Player Matchup

Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond I
SSBReyzi
Sobek
Diamond I
Level 141
God Stats
25W - 6L
1,555 SR
Queue Stats
210W - 129L
2,373 MMR
Party 1
Zeus
Zeus
Grandmaster
scyτher
Zeus
Grandmaster
Level 160
God Stats
20W - 7L
1,839 SR
Queue Stats
459W - 235L
3,268 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,631 SR
2,380 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,619 SR
2,530 MMR
Merlin
Merlin
Diamond I
OnMySmurfSry
Merlin
Diamond I
Level 65
God Stats
9W - 8L
1,780 SR
Queue Stats
68W - 34L
2,650 MMR
Solo
Ymir
Ymir
Diamond II
VnzlBlackLotus
Ymir
Diamond II
Level 148
God Stats
533W - 514L
1,691 SR
Queue Stats
570W - 561L
2,371 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
xBUBx In Ur TUB
Gilgamesh
Diamond I
Level 148
God Stats
7W - 3L
1,385 SR
Queue Stats
340W - 212L
2,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 6 / 3
13,061
816
25,641
16,904
5,421
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
SSBReyzi
Sobek
17
3 / 3 / 9
12,585
787
6,528
17,915
20,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
1 / 6 / 10
11,010
688
14,109
12,314
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ShivaThothAtlasBastetAchilles

VS

Bans
Ah Muzen CabCabrakanAphroditeAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 3 / 6
11,800
738
19,571
14,306
4,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 6
12,530
783
4,198
17,256
18,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
xBUBx In Ur TUB
Gilgamesh
16
5 / 6 / 8
11,220
701
13,894
23,391
20,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
13
Kills
14
15
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
6
3
1.75
L
Merlin
5
3
6
2.67
W
Sobek
SSBReyzi
Sobek
3
3
9
2.5
L
4
4
6
1.75
W
Zeus
1
6
10
1
L
Gilgamesh
xBUBx In Ur TUB
Gilgamesh
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
37,663
47,133
Taken
54,953
29,025
Mitigated
43,402
15,373
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,641
15,872
0
3,426
16,904
5,421
3,523
9,131
7,543
0
80,794
L
Merlin
19,571
635
0
4,314
14,306
4,945
1,166
4,132
10,174
82,901
0
W
Sobek
SSBReyzi
Sobek
6,528
677
1,605
8,283
17,915
20,130
238
9,160
8,355
11,957
0
L
4,198
445
376
1,969
17,256
18,196
387
6,672
10,584
17,320
0
W
Zeus
14,109
969
0
2,059
12,314
3,474
300
5,869
6,073
49,340
0
L
Gilgamesh
xBUBx In Ur TUB
Gilgamesh
13,894
2,878
0
4,252
23,391
20,261
120
10,144
13,247
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
35,550
189
Minions Killed
172
9
Camps Cleared
6
900,289
Distance Traveled
929,329
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,061
816
87
5
3
274,655
2
L
Merlin
11,800
738
125
8
4
313,211
7
W
Sobek
12,585
787
15
1
3
335,942
2
L
Ymir
12,530
783
34
2
1
308,176
4
W
Zeus
11,010
688
87
5
3
289,692
7
L
Gilgamesh
11,220
701
13
1
1
307,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role