Player Matchup

Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
SSBReyzi
Sobek
Masters
Level 141
God Stats
25W - 6L
1,853 SR
Queue Stats
210W - 129L
2,437 MMR
Party 1
Scylla
Scylla
Grandmaster
scyτher
Scylla
Grandmaster
Level 160
God Stats
85W - 52L
1,829 SR
Queue Stats
459W - 235L
3,331 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 151
1,727 SR
2,423 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,749 SR
2,060 MMR
Guan Yu
Guan Yu
Diamond IV
Bren Kori
Guan Yu
Diamond IV
Level 146
God Stats
3W - 4L
1,780 SR
Queue Stats
234W - 167L
2,046 MMR
Party 2
Chaac
Chaac
Diamond IV
ShieldBoi
Chaac
Diamond IV
Level 129
God Stats
6W - 7L
1,751 SR
Queue Stats
196W - 143L
2,046 MMR
Party 2
Agni
Agni
Diamond III
Zegak
Agni
Diamond III
Level 126
God Stats
9W - 4L
1,716 SR
Queue Stats
149W - 102L
2,087 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 5
6,395
914
6,757
4,660
1,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
SSBReyzi
Sobek
10
0 / 1 / 8
6,354
908
2,001
7,892
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
scyτher
Scylla
12
5 / 0 / 3
6,801
972
5,183
1,994
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaGebAchillesBastetAtlas

VS

Bans
Ah Muzen CabThothOdinAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bren Kori
Guan Yu
7
1 / 5 / 0
5,261
752
1,280
6,325
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
ShieldBoi
Chaac
8
0 / 2 / 1
4,767
681
1,090
5,011
3,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Zegak
Agni
8
0 / 1 / 1
4,870
696
5,176
4,605
1,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
5
5.5
L
Guan Yu
Bren Kori
Guan Yu
1
5
0
0.2
W
Sobek
SSBReyzi
Sobek
0
1
8
4
L
Chaac
ShieldBoi
Chaac
0
2
1
0.25
L
Agni
Zegak
Agni
0
1
1
0.5
W
Scylla
scyτher
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
7,546
14,546
Taken
15,941
7,893
Mitigated
7,235
6,721
Healing
1,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,757
3,102
0
2,083
4,660
1,422
1,471
1,786
2,766
0
30,715
L
Guan Yu
Bren Kori
Guan Yu
1,280
70
138
391
6,325
2,782
0
2,974
3,351
0
5,626
W
Sobek
SSBReyzi
Sobek
2,001
117
342
3,418
7,892
5,959
0
2,245
5,349
6,654
0
L
Chaac
ShieldBoi
Chaac
1,090
65
0
556
5,011
3,134
0
2,472
2,539
0
7,626
L
Agni
Zegak
Agni
5,176
300
0
343
4,605
1,319
0
1,819
2,786
18,663
0
W
Scylla
scyτher
Scylla
5,183
508
0
878
1,994
512
833
876
1,024
29,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,550
Gold Earned
14,898
105
Minions Killed
58
7
Camps Cleared
0
425,939
Distance Traveled
368,261
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,395
914
44
6
3
130,074
2
L
Guan Yu
5,261
752
16
2
0
87,658
0
W
Sobek
6,354
908
14
2
2
156,226
4
L
Chaac
4,767
681
17
2
0
126,224
0
L
Agni
4,870
696
25
4
0
154,379
3
W
Scylla
6,801
972
47
7
2
139,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role