Player Matchup

Ymir
Ymir
Gargamelinnnnnn
Ymir
Level 49
God Stats
3W - 6L
1,402 SR
Queue Stats
70W - 83L
1,325 Elo+
Party 1
Scylla
Scylla
Lily268
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Maçaquiño
Danzaburou
Level 34
God Stats
1W - 4L
1,198 SR
Queue Stats
23W - 46L
1,278 Elo+
Party 1
King Arthur
King Arthur
Ringraq
King Arthur
Level 29
God Stats
40W - 30L
1,600 SR
Queue Stats
120W - 123L
1,564 Elo+
Solo
Hades
Hades
Roberto42069
Hades
Level 29
God Stats
3W - 8L
1,267 SR
Queue Stats
55W - 76L
1,312 Elo+
Party 1
Team Averages
Level 31
1,393 SR
1,396 Elo+

VS

Team Averages
Level 37
1,519 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Joakek
Danzaburou
Level 52
God Stats
3W - 0L
1,725 SR
Queue Stats
11W - 8L
1,449 Elo+
Party 2
The Morrigan
The Morrigan
MohammedAllah
The Morrigan
Level 22
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 4L
1,572 Elo+
Party 2
Achilles
Achilles
SoloAtomicStorm
Achilles
Level 45
God Stats
59W - 59L
1,505 SR
Queue Stats
223W - 269L
1,419 Elo+
Solo
Anhur
Anhur
jasperse
Anhur
Level 30
God Stats
1W - 2L
1,151 SR
Queue Stats
17W - 30L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,753
775
7,013
8,147
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Lily268
Scylla
13
2 / 6 / 4
7,365
737
4,093
8,451
2,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Maçaquiño
Danzaburou
12
1 / 6 / 3
7,039
704
5,776
9,672
2,940
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ringraq
King Arthur
14
4 / 3 / 5
8,227
823
9,407
11,425
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 4
7,659
766
7,250
12,810
6,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 2 / 5
7,365
737
6,760
7,002
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Joakek
Danzaburou
15
5 / 4 / 5
8,545
855
8,373
8,068
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
MohammedAllah
The Morrigan
17
6 / 1 / 7
9,494
949
12,893
6,207
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
4 / 4 / 8
8,630
863
7,155
13,049
9,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
jasperse
Anhur
14
4 / 1 / 4
7,990
799
7,848
7,649
2,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
12
Kills
19
19
Deaths
12
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
2
5
1.25
L
1
1
7
4.5
W
Danzaburou
Joakek
Danzaburou
5
4
5
1.88
L
Scylla
Lily268
Scylla
2
6
4
0.67
L
Danzaburou
Maçaquiño
Danzaburou
1
6
3
0.42
W
The Morrigan
MohammedAllah
The Morrigan
6
1
7
9.5
L
King Arthur
Ringraq
King Arthur
4
3
5
2.17
L
4
3
4
2
W
Achilles
4
4
8
2
W
Anhur
jasperse
Anhur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
43,029
50,505
Taken
41,975
25,723
Mitigated
19,995
7,081
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,760
582
0
1,437
7,002
2,544
456
1,803
5,090
19,976
0
L
7,013
1,622
225
849
8,147
5,039
0
2,575
5,506
23,553
0
W
Danzaburou
Joakek
Danzaburou
8,373
2,596
0
1,378
8,068
2,930
0
3,606
4,356
0
19,428
L
Scylla
Lily268
Scylla
4,093
476
0
36
8,451
2,212
165
3,918
4,449
12,916
0
L
Danzaburou
Maçaquiño
Danzaburou
5,776
2,163
0
374
9,672
2,940
290
4,890
4,558
0
17,540
W
The Morrigan
MohammedAllah
The Morrigan
12,893
2,399
0
250
6,207
2,551
0
2,643
3,495
45,063
3,243
L
King Arthur
Ringraq
King Arthur
9,407
947
0
2,566
11,425
9,078
0
3,533
7,692
0
23,230
L
7,250
938
329
2,702
12,810
6,454
0
2,174
10,572
20,340
0
W
Achilles
7,155
1,369
0
2,167
13,049
9,480
683
6,126
6,775
0
20,363
W
Anhur
jasperse
Anhur
7,848
3,793
0
1,363
7,649
2,490
254
4,178
3,319
0
18,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
42,024
156
Minions Killed
193
0
Camps Cleared
0
1,061,372
Distance Traveled
1,076,682
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,365
737
19
2
0
193,024
2
L
Ymir
7,753
775
42
4
0
227,511
5
W
Danzaburou
8,545
855
32
3
0
204,599
0
L
Scylla
7,365
737
33
3
0
195,830
0
L
Danzaburou
7,039
704
28
3
0
207,676
1
W
The Morrigan
9,494
949
85
9
0
223,309
0
L
King Arthur
8,227
823
27
3
0
223,962
2
L
Hades
7,659
766
26
3
0
206,393
0
W
Achilles
8,630
863
28
3
0
218,593
1
W
Anhur
7,990
799
29
3
0
237,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role