
128
112
1,189
9,057
9,999
450
2,431
6,626
6,496
0
W
Mercury
Dookacha
Mercury
13,387
3,066
428
325
9,002
4,555
0
1,832
7,170
0
19,020
L
Fenrir
947
40
365
1,383
10,077
10,216
239
3,215
6,862
0
2,871
W
He Bo
Roitlam
He Bo
16,219
623
1,486
1,445
8,164
3,737
496
2,208
5,956
20,668
0
L
Chronos
Schelix93
Chronos
7,734
1,731
654
1,761
9,414
3,196
0
3,997
5,417
16,633
0
L
2,812
409
0
301
13,141
3,525
0
5,918
7,223
8,583
0
L
Izanami
9,367
6,262
770
4,865
12,386
4,419
986
2,726
9,660
0
22,365
L
Heimdallr
TheNorthernUnit
Heimdallr
12,484
6,214
452
2,260
10,548
3,805
583
3,184
7,364
0
27,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,004
Gold Earned
44,618
105
Minions Killed
102
0
Camps Cleared
0
1,076,874
Distance Traveled
872,971
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,207
928
62
6
0
195,374
0
W
Tsukuyomi
9,206
837
17
2
0
250,102
0
W
Khepri
8,512
774
9
1
0
166,955
1
W
Mercury
9,424
857
10
1
0
231,003
0
L
Fenrir
7,419
674
4
0
0
194,991
0
W
He Bo
10,655
969
7
1
0
233,440
4
L
Chronos
9,346
850
20
2
0
184,609
0
L
Janus
7,983
726
12
1
0
151,146
0
L
Izanami
10,123
920
36
3
0
181,340
0
L
Heimdallr
9,747
886
30
3
0
160,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role