Player Matchup

Sobek
Sobek
Diamond V
LXVIIII
Sobek
Diamond V
Level 154
God Stats
12W - 3L
1,824 SR
Queue Stats
134W - 118L
2,066 MMR
Solo
Poseidon
Poseidon
Diamond IV
MrPopeTV
Poseidon
Diamond IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
2,119 MMR
Solo
Medusa
Medusa
Platinum I
OneTone4All
Medusa
Platinum I
Level 101
God Stats
2W - 6L
1,632 SR
Queue Stats
77W - 65L
2,035 MMR
Solo
King Arthur
King Arthur
Diamond II
kookslikedat
King Arthur
Diamond II
Level 145
God Stats
10W - 17L
1,537 SR
Queue Stats
781W - 759L
2,126 MMR
Solo
Zeus
Zeus
Diamond IV
makkay-
Zeus
Diamond IV
Level 107
God Stats
106W - 72L
1,750 SR
Queue Stats
137W - 119L
2,156 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,649 SR
2,100 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,761 SR
2,102 MMR
Bastet
Bastet
Platinum II
BurpYourself
Bastet
Platinum II
Level 108
God Stats
4W - 0L
1,925 SR
Queue Stats
231W - 222L
2,063 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum I
CantCoverIce
Ratatoskr
Platinum I
Level 83
God Stats
5W - 1L
1,988 SR
Queue Stats
180W - 148L
2,062 MMR
Solo
Izanami
Izanami
Platinum IV
RawKiii
Izanami
Platinum IV
Level 160
God Stats
2W - 2L
1,416 SR
Queue Stats
76W - 57L
2,034 MMR
Solo
Arachne
Arachne
Diamond II
apeslayer69
Arachne
Diamond II
Level 140
God Stats
11W - 15L
1,833 SR
Queue Stats
209W - 184L
2,286 MMR
Party 1
Discordia
Discordia
Diamond V
pghcameron
Discordia
Diamond V
Level 103
God Stats
5W - 3L
1,644 SR
Queue Stats
90W - 78L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LXVIIII
Sobek
16
2 / 6 / 8
10,392
452
7,585
26,009
31,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
MrPopeTV
Poseidon
19
4 / 6 / 5
12,026
523
9,604
17,910
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
19
4 / 6 / 2
11,598
504
8,991
17,608
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
kookslikedat
King Arthur
18
1 / 5 / 1
10,787
469
9,516
20,521
16,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
makkay-
Zeus
19
2 / 8 / 2
11,519
501
9,026
16,951
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
GebThothCabrakanKhepri

VS

Bans
KaliAtlasShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 3 / 4
14,886
647
17,050
18,186
7,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
CantCoverIce
Ratatoskr
19
4 / 4 / 10
13,461
585
12,549
23,121
22,404
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
RawKiii
Izanami
20
7 / 2 / 2
15,951
694
15,705
17,801
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
apeslayer69
Arachne
20
9 / 1 / 12
16,604
722
20,067
18,910
11,172
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
pghcameron
Discordia
20
4 / 3 / 10
15,006
652
12,047
8,045
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
13
Kills
31
31
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
3
4
3
W
Ratatoskr
CantCoverIce
Ratatoskr
4
4
10
2.25
L
Sobek
LXVIIII
Sobek
2
6
8
1
L
Poseidon
MrPopeTV
Poseidon
4
6
5
1.08
L
Medusa
4
6
2
0.83
W
Izanami
RawKiii
Izanami
7
2
2
4
W
Arachne
apeslayer69
Arachne
9
1
12
15
L
King Arthur
kookslikedat
King Arthur
1
5
1
0.3
L
Zeus
makkay-
Zeus
2
8
2
0.38
W
Discordia
pghcameron
Discordia
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,722
Damage
77,418
98,999
Taken
86,063
65,876
Mitigated
50,393
19,595
Healing
39,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,050
4,418
0
7,550
18,186
7,224
4,890
6,278
11,908
0
86,720
W
Ratatoskr
CantCoverIce
Ratatoskr
12,549
3,014
0
7,902
23,121
22,404
1,208
6,419
16,702
0
68,525
L
Sobek
LXVIIII
Sobek
7,585
477
0
4,369
26,009
31,341
0
3,730
22,079
31,206
0
L
Poseidon
MrPopeTV
Poseidon
9,604
1,681
0
5,465
17,910
5,431
0
2,306
15,428
82,766
0
L
Medusa
8,991
3,880
0
5,100
17,608
6,804
216
837
16,710
0
94,787
W
Izanami
RawKiii
Izanami
15,705
9,453
0
10,639
17,801
6,394
7,730
5,708
12,093
0
138,541
W
Arachne
apeslayer69
Arachne
20,067
11,565
0
12,268
18,910
11,172
3,616
5,916
12,994
0
151,586
L
King Arthur
kookslikedat
King Arthur
9,516
593
0
2,054
20,521
16,376
0
833
19,630
0
85,797
L
Zeus
makkay-
Zeus
9,026
1,059
0
2,607
16,951
5,924
0
3,640
13,105
97,878
0
W
Discordia
pghcameron
Discordia
12,047
765
0
1,605
8,045
3,199
1,482
4,076
3,969
94,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,322
Gold Earned
75,908
704
Minions Killed
739
0
Camps Cleared
0
2,102,788
Distance Traveled
2,532,516
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,886
647
143
6
0
522,234
3
W
Ratatoskr
13,461
585
77
3
0
528,712
8
L
Sobek
10,392
452
34
1
0
432,841
2
L
Poseidon
12,026
523
157
7
0
439,278
8
L
Medusa
11,598
504
177
8
0
419,832
8
W
Izanami
15,951
694
184
8
0
436,107
3
W
Arachne
16,604
722
167
7
0
613,706
4
L
King Arthur
10,787
469
158
7
0
434,297
4
L
Zeus
11,519
501
178
8
0
376,540
6
W
Discordia
15,006
652
168
7
0
431,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role