Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GammaRadion
Tiamat
Level 65
God Stats
20W - 23L
1,674 SR
Queue Stats
485W - 452L
1,536 Elo+
Party 1
Nox
Nox
GrowingFaith
Nox
Level 152
God Stats
5W - 6L
1,500 SR
Queue Stats
143W - 128L
1,714 Elo+
Party 1
Heimdallr
Heimdallr
JustCameToSayHi
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 1
Nemesis
Nemesis
justvincent
Nemesis
Level 160
God Stats
3W - 4L
1,813 SR
Queue Stats
867W - 641L
1,624 Elo+
Party 1
Team Averages
Level 123
1,597 SR
1,575 Elo+

VS

Team Averages
Level 123
1,686 SR
1,595 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Daslothman93
Shiva
Level 128
God Stats
21W - 15L
1,663 SR
Queue Stats
490W - 478L
1,598 Elo+
Solo
Skadi
Skadi
R1oT 26
Skadi
Level 86
God Stats
6W - 1L
1,955 SR
Queue Stats
64W - 60L
1,627 Elo+
Solo
Persephone
Persephone
Srubyy
Persephone
Level 123
God Stats
6W - 2L
1,620 SR
Queue Stats
203W - 176L
1,604 Elo+
Solo
Mercury
Mercury
UnderR4t3d
Mercury
Level 123
God Stats
8W - 2L
1,690 SR
Queue Stats
55W - 36L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 0
7,326
458
3,819
17,683
12,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
0 / 5 / 0
7,154
447
3,003
8,615
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,513
470
4,062
10,893
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
JustCameToSayHi
Heimdallr
12
0 / 7 / 2
6,816
426
3,202
10,375
1,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
justvincent
Nemesis
16
3 / 0 / 1
9,010
563
8,433
12,605
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 1 / 6
9,297
581
3,936
13,210
10,893
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 2
10,090
631
9,068
9,426
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
R1oT 26
Skadi
17
4 / 2 / 4
11,002
688
8,575
9,265
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Srubyy
Persephone
15
2 / 0 / 6
9,957
622
10,698
8,615
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
UnderR4t3d
Mercury
18
7 / 0 / 4
11,096
694
12,762
10,033
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Sylvanus
 
Sylvanus
3
1
6
6
W
3
1
2
4
L
Tiamat
0
5
0
0
L
1
2
0
0.5
L
Heimdallr
JustCameToSayHi
Heimdallr
0
7
2
0.14
W
Skadi
R1oT 26
Skadi
4
2
4
3
W
Persephone
Srubyy
Persephone
2
0
6
5
W
Mercury
UnderR4t3d
Mercury
7
0
4
9
L
Nemesis
justvincent
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
45,039
60,171
Taken
50,549
29,571
Mitigated
32,445
13,300
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,819
831
0
6,566
17,683
12,857
0
2,310
14,820
0
40,360
W
Sylvanus
 
Sylvanus
3,936
545
4,780
6,594
13,210
10,893
266
2,140
10,962
29,827
4,919
W
9,068
2,082
0
2,786
9,426
11,611
2,019
427
8,999
0
56,069
L
Tiamat
3,003
166
0
1,549
8,615
2,906
0
4,747
3,594
39,165
0
L
4,062
594
0
2,115
10,893
7,586
0
2,594
8,126
29,767
0
L
Heimdallr
JustCameToSayHi
Heimdallr
3,202
660
0
972
10,375
1,534
0
1,583
8,752
0
30,365
W
Skadi
R1oT 26
Skadi
8,575
4,373
0
3,063
9,265
3,347
2,118
841
8,424
0
86,424
W
Persephone
Srubyy
Persephone
10,698
551
0
4,123
8,615
2,754
144
2,225
6,208
59,624
0
W
Mercury
UnderR4t3d
Mercury
12,762
7,231
0
1,019
10,033
3,840
318
1,024
8,891
0
98,472
L
Nemesis
justvincent
Nemesis
8,433
3,535
0
2,098
12,605
4,688
0
2,419
10,007
0
70,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
51,442
442
Minions Killed
611
0
Camps Cleared
0
1,655,825
Distance Traveled
1,726,544
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,326
458
97
6
0
329,234
2
W
Sylvanus
9,297
581
67
4
0
305,603
5
W
Shiva
10,090
631
131
8
0
316,378
4
L
Tiamat
7,154
447
106
7
0
280,780
5
L
Nox
7,513
470
46
3
0
310,116
7
L
Heimdallr
6,816
426
63
4
0
312,727
4
W
Skadi
11,002
688
148
9
0
333,943
3
W
Persephone
9,957
622
107
7
0
331,154
4
W
Mercury
11,096
694
158
10
0
439,466
10
L
Nemesis
9,010
563
130
8
0
422,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role