Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Analsalts
Mulan
Level 117
God Stats
3W - 1L
1,585 SR
Queue Stats
44W - 37L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
Level 103
God Stats
32W - 21L
1,419 SR
Queue Stats
208W - 212L
1,513 Elo+
Party 2
Neith
Neith
SpookyYugi
Neith
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
139W - 138L
1,548 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,541 Elo+

VS

Team Averages
Level 124
1,687 SR
1,581 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ACME PRED
Anhur
Level 92
God Stats
6W - 1L
1,930 SR
Queue Stats
39W - 44L
1,489 Elo+
Party 1
Chang'e
Chang'e
ll aphrodite lI
Chang'e
Level 123
God Stats
75W - 71L
1,576 SR
Queue Stats
107W - 95L
1,572 Elo+
Solo
Serqet
Serqet
valkrians
Serqet
Level 124
God Stats
2W - 3L
1,792 SR
Queue Stats
111W - 108L
1,701 Elo+
Solo
Atlas
Atlas
xlOmegalx
Atlas
Level 158
God Stats
16W - 16L
1,636 SR
Queue Stats
62W - 66L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 2 / 7
7,880
876
6,748
6,722
3,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
 
Eset
14
2 / 0 / 6
7,495
833
7,414
4,111
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Analsalts
Mulan
12
3 / 2 / 8
7,027
781
5,688
5,376
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
14
2 / 3 / 10
7,170
797
5,840
7,269
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
3 / 1 / 4
7,420
824
7,539
5,768
2,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 2 / 4
7,452
828
5,214
8,189
3,241
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
ACME PRED
Anhur
12
0 / 4 / 2
6,249
694
2,258
8,281
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,051
672
2,084
6,901
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
valkrians
Serqet
13
2 / 2 / 2
6,777
753
2,655
6,035
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
xlOmegalx
Atlas
13
3 / 3 / 0
6,860
762
6,273
9,719
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
15
Kills
8
8
Deaths
15
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
7
4.25
W
Eset
 
Eset
2
0
6
5
L
Vamana
 
Vamana
3
2
4
2.5
L
Anhur
ACME PRED
Anhur
0
4
2
0.25
W
Mulan
Analsalts
Mulan
3
2
8
3.5
W
Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
2
3
10
2.33
W
Neith
3
1
4
5
L
0
4
1
0.13
L
Serqet
valkrians
Serqet
2
2
2
1.5
L
Atlas
xlOmegalx
Atlas
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
18,484
29,246
Taken
39,125
15,458
Mitigated
16,075
8,404
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,748
2,399
0
1,292
6,722
3,464
633
2,629
4,093
0
27,085
W
Eset
 
Eset
7,414
368
165
1,447
4,111
1,730
621
652
3,459
25,034
0
L
Vamana
 
Vamana
5,214
1,148
0
1,438
8,189
3,241
198
2,974
5,125
0
17,285
L
Anhur
ACME PRED
Anhur
2,258
164
0
165
8,281
3,222
232
3,449
4,762
0
12,687
W
Mulan
Analsalts
Mulan
5,688
665
0
537
5,376
5,068
32
1,353
3,491
0
9,362
W
Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
5,840
556
1,629
2,369
7,269
3,133
314
2,027
5,242
10,888
0
W
Neith
7,539
2,517
0
965
5,768
2,063
944
1,696
3,957
0
33,249
L
2,084
0
428
1,145
6,901
2,078
0
2,694
4,114
14,778
0
L
Serqet
valkrians
Serqet
2,655
85
0
566
6,035
1,951
0
1,214
4,631
0
10,676
L
Atlas
xlOmegalx
Atlas
6,273
1,932
0
192
9,719
5,583
0
2,923
6,761
20,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
33,389
172
Minions Killed
139
0
Camps Cleared
0
944,444
Distance Traveled
901,307
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,880
876
47
5
0
203,537
6
W
Eset
7,495
833
49
5
0
181,331
4
L
Vamana
7,452
828
38
4
0
205,590
2
L
Anhur
6,249
694
27
3
0
176,846
2
W
Mulan
7,027
781
9
1
0
202,576
3
W
Baron Samedi
7,170
797
13
1
0
183,034
3
W
Neith
7,420
824
54
6
0
173,966
3
L
Chang'e
6,051
672
29
3
0
126,767
1
L
Serqet
6,777
753
21
2
0
216,698
2
L
Atlas
6,860
762
24
3
0
175,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role