Player Matchup

Merlin
Merlin
Chatarras 22
Merlin
Level 147
God Stats
31W - 21L
1,545 SR
Queue Stats
225W - 189L
1,538 Elo+
Solo
Izanami
Izanami
KingKhalidJones
Izanami
Level 80
God Stats
24W - 32L
1,438 SR
Queue Stats
68W - 87L
1,299 Elo+
Solo
Achilles
Achilles
PourBaby_Bender
Achilles
Level 126
God Stats
12W - 9L
1,689 SR
Queue Stats
117W - 100L
1,506 Elo+
Solo
Team Averages
Level 118
1,557 SR
1,448 Elo+

VS

Team Averages
Level 125
1,529 SR
1,510 Elo+
Shiva
Shiva
Bluemorpho1243
Shiva
Level 149
God Stats
6W - 6L
1,561 SR
Queue Stats
85W - 68L
1,551 Elo+
Party 1
Loki
Loki
DARKSIDER GOD
Loki
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Zenitsu10
Atlas
Level 140
God Stats
3W - 3L
1,526 SR
Queue Stats
119W - 102L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 6 / 2
7,391
616
13,633
9,489
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 12 / 1
7,742
645
5,473
14,043
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
2 / 9 / 1
8,465
705
6,622
14,937
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 13
11,135
928
15,548
15,581
9,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
9 / 2 / 10
9,990
833
10,753
10,698
4,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Zenitsu10
Atlas
14
6 / 1 / 17
10,215
851
7,979
13,567
16,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
27
27
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
0
13
18.5
L
Merlin
0
6
2
0.17
W
9
2
10
7
L
1
12
1
0.13
L
Achilles
2
9
1
0.28
W
Atlas
Zenitsu10
Atlas
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
34,280
38,469
Taken
39,846
23,686
Mitigated
30,304
2,281
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,548
4,642
2,540
5,399
15,581
9,726
1,408
5,814
9,282
0
41,865
L
Merlin
13,633
375
0
978
9,489
2,752
0
1,871
7,618
28,846
0
W
10,753
2,779
601
1,728
10,698
4,193
329
3,432
6,989
0
37,892
L
5,473
3,329
39
648
14,043
5,758
0
2,075
11,968
0
19,004
L
Achilles
6,622
2,529
0
616
14,937
15,176
0
4,208
10,729
0
12,363
W
Atlas
Zenitsu10
Atlas
7,979
2,510
470
987
13,567
16,385
612
3,643
9,580
24,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,598
Gold Earned
31,340
81
Minions Killed
128
1
Camps Cleared
9
505,712
Distance Traveled
750,029
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,135
928
55
5
4
263,726
0
L
Merlin
7,391
616
32
3
0
179,971
4
W
Loki
9,990
833
53
4
4
240,665
1
L
Izanami
7,742
645
42
4
0
146,765
1
L
Achilles
8,465
705
7
1
1
178,976
3
W
Atlas
10,215
851
20
2
1
245,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role