Player Matchup

Atlas
Atlas
Addi_Docta
Atlas
Level 145
God Stats
7W - 12L
1,502 SR
Queue Stats
64W - 53L
1,591 Elo+
Solo
Sol
Sol
Grux690
Sol
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,179 Elo+
Solo
Chiron
Chiron
TheHellMonsta
Chiron
Level 82
God Stats
10W - 10L
1,589 SR
Queue Stats
436W - 655L
1,325 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,365 Elo+

VS

Team Averages
Level 95
1,478 SR
1,460 Elo+
Bacchus
Bacchus
AAC-Play
Bacchus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Eset
Eset
BigBagOfBees221
Eset
Level 115
God Stats
10W - 6L
1,676 SR
Queue Stats
384W - 307L
1,418 Elo+
Solo
Nike
Nike
picaporte007
Nike
Level 127
God Stats
1W - 2L
1,257 SR
Queue Stats
169W - 202L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 0 / 0
6,558
656
4,475
9,009
4,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
10
0 / 3 / 1
6,317
632
4,975
6,845
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,076
608
5,894
8,338
2,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AAC-Play
Bacchus
11
3 / 2 / 3
7,066
707
5,418
7,333
5,707
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 3
6,541
654
6,523
5,127
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
6,975
698
8,463
8,182
4,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AAC-Play
Bacchus
3
2
3
2.25
L
Atlas
2
0
0
2
W
1
0
3
2.5
L
Sol
0
3
1
0.17
L
0
4
1
0.13
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,344
Damage
20,404
24,192
Taken
20,642
9,216
Mitigated
11,925
7,362
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AAC-Play
Bacchus
5,418
679
0
2,042
7,333
5,707
396
3,289
4,044
10,271
0
L
Atlas
4,475
1,844
404
3,012
9,009
4,731
0
4,223
4,534
13,665
0
W
6,523
48
593
1,523
5,127
1,318
220
2,198
2,929
17,998
0
L
Sol
4,975
1,321
0
1,778
6,845
2,085
0
4,252
2,403
19,453
0
L
5,894
1,040
428
1,740
8,338
2,400
0
3,077
5,089
0
19,260
W
8,463
916
0
1,937
8,182
4,900
247
4,350
3,832
0
26,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
20,582
97
Minions Killed
87
3
Camps Cleared
3
523,675
Distance Traveled
584,175
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,066
707
10
1
0
184,100
0
L
Atlas
6,558
656
26
3
0
185,648
2
W
Eset
6,541
654
34
3
2
196,236
1
L
Sol
6,317
632
34
3
2
160,297
3
L
Chiron
6,076
608
37
4
1
177,730
0
W
Nike
6,975
698
43
4
1
203,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role