Player Matchup

Nu Wa
Nu Wa
MunhiThebreak
Nu Wa
Level 105
God Stats
4W - 4L
1,525 SR
Queue Stats
76W - 63L
1,456 Elo+
Party 1
Bellona
Bellona
Notetoques
Bellona
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 154L
1,462 Elo+
Party 1
Neith
Neith
Sépherox
Neith
Level 85
God Stats
4W - 7L
1,386 SR
Queue Stats
46W - 35L
1,406 Elo+
Party 1
Pele
Pele
Trooper51
Pele
Level 65
God Stats
2W - 4L
1,515 SR
Queue Stats
231W - 248L
1,376 Elo+
Solo
Nox
Nox
jabokov
Nox
Level 101
God Stats
9W - 6L
1,762 SR
Queue Stats
292W - 299L
1,449 Elo+
Solo
Team Averages
Level 101
1,538 SR
1,430 Elo+

VS

Team Averages
Level 107
1,510 SR
1,463 Elo+
Ne Zha
Ne Zha
B3rs3rk3r333
Ne Zha
Level 143
God Stats
3W - 5L
1,199 SR
Queue Stats
75W - 55L
1,393 Elo+
Party 2
Atlas
Atlas
FaZe_Patata21
Atlas
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 35L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Kikmaps768
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,577 Elo+
Solo
Nu Wa
Nu Wa
jimmy879
Nu Wa
Level 149
God Stats
3W - 1L
1,504 SR
Queue Stats
106W - 73L
1,393 Elo+
Party 2
Chiron
Chiron
killbill2003
Chiron
Level 145
God Stats
2W - 0L
1,847 SR
Queue Stats
84W - 60L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,635
509
8,768
8,766
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Notetoques
Bellona
13
3 / 2 / 0
7,928
529
7,938
13,144
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Sépherox
Neith
9
0 / 6 / 1
6,239
416
4,266
8,304
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
0 / 6 / 2
6,972
465
6,754
13,540
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
9
0 / 9 / 1
6,345
423
2,256
12,034
7,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 0 / 7
8,255
550
6,262
10,084
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 14
7,362
491
5,884
10,278
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Kikmaps768
Guan Yu
13
0 / 2 / 3
7,421
495
4,132
11,359
5,136
Nu Wa
jimmy879
Nu Wa
14
9 / 0 / 6
8,544
570
15,781
6,798
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
8 / 2 / 1
8,991
599
10,164
8,497
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
25
25
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
0
7
9.5
W
2
0
14
9
W
Guan Yu
Kikmaps768
Guan Yu
0
2
3
0.75
L
1
2
1
0.75
L
Bellona
Notetoques
Bellona
3
2
0
1.5
L
Neith
Sépherox
Neith
0
6
1
0.08
L
Pele
0
6
2
0.17
L
Nox
0
9
1
0.06
W
Nu Wa
jimmy879
Nu Wa
9
0
6
12
W
Chiron
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
42,223
55,788
Taken
47,016
27,211
Mitigated
26,530
10,477
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,262
1,428
0
1,094
10,084
3,886
770
1,718
8,366
0
39,185
W
5,884
2,562
0
961
10,278
11,934
0
3,142
7,136
18,038
0
W
Guan Yu
Kikmaps768
Guan Yu
4,132
471
814
3,492
11,359
5,136
443
837
10,522
0
43,220
L
8,768
1,971
0
1,118
8,766
2,402
28
4,035
4,273
45,348
0
L
Bellona
Notetoques
Bellona
7,938
2,490
0
4,656
13,144
10,484
0
3,341
9,553
0
55,112
L
Neith
Sépherox
Neith
4,266
1,989
0
1,083
8,304
1,945
0
1,607
6,507
0
25,811
L
Pele
6,754
1,090
0
947
13,540
4,836
0
5,430
7,607
0
49,931
L
Nox
2,256
267
782
1,891
12,034
7,544
0
5,473
6,183
20,738
0
W
Nu Wa
jimmy879
Nu Wa
15,781
2,704
70
1,715
6,798
2,163
499
2,594
4,204
61,420
0
W
Chiron
10,164
3,963
303
3,660
8,497
3,411
596
3,173
5,300
0
66,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
40,573
362
Minions Killed
417
0
Camps Cleared
0
1,340,118
Distance Traveled
1,451,172
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,255
550
78
5
0
327,487
0
W
Atlas
7,362
491
33
2
0
272,335
5
W
Guan Yu
7,421
495
91
6
0
311,848
1
L
Nu Wa
7,635
509
88
6
0
270,652
4
L
Bellona
7,928
529
102
7
0
278,565
2
L
Neith
6,239
416
54
4
0
266,902
0
L
Pele
6,972
465
86
6
0
288,653
1
L
Nox
6,345
423
32
2
0
235,346
3
W
Nu Wa
8,544
570
94
6
0
292,178
5
W
Chiron
8,991
599
121
8
0
247,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role