Player Matchup

Jormungandr
Jormungandr
BoredFrog
Jormungandr
Level 159
God Stats
21W - 17L
1,570 SR
Queue Stats
319W - 321L
1,480 Elo+
Solo
Neith
Neith
Dovahkiiin63
Neith
Level 116
God Stats
35W - 30L
1,501 SR
Queue Stats
310W - 334L
1,431 Elo+
Solo
King Arthur
King Arthur
PoussePousse
King Arthur
Level 104
God Stats
1W - 1L
1,373 SR
Queue Stats
49W - 50L
1,492 Elo+
Solo
Scylla
Scylla
adbaena
Scylla
Level 104
God Stats
119W - 118L
1,559 SR
Queue Stats
237W - 245L
1,524 Elo+
Solo
Cliodhna
Cliodhna
skarl1n
Cliodhna
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,479 Elo+
Solo
Team Averages
Level 107
1,501 SR
1,481 Elo+

VS

Team Averages
Level 91
1,553 SR
1,467 Elo+
Shiva
Shiva
Salmiakki01
Shiva
Level 76
God Stats
8W - 9L
1,578 SR
Queue Stats
290W - 322L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
SteadGamer477
Baron Samedi
Level 106
God Stats
4W - 4L
1,922 SR
Queue Stats
331W - 362L
1,492 Elo+
Solo
Ah Puch
Ah Puch
fedgedmedhat
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 156L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
kusseflækker47
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,426 Elo+
Party 1
Hachiman
Hachiman
omazon123
Hachiman
Level 104
God Stats
4W - 11L
1,266 SR
Queue Stats
37W - 41L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoredFrog
Jormungandr
11
3 / 2 / 10
6,758
614
5,589
7,085
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 1 / 2
7,460
678
4,624
4,938
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
PoussePousse
King Arthur
12
5 / 2 / 2
7,025
639
6,159
10,535
5,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
adbaena
Scylla
13
4 / 0 / 3
7,000
636
7,425
5,653
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
skarl1n
Cliodhna
13
4 / 1 / 7
7,126
648
4,920
8,198
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,816
529
4,275
7,889
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SteadGamer477
Baron Samedi
10
1 / 3 / 1
6,294
572
7,909
9,581
9,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
fedgedmedhat
Ah Puch
10
0 / 5 / 1
5,895
536
3,916
7,372
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
3 / 6 / 0
5,575
507
2,866
9,933
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
omazon123
Hachiman
9
0 / 4 / 1
5,073
461
2,570
5,629
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
6
6
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoredFrog
Jormungandr
3
2
10
4
W
6
1
2
7
W
King Arthur
PoussePousse
King Arthur
5
2
2
3
L
2
4
1
0.63
L
Baron Samedi
SteadGamer477
Baron Samedi
1
3
1
0.5
W
Scylla
adbaena
Scylla
4
0
3
5.5
L
Ah Puch
fedgedmedhat
Ah Puch
0
5
1
0.1
L
Sylvanus
3
6
0
0.5
L
Hachiman
omazon123
Hachiman
0
4
1
0.13
W
Cliodhna
skarl1n
Cliodhna
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
21,536
36,409
Taken
40,404
14,145
Mitigated
19,631
7,330
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoredFrog
Jormungandr
5,589
2,927
0
1,250
7,085
2,705
780
1,865
5,220
28,033
0
W
4,624
1,215
0
1,206
4,938
1,448
435
293
4,645
0
44,896
W
King Arthur
PoussePousse
King Arthur
6,159
855
0
250
10,535
5,544
351
7,084
3,451
0
29,114
L
4,275
960
0
2,132
7,889
2,679
0
2,405
5,484
0
29,001
L
Baron Samedi
SteadGamer477
Baron Samedi
7,909
1,135
0
4,144
9,581
9,110
0
0
9,581
36,941
0
W
Scylla
adbaena
Scylla
7,425
939
0
2,938
5,653
1,765
488
2,579
3,074
41,620
0
L
Ah Puch
fedgedmedhat
Ah Puch
3,916
135
0
1,449
7,372
2,545
0
4,635
2,737
34,746
0
L
Sylvanus
2,866
1,172
81
1,392
9,933
4,203
0
4,538
5,395
10,139
3,631
L
Hachiman
omazon123
Hachiman
2,570
1,899
0
310
5,629
1,094
0
1,436
4,193
0
24,214
W
Cliodhna
skarl1n
Cliodhna
4,920
1,109
0
1,686
8,198
2,683
247
2,287
5,911
0
41,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
28,653
380
Minions Killed
280
0
Camps Cleared
0
1,128,148
Distance Traveled
1,019,866
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,758
614
58
5
0
221,085
4
W
Neith
7,460
678
93
8
0
200,747
5
W
King Arthur
7,025
639
62
6
0
234,269
2
L
Shiva
5,816
529
56
5
0
235,525
3
L
Baron Samedi
6,294
572
75
7
0
193,354
0
W
Scylla
7,000
636
92
8
0
216,841
4
L
Ah Puch
5,895
536
79
7
0
197,006
1
L
Sylvanus
5,575
507
38
3
0
178,406
0
L
Hachiman
5,073
461
32
3
0
215,575
0
W
Cliodhna
7,126
648
75
7
0
255,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role