Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
CxmmxnxstHxppx
Nemesis
Gold V
Level 144
God Stats
1W - 2L
1,198 SR
Queue Stats
43W - 43L
1,497 MMR
Solo
Athena
Athena
Gold V
Stryke1121
Athena
Gold V
Level 94
God Stats
13W - 9L
1,743 SR
Queue Stats
111W - 114L
1,223 MMR
Solo
Persephone
Persephone
Gold III
wtfisjuice15
Persephone
Gold III
Level 120
God Stats
4W - 10L
1,524 SR
Queue Stats
118W - 110L
1,407 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,493 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,572 SR
1,307 MMR
Zeus
Zeus
Gold IV
Dinopuncher
Zeus
Gold IV
Level 125
God Stats
1W - 3L
1,401 SR
Queue Stats
155W - 156L
1,522 MMR
Solo
Da Ji
Da Ji
Silver IV
GreedyGoon
Da Ji
Silver IV
Level 103
God Stats
14W - 8L
1,553 SR
Queue Stats
27W - 27L
1,270 MMR
Solo
Hachiman
Hachiman
Gold V
Linemennelson
Hachiman
Gold V
Level 157
God Stats
9W - 17L
1,578 SR
Queue Stats
202W - 205L
1,222 MMR
Solo
Bakasura
Bakasura
Gold V
Tru3MCGamer
Bakasura
Gold V
Level 46
God Stats
0W - 1L
1,544 SR
Queue Stats
39W - 47L
1,258 MMR
Solo
Sylvanus
Sylvanus
Gold V
angelpg
Sylvanus
Gold V
Level 124
God Stats
9W - 7L
1,781 SR
Queue Stats
130W - 146L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 1 / 3
8,028
573
4,774
10,495
6,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
 
Charybdis
13
2 / 2 / 3
7,814
558
6,553
11,989
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 4
7,761
554
6,251
10,233
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Stryke1121
Athena
12
6 / 1 / 4
7,596
543
4,537
12,426
11,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
wtfisjuice15
Persephone
15
2 / 1 / 6
9,079
649
5,775
6,000
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetBellonaLoki

VS

Bans
CliodhnaGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,340
524
8,237
5,947
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
10
1 / 3 / 2
6,367
455
6,221
9,479
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Linemennelson
Hachiman
14
1 / 0 / 2
7,744
553
7,334
9,085
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Tru3MCGamer
Bakasura
9
2 / 7 / 2
6,291
449
3,966
11,658
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
angelpg
Sylvanus
14
1 / 2 / 0
7,314
522
4,703
9,522
9,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
9
9
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
3
3.5
W
Charybdis
 
Charybdis
2
2
3
1.75
W
3
4
4
1.25
L
4
3
3
1.83
L
Da Ji
1
3
2
0.67
L
Hachiman
Linemennelson
Hachiman
1
0
2
2
W
Athena
Stryke1121
Athena
6
1
4
8
L
Bakasura
Tru3MCGamer
Bakasura
2
7
2
0.43
L
Sylvanus
angelpg
Sylvanus
1
2
0
0.5
W
Persephone
wtfisjuice15
Persephone
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
30,461
51,143
Taken
45,691
26,336
Mitigated
19,891
13,215
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,774
414
326
2,605
10,495
6,607
0
3,105
6,780
0
49,010
W
Charybdis
 
Charybdis
6,553
3,754
0
3,812
11,989
2,752
563
1,522
10,176
0
52,406
W
6,251
2,726
0
3,064
10,233
4,153
0
1,755
7,705
0
48,560
L
8,237
1,014
0
462
5,947
1,228
0
1,440
4,507
46,338
0
L
Da Ji
6,221
1,364
0
3,025
9,479
2,873
0
2,008
7,471
0
33,222
L
Hachiman
Linemennelson
Hachiman
7,334
2,982
0
4,236
9,085
2,123
920
1,035
8,050
0
60,610
W
Athena
Stryke1121
Athena
4,537
1,032
413
1,668
12,426
11,136
312
2,396
9,814
23,647
4,759
L
Bakasura
Tru3MCGamer
Bakasura
3,966
2,272
0
2,958
11,658
4,481
0
3,161
8,344
0
16,525
L
Sylvanus
angelpg
Sylvanus
4,703
694
348
4,470
9,522
9,186
328
2,436
7,086
42,913
0
W
Persephone
wtfisjuice15
Persephone
5,775
708
0
1,327
6,000
1,688
27
3,294
2,499
64,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
35,056
479
Minions Killed
417
0
Camps Cleared
0
1,527,130
Distance Traveled
1,336,992
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,028
573
109
8
0
298,391
5
W
Charybdis
7,814
558
103
7
0
261,695
3
W
Nemesis
7,761
554
78
6
0
335,447
3
L
Zeus
7,340
524
99
7
0
263,252
5
L
Da Ji
6,367
455
52
4
0
273,801
6
L
Hachiman
7,744
553
121
9
0
262,798
2
W
Athena
7,596
543
47
3
0
317,422
1
L
Bakasura
6,291
449
42
3
0
308,592
3
L
Sylvanus
7,314
522
103
7
0
228,549
3
W
Persephone
9,079
649
142
10
0
314,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role